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EndR
22-Sep-2005, 13:22
(taken from GAF)
http://forums.gaming-age.com/showthread.php?t=64188

Han Solo updated the specs nintendo will use.

Nintendo has modified the System 1 specs. They have deleted the System 2 specs as it is obviously expensive and really powerful.

System 1 Modified
CPU:
1 IBM Custom PowerPC 2.5 GHz with 256 KB L1 cache and 1 MB of L2 cache (an L3 cache is rumored). It’s Dual Threaded

13 billion dot product operations per second

Revolution GPU

ATI Custom based RN520 core. The "N" stands for Nintendo, and is because the ArtX team is with them, that is why it’s an "N".

GPU core at 600 MHz. Will support up to 2048x1268 resolution, HD support is still being decided. Will have 256 MB’s of 1T-SRAM (the RAM is much better due to some tweaking, compared to GC’s RAM. The latency and Cells are much more efficient and faster. Around 1.2 ns is the latency, on average).

32 parallel floating-point dynamically scheduled shader pipelines.

Polygon Performance: 500 million triangles per second theoretical, average in game would be around <100 Million/sec>

Shader Performance: ~50 billion shader operations per second

Revolution memory

512 MB of 700 MHz 1T-SRAM

Other bits and pieces
Revolution will support a PPU chip (Physical Processing Chip). There will be 32 MB’s of its own RAM, which will link to the CPU and GPU and the Controller.

There will also be a separate sound card that will support only DD 5.1 – DTS 7.1, rumors has it will have 16 MB’s, like the Cube DSP
-----------

My biggest concern here is how in *hell* are they gonna put in all that in a casing as big as aprox 3 DVD cases (which will be the size according to NIntendo).

Just the RN520, which seems like a derivate of the R520, will require a nice cooling device.

Anyways, enjoy... ;)

london-boy
22-Sep-2005, 13:25
Well if they're fake specs, then i'm not sure we should worry about "how the hell they're gonna pack all that in a case as big as 3 DVD cases" :lol:

Acert93
22-Sep-2005, 13:42
Not even worth posting! :lol: By looking at it you get to see into the mind of a crazy person!

CPU: ...

13 billion dot product operations per secondAnd *what* single CPU is going to churn out 13B dot products? Oh yeah, the one from the land between Narnia and Middle Earth. While your there PLEASE get me some of that bread Frodo likes so much!

ATI Custom based RN520 core. Yep, lets fit a moddified ATI flagship model into the DVD case hehehe

GPU core at 600 MHz. Will support up to 2048x1268 resolution, HD support is still being decided. Yes, lets support a resolution beyond HDTVs but not do HD at all :mrgreen: I am sure RSX is capable of a lot of resolutions, but I doubt it *supports* them. 480i/p, 720p. 1080i/p and maybe a few others (and 4:3 and 16:9 variants of course). I am not sure how we can expect Rev to support resolutions that high if Nintendo wont even commit on HD anyhow! It is not like there is a ton of 2048x1268 TVs out there... wait, there are none!

Around 1.2 ns is the latency, on average). Yep, gotta have the latency as fast as the best desktop GPU memory.

32 parallel floating-point dynamically scheduled shader pipelines. Yeah, because the 16 fragment pipes R520 (X1800XT) has are NOT enough! We have to 1. keep the frequency up at 600MHz and 2. DOUBLE the die size to get all those extra pipelines in!

Yeah yeah, ATI just transitioned to 90nm, but they can get a couple million 65nm parts out in 12 months! No problem! Oh, and it will be sooo cool that we will be laughing at ATI's double slot cooling design for the R520. How silly of ATI!

Shader Performance: ~50 billion shader operations per second Gotta beat out that 360! By a nose (48 to 50). Oh wait, ATI is now saying Xenos is 96? Well well, NR520 is 100! (As long as we are making them up why not, right?)

512 MB of 700 MHz 1T-SRAM Is this on top of the 256MB for the GPU?! :shock: Whoa dude! Tubular! If not, the 700MHz does not line up with the memory latency... hrmmm

Revolution will support a PPU chip (Physical Processing Chip). Oh, why the heck not, right? While we are at it lets add flying pigs!

There will be 32 MB’s of its own RAM, which will link to the CPU and GPU and the Controller. Someone has no imagination. You are going to toss 756MB of memory in and skimp on the PPU memory? Oh well, got to think about price at some point!

There will also be a separate sound card that will support only DD 5.1 – DTS 7.1, rumors has it will have 16 MB’s, like the Cube DSP Oh yes, there is a ton of room for a separate *card* in the Rev case. We will just cram it in between the.... oh wait, it is a giant flaming fireball of transistors and cables now :(

Final price: $5,499.94
Available: 2012 or When Hell Freezes Over

rabidrabbit
22-Sep-2005, 13:46
Will support up to 2048x1268 resolution, HD support is still being decided
Isn't that already well beyond HD resolution? Or does that mean they haven decided if they include HDMI or not.
Edit: Oh, Acert93 already beat me to it,.

london-boy
22-Sep-2005, 13:49
Isn't that already well beyond HD resolution? Or does that mean they haven decided if they include HDMI or not.
Edit: Oh, Acert93 already beat me to it,.

Well, that's just a top supported resolution. I seem to remember PS2 supporting very high resolutions, but it didn't really matter, it was just the number stating the maximum resolution you *could* get out of it. Some 1900something*1200something.

EndR
22-Sep-2005, 13:50
Not even worth posting! :lol: By looking at it you get to see into the mind of a crazy person!

And *what* single CPU is going to churn out 13B dot products? Oh yeah, the one from the land between Narnia and Middle Earth. While your there PLEASE get me some of that bread Frodo likes so much!

Yep, lets fit a moddified ATI flagship model into the DVD case hehehe

Yes, lets support a resolution beyond HDTVs but not do HD at all :mrgreen: I am sure RSX is capable of a lot of resolutions, but I doubt it *supports* them. 480i/p, 720p. 1080i/p and maybe a few others (and 4:3 and 16:9 variants of course). I am not sure how we can expect Rev to support resolutions that high if Nintendo wont even commit on HD anyhow! It is not like there is a ton of 2048x1268 TVs out there... wait, there are none!

Yep, gotta have the latency as fast as the best desktop GPU memory.

Yeah, because the 16 fragment pipes R520 (X1800XT) has are NOT enough! We have to 1. keep the frequency up at 600MHz and 2. DOUBLE the die size to get all those extra pipelines in!

Yeah yeah, ATI just transitioned to 90nm, but they can get a couple million 65nm parts out in 12 months! No problem! Oh, and it will be sooo cool that we will be laughing at ATI's double slot cooling design for the R520. How silly of ATI!

Gotta beat out that 360! By a nose (48 to 50). Oh wait, ATI is now saying Xenos is 96? Well well, NR520 is 100! (As long as we are making them up why not, right?)

Is this on top of the 256MB for the GPU?! :shock: Whoa dude! Tubular! If not, the 700MHz does not line up with the memory latency... hrmmm

Oh, why the heck not, right? While we are at it lets add flying pigs!

Someone has no imagination. You are going to toss 756MB of memory in and skimp on the PPU memory? Oh well, got to think about price at some point!

Oh yes, there is a ton of room for a separate *card* in the Rev case. We will just cram it in between the.... oh wait, it is a giant flaming fireball of transistors and cables now

Final price: $5,499.94
Available: 2012 or When Hell Freezes Over


Hahah... my point(s) exactly!:smile:

N00b
22-Sep-2005, 14:08
Isn't that already well beyond HD resolution? Or does that mean they haven decided if they include HDMI or not.
Edit: Oh, Acert93 already beat me to it,.
Interviewer: So, will you support HD eventually?
Nintendo Chap: Screw HD! HD is for whimps! We will only support NMR 2048x1268!
Interviewer: What's NMR?
Nintendo Chap: Nintendo Mega Resolution.
Interviewer: Wow. And who much will Revolution cost?
Nintendo Chap: Just 200 bucks.
Interviewer: And you can connect it to any monitor?
Nintendo Chap: No, you will need a genuine Nintendo NMR monitor.
Interviewer: And how much will that cost?
Nintendo Chap: You can have one for a meager 4,599.99 $. And an arm.

I smell a new business model!

london-boy
22-Sep-2005, 14:12
Interviewer: So, will you support HD eventually?
Nintendo Chap: Screw HD! HD is for whimps! We will only support NMR 2048x1268!
Interviewer: What's NMR?
Nintendo Chap: Nintendo Mega Resolution.
Interviewer: Wow. And who much will Revolution cost?
Nintendo Chap: Just 200 bucks.
Interviewer: And you can connect it to any monitor?
Nintendo Chap: No, you will need a genuine Nintendo NMR monitor.
Interviewer: And how much will that cost?
Nintendo Chap: You can have one for a meager 4,599.99 $. And an arm.

I smell a new business model!

:lol: That made me laugh HARD

Teasy
22-Sep-2005, 15:48
My biggest concern here is how in *hell* are they gonna put in all that in a casing as big as aprox 3 DVD cases (which will be the size according to NIntendo).

The case is approximately the height of 3 DVD cases, but its wider and longer. I know Iwata keeps saying "Aproximately the size of 3 DVD cases" but he's hardly the best at English and I can see for myself how big the case is.

The specs themselves definitely weren't worth posting. The most obvious clue is the embedded ram, 256MB of embedded 1T-Sram?.... :)

Josh378
22-Sep-2005, 16:09
Dang..>Revolution Smokes the hell out of the 360 and PS3....all HAIL nintendo!!!!

over 700+ MB of ram.....not just any ram...but Hi-speed IT RAM....And I thought XDR ram was expensive....

-Josh378

Nightz
22-Sep-2005, 17:42
These specs originated on the g4 forums. Apparently the guy who posted these specs also accurately predicted the Xbox360 specs. So he has a bit of credibility on G4.

Acert93
22-Sep-2005, 18:12
These specs originated on the g4 forums. Apparently the guy who posted these specs also accurately predicted the Xbox360 specs. So he has a bit of credibility on G4.

Did he predict them before the leak? But looking back at the leak everything is spot for the most part. The Memory was upgraded (256+ to 512) and the CPU clocks were dropped (3.5+ to 3.2) but even the memory was rumored a good 3 or 4 months before E3.

Also, a MS insider would not have much Nintendo insider news (unless he was a developer). But a 32 pipeline GPU, PPU, insanely powerful CPU, a ton of RAM (more than the PS3/Xbox 360), etc sounds way more advanced than what you would expect in a $300 box in 2006. No mention of the 512MB flash memory, HD support (even though Nintendo has said they wont do it, and now are "debating" etc). Basically this is the same rumor from E3ish.

Oh well, I would eat my hat if it were true.

Teasy
22-Sep-2005, 19:08
Acert93, the person the rumour comes from does claim to be a developer (from Factor 5). Most people in that forum seem to believe him but I don't have any personal experience of his predictions in the past so I'm not sure how much of that is warranted. Either way I really can't believe that Revolutions GPU will have 256MB of embedded 1T-Sram.. :)

Acert93
22-Sep-2005, 19:13
Acert93, the person the rumour comes from claims to be a developer at Factor 5. Most people on those forums seem to believe him but I don't have any personal experience of his predictions in the past so I'm not sure wether he deserves that belief or not. Either way I really can't believe that Revolutions GPU will have 256MB of embedded 1T-Sram.. :)

Roger.

Also, Factor5 is working with Sony now, not Nintendo. So "Hmmm". Factor5 said they were going with Sony because of performance... but if the above specs are true then they are nuts! 512MB main memory, 13B dot product CPU (single core!), PPU, 256MB embedded 1T-Sram, DANG!

Your talking about a console that makes the PS3 and Xbox 360 whimper in pain!

Shifty Geezer
22-Sep-2005, 19:19
If Revolution had that much power they'd be raving about it, instead of saying 'power isn't everything and we're more concerned about writing good games and we don't need no stickin' HD output anyway.'

Bobbler
22-Sep-2005, 19:21
Acert93, the person the rumour comes from claims to be a developer at Factor 5. Most people on those forums seem to believe him but I don't have any personal experience of his predictions in the past so I'm not sure wether he deserves that belief or not. Either way I really can't believe that Revolutions GPU will have 256MB of embedded 1T-Sram.. :)

What would factor 5 know about revolution? A dev studio that probably hasn't touched any Nintendo hardware in 6+ months is going to have information about Rev (when most devs wanting to create rev games probably haven't even seen any information)? They might as well say they got the specs from Rare or Bungie or Naughty Dog (maybe not that extreme, but Factor 5 probably isn't in a position to be having Rev information)...

Seems a bit far fetched to me -- if somehow those are true specs (I can't believe I'm humoring the thought) then hurray for gamers everywhere!

StefanS
22-Sep-2005, 19:23
Acert93, the person the rumour comes from does claim to be a developer (from Factor 5). Most people in that forum seem to believe him but I don't have any personal experience of his predictions in the past so I'm not sure how much of that is warranted. Either way I really can't believe that Revolutions GPU will have 256MB of embedded 1T-Sram.. :)

Teasy, that guy has a record of posting nonsense. If I remember correctly, he is the guy that came up with multiprocessor REv spec( dedicated physics processor, etc.)...

Inane_Dork
22-Sep-2005, 20:55
Nintendo has modified the System 1 specs. They have deleted the System 2 specs as it is obviously expensive and really powerful.S2 was too powerful and expensive, but the modified S1 is not? What was S2? 4 PS3's lashed together?

EndR
22-Sep-2005, 21:27
S2 was too powerful and expensive, but the modified S1 is not? What was S2? 4 PS3's lashed together?

Not far... the S2 system had 4 Cores @2.5Ghz or something whack like that...

Shogmaster
22-Sep-2005, 21:42
The specs themselves definitely weren't worth posting. The most obvious clue is the embedded ram, 256MB of embedded 1T-Sram?.... :)

Yeah, which should be going by Flippers specs (half of it's 50M transistors went to 3MB of eDRAM) what, 2+ billion transistors just for the eDRAM? :lol: I already made fun of that in another forum, which posted the same stupid specs in three seperate threads in a 24 hour period!

Nintendo is gonna make the wait for the official specs unveiling excruciating for the likes of us by spawning all these rdiculous specs from it's absence.

Urian
22-Sep-2005, 21:54
The boy is just a person that only wants attention to himself.

I have listened a lot of possible configurations for Revolution and the more pausible for me is this:

PowerPC "Broadway"
1.6Ghz
Based on the PowerPC970
Each FPU has been changed for a SIMD64 Gekko FPU
The rest of the CPU is equal to a normal G5/970.

Main RAM.
256MB DDR-SDRAM.

Hollywood LSI.
Based on the ATI R520 16pipes..
Embedded 1T-SRAM.
The GPU has an accumulation buffer like the T-Buffer of the Voodoo4 and Voodoo5 for the postprocessin effects (this is the why the name is Hollywood)

Graphics RAM
256MB 1T-SRAM.

I can put this specs everywhere, but I haven´t the official confirmation and I cannot to be a fake only for popularity.

But I believe that a lot of people on this forums knows the specs of Revolution and they cannot say anything because they are under an NDA.

randycat99
23-Sep-2005, 03:37
Ohhhh, the sheer horror Nin will face once they reveal the real specs compared to these "leaked" specs! Talk about delivering massively short of the hype... :p I will never forgive Nin for allowing me to be mislead over such a great disparity!!! Ugh, such lying liars they are to me!!!

ecliptic
23-Sep-2005, 04:42
It also acts like an digital lighter for a fire place. Unfortunately it is only good once and it smells like plastic. :/

PC-Engine
23-Sep-2005, 11:36
I think the ideal setup in terms of performance and power consumption would be a single core CPU made by IBM + a mini PPU-like multithreading block made by Sun Microsystems. This configuration would give performance comparable to the triple core XeCPU as well as backwards compatibility with Gekko. As for the GPU, it would have to be heavily customized and not just a modified R520.

Teasy
23-Sep-2005, 16:27
What would factor 5 know about revolution? A dev studio that probably hasn't touched any Nintendo hardware in 6+ months is going to have information about Rev (when most devs wanting to create rev games probably haven't even seen any information)?

Most developers might not have dev kits yet but that doesn't mean they don't have information like possible specs. Especially a company who's employee's will still have good friends working at Nintendo. Also while Factor 5 aren't exclusive to Nintendo now that doesn't mean they won't be making anymore games on a Nintendo system. To be honest I'd be suprised if people at companies like Factor 5 didn't know a decent amount about Revolution. But as I said, this guy is obviously lying just from looking at the specs he's given, I doubt he even works for Factor 5.

hugo
23-Sep-2005, 16:55
With a console around the size of a modem, you would need a customised GPU which is meant for notebooks.The R520 GPU at 600mhz will just run too hot without a heat vacuum imho.The dual core PowerPC sounds do able though.The main criteria that must be highly stressed in the design would have to its power saving features.

PC-Engine
23-Sep-2005, 17:04
With a console around the size of a modem, you would need a customised GPU which is meant for notebooks.The R520 GPU at 600mhz will just run too hot without a heat vacuum imho.The dual core PowerPC sounds do able though.The main criteria that must be highly stressed in the design would have to its power saving features.

Whatever the GPU ends up being, it needs to have a reasonable die size, not some 300mm^2 monster. This is not because of heat restrictions but because of cost restrictions as the 7800GTX cards demonstrates.

therealskywolf
23-Sep-2005, 17:30
So 256 MB for GPU T1, and 512 MB for the rest(Or is it 256 + 256? But if they are the same why not unified?) Who are we kidding? That is totally fake. + PPU with it's own 32 MB of Ram?

LOL

Teasy
23-Sep-2005, 17:48
With a console around the size of a modem, you would need a customised GPU which is meant for notebooks.

You must have one hell of a big modem :)

I think Revolutuons small size is exagerated to be honest. From what I can see it looks only slightly smaller then GameCube (as far as internal space goes).

hugo
23-Sep-2005, 17:54
You must have one hell of a big modem :)

I think Revolutuons small size is exagerated, from what I can see its only slightly smaller then GameCube.

My modem is an ADSL router/4port switch with wireless access point built-in.Can that give you an idea roughly how large the REV would be?

Teasy
23-Sep-2005, 18:19
Revolution is approximately:

2"(H) x 6.5"(W) x 8.5"(D)

105.5 inches squared

I've never seen a modem that size so I was curious.

hugo
23-Sep-2005, 18:46
If you look at one of the presentation pics,there was one where they had a DVD/CD right beside the REV. console.It's just slightly larger..

Teasy
23-Sep-2005, 18:50
What angle was the picture taken from? Could you see the front or the top? In fact to save time could you link me to this pic, thanks

Shark Sandwich
23-Sep-2005, 19:35
Ugh. Ars Technica just linked to these fake specs on their front page. Of course, in their summary, they didn't mention the craziest parts (especially that the RAM is supposed to be 1T-SRAM). I don't have an account there, so if anybody would like to go set the record straight, be my guest.

hugo
23-Sep-2005, 19:57
What angle was the picture taken from? Could you see the front or the top? In fact to save time could you link me to this pic, thanks

Here is the link:
http://cubemedia.ign.com/cube/image/article/522/522559/igncubes-nintendo-revolution-faq-20050525023040785.jpg

It's just slightly wider than the DVD/CD itself.The slot loading tray itself tells you roughly how wide it is.

Josh378
23-Sep-2005, 20:21
I think that your all jealous that the Revolution will have better specs than your PC for a long time comming... :lol:

Also, ******s are hurt from this too..... :razz:

At the end...Nintendo once again has surprised us all....with such a crazy *** controller and specs that would own any PC over $2000 in the near future....why do we even think twice about this.....

Nintendo for President 2008!!!!

-Josh378

StefanS
23-Sep-2005, 20:36
Revolution is approximately:

2"(H) x 6.5"(W) x 8.5"(D)

105.5 inches squared

I've never seen a modem that size so I was curious.

Just to be a pain in the ass, inches cubed :lol:

shred5
24-Sep-2005, 17:02
Those would be nice specs if they were true...

Teasy
24-Sep-2005, 19:24
Here is the link:
http://cubemedia.ign.com/cube/image...25023040785.jpg

Ah that image, from the original E3 showing, yeah I've seen that one. I thought you meant a new comparison of Revolution lying next to a DVD case from TGS or something.

That was one of the images I looked at when coming up with my guesstimate dimensions for the console (2"(H) x 6.5"(W) x 8.5"(D)). The slot itself is at least 5 inches wide (a DVD itself is 4.5 inches). Then you have around three quarters of an inch of case at each side of the slot. Which makes the system itself 6.5 inches wide. Nintendo said that the system is longer then a DVD case and a DVD case is 7.5 inches. So 8.5 inches seems like a good estimate for the length of the system (could be slightly less and could be more). For height, well we know that Nintendo have said the system is approximately the height of 3 DVD cases. Three DVD cases equals 1.7 inches in height. Considering they say its approximately the height I think that logically suggests that Revolution is slightly taller (otherwise they'd say the same or smaller). So I guessed 2 inches for height (could be 1.8 inches I suppose..). I think my guesstimate is reasonable and will turn out to be quite accurate though.

hupfinsgack

Yeah that's what I meant :)

Ty
25-Sep-2005, 08:03
Off topic but I didn't want to dredge up that old topic on 'How Revolution's Case size doesn't impact its performance'.

The liquid metal cooling on the Sapphire boards some were thinking could help out the Revolution has been dropped by Sapphire.

The Inquirer has more info on this:

http://www.theinquirer.net/?article=26320


Which means that the hope for this to be used for the Revolution is likely doomed.

Shifty Geezer
25-Sep-2005, 09:49
You're take on the article made me think there were problems with the technology, but the article actually explains it differently. The supplier of the cooling tech (Nano Coolers) has undergone a corporate reshuffle and is redericting it's technological focus. It's Nano Coolers that are 'withdrawing' the product rather then Sapphire dropping the product due to any technical or performance reasons.

Even if Nano Coolers aren't providing this liquid metal cooling, the technology is still as capable and Revolution could still benefit from it's employment, unless the patent holders are Nano Coolers and there patent is wide enough to stop similar technologies, and they won't license the technology for Nintendo to use.

Ty
25-Sep-2005, 18:40
You're take on the article made me think there were problems with the technology, but the article actually explains it differently. The supplier of the cooling tech (Nano Coolers) has undergone a corporate reshuffle and is redericting it's technological focus. It's Nano Coolers that are 'withdrawing' the product rather then Sapphire dropping the product due to any technical or performance reasons.

Even if Nano Coolers aren't providing this liquid metal cooling, the technology is still as capable and Revolution could still benefit from it's employment, unless the patent holders are Nano Coolers and there patent is wide enough to stop similar technologies, and they won't license the technology for Nintendo to use.

My bad. I have another written article in Maximum PC that claims Sapphire found the technology too expensive and thus dropped it.

So perhaps Sapphire found it too expensive and without a buyer, Nanocoolers decided to work on something else. After all, if there is no demand, there is little reason for them to continue to develop it.

Shifty Geezer
25-Sep-2005, 19:07
From the Inquirer article I got the impression that Sapphire were basically cut out of using the cooler because NanoCoolers were withdrawing it, and the reason for withdrawing it was a shift in company direction towards ThinFilm technologies. My guess is this technology is a lot more profitable then the competitive GPU cooler market.

Rodéric
25-Sep-2005, 19:17
About the size of the Revolution I would expect it to be slightly (10-33%) bigger than a PC 5" 1/4 DVD-ROM drive.

Just did a quick check about slot-in drives found that:
http://img.alibaba.com/photo/50311104/Slot_in_Internal_COMBO_Drive__CD_RW___DVD_ROM_.jpg
Pretty neat ^^

(But yeah I'm going off-topic)

Ty
25-Sep-2005, 23:04
From the Inquirer article I got the impression that Sapphire were basically cut out of using the cooler because NanoCoolers were withdrawing it, and the reason for withdrawing it was a shift in company direction towards ThinFilm technologies. My guess is this technology is a lot more profitable then the competitive GPU cooler market.

That's that funny thing tho, if Nanocooler had a customer, you'd think they'd at least supply the demand since after all, they spent all this R&D on creating this solution. /shrug.

Either way (as you mentioned) if Nanocoolers is indeed the primary patent holder AND they are dropping development of this technology, this likely means that Nintendo is probably NOT considering use of this. If Nintendo was, then I would think Nanocooler would still be focused on deployment of this technology.

So either Nintendo is going with another company that has a similar cooling solution or they weren't planning on using it in the first place. My guess is the latter as we have yet to hear about any company working with Nintendo yet and it's pretty late in the game.

LunchBox
26-Sep-2005, 08:35
I think he's right about the GPU being around 600Mhz...

But, just because it's 600Mhz doesn't mean it will be better than a fully equiped GPU of a lesser clockspeed...

Teasy
26-Sep-2005, 17:51
About the size of the Revolution I would expect it to be slightly (10-33%) bigger than a PC 5" 1/4 DVD-ROM drive

Good pic, that's what I guessed for a slot loaded drive (5 inches). Then you have the quarter of an inch of case on either side of the drive making 6.5 inches for the system itself.