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Hardknock
25-Jul-2005, 03:07
Begins at:
Eastern: 12:30 AM tonight
Standard: 11:30 PM tonight
Mountain: 10:30PM tonight
Pacific: 9:30 PM tonight

UK: 5:30 AM

Japan: 1:30 PM

The overall presentation is 1.5 hours long, but the show itself goes on longer

Rumors (Add on below!):
-Ridge Racer 360 all but confirmed
-Showing of Okamoto's new X360 works
-New Bandai game
-New Silent Hill, perhaps Baten Kaitos(?)
-Sonic MMORPG
-Itagaki will be on hand to discuss the future of the DOA series past 4, and changes in 4
-Price and Date official announcement
-Winning 11
-Final Fantasy XII port?

Games that should be making an appearance (Add on below!):
-Resident Evil 5!!
-Need for Speed: Most Wanted
-Full Auto
-Lost Odyssey
-99 Nights
-Blue Dragon
-Condemned
-Dead or Alive 4
-[Em]EnChAnT-ArM
-Chrome Hounds
-Final Fantasy IX

Hardknock
25-Jul-2005, 03:10
http://xbox360media.ign.com/xbox360/image/article/636/636105/invited-we-are-20050724083651341-000.jpg

[Rumor Start]
Xbox Summit in Japan:

Ninja Gaiden 2 Trailer a full three minutes!

Soul Caliber 3/Soul Blade 2 for Xbox 360

Xbox 360 comes with headset, remote, harddrive, and controller

Still deciding whether or not to include HDDVD at launch

Fatal Frame announcment

Konami to produce two games for Xbox 360

Two Rare games in development for the DS

Capcom making Devil May Cry multiplatform because "[The Xbox 360] has not limits"

Square Enix remaking "a classic Final Fantasy game" for the Xbox 360. They also said, "The next Xbox has no limits"

Japanese launch pushed back to March so they can have a "worthwhile launch".

True Fantasy Live Online coming out in late 2006

Ridge Racer 6 announcement

Another Resident Evil 5 trailer
[Rumor End]

Carl B
25-Jul-2005, 03:18
What I'm primarily interested in:

Is Microsoft doing a live Internet feed?

Hardknock
25-Jul-2005, 03:19
Not that I know of. But Blim Blim(xboxyde.com) says he has someone at the conference who is going to record it :D

Pozer
25-Jul-2005, 03:27
Still deciding whether or not to include HDDVD at launch

More like playing hardball with Toshiba to get them at or below cost. Toshiba needs x360 if they even have a chance of beating BR. And even that probably wouldn't be enough.

one
25-Jul-2005, 03:52
Rumors

Dynasty Warriors (Live)

Games that should be making an appearance

Operation Darkness
Zoo Keeper

[Rumor Start]Xbox Summit in Japan:
Two Rare games in development for the DS

This basically ruins the credibility of this "rumor" in wtf-gives-a-damn way :wink:

Hardknock
25-Jul-2005, 04:00
This basically ruins the credibility of this "rumor" in wtf-gives-a-damn way :wink:

:lol: Speak for yourself mate. Perfect Dark and Banjo Kazooie would rock :P

PARANOiA
25-Jul-2005, 04:07
MS are really being daft if they still haven't made a final decision regarding HD-DVD yet, IMO. It's only a few months until launch.

Am I the only one who thinks this is so?

Anyway, looking forward to the show. Bring on the next gen :]

jvd
25-Jul-2005, 04:26
I'm goig to go out on a limb and say they have made a choice on hd-dvd and now they are just stringing everything along waiting for the best time

PC-Engine
25-Jul-2005, 04:30
Looking forward to the information. 8)

I'm goig to go out on a limb and say they have made a choice on hd-dvd and now they are just stringing everything along waiting for the best time

I agree, they're just waiting to drop the bomb according to Toshiba. :wink:

Carl B
25-Jul-2005, 04:37
I agree, they're just waiting to drop the bomb according to Toshiba. :wink:

Well if they're going to drop it they're going to drop it in like 2 hours so let's all just avoid the speculating and wait it out. :wink:

pc999
25-Jul-2005, 04:39
A HD-DVD would be slower than 12XDVD, right?

If so that would/could bring problems to the launch games, plus increase the price, I prefer a simple DVD on it, or something that give even more performance to the console.

PC-Engine
25-Jul-2005, 04:43
A HD-DVD would be slower than 12XDVD, right?

If so that would/could bring problems to the launch games, plus increase the price, I prefer a simple DVD on it, or something that give even more performance to the console.

A HD DVD drive can read DVDs at 12X if required.


I agree, they're just waiting to drop the bomb according to Toshiba. :wink:

Well if they're going to drop it they're going to drop it in like 2 hours so let's all just avoid the speculating and wait it out. :wink:

It's fun to speculate. :P

AlStrong
25-Jul-2005, 04:51
Classic FF remake? I hope it's 6...but that's only in my dreams.

pc999
25-Jul-2005, 04:51
A HD DVD drive can read DVDs at 12X if required.

I did not know that, thanks for the info, but I still think that it is a wast.

PC-Engine
25-Jul-2005, 04:59
A HD DVD drive can read DVDs at 12X if required.

I did not know that, thanks for the info, but I still think that it is a wast.

Yes it's similar to how a 16XDVD drive can read CDs at 24X etc. HD DVD drives even if it's 1X can read DVDs at up to 16X and CDs at up to 48X. If MS goes with HD DVD, developers can continue to release games on DVD just like how PS2 games were first released on CD. Later they can switch to HD DVD if they need the space and accepting the slower transfer rates that comes with it so they need to design their game engines around that. It's not really a waste if they include HD DVD movie playback.

Mefisutoferesu
25-Jul-2005, 05:03
Has Toshiba or anyone said what #x speed HD-DVDs will launch at? Perhaps it may not be slower than 12x DVD?

If I recall correctly phillips said they'd launch later this year with 6xBDs... that's something like 328Mbps... if BD can do it why can't HD-DVD? Granted different technologies, but I'd imagine it easier on HD-DVDs than BDs, no?

pc999
25-Jul-2005, 05:10
That is good to give dev more options (althoug I dont bother with multiple DVDs), but I agree that if HD movies playback is built in that "reduce" the waste (but personally only if they can keep theprice).

Anyway, I always had belived in a two versions console :wink: .

BTW I think they already have a agrement with samsung, but not sure :?

DigitalSoul
25-Jul-2005, 05:11
Soul Caliber 3/Soul Blade 2 for Xbox 360

Capcom making Devil May Cry multiplatform because "[The Xbox 360] has not limits"

Square Enix remaking "a classic Final Fantasy game" for the Xbox 360. They also said, "The next Xbox has no limits"

Ridge Racer 6 announcemen


Hmmm, interesting. A classic FF remake would be nice, but I suspect they'll be announcing something new.......

PC-Engine
25-Jul-2005, 05:12
Has Toshiba or anyone said what #x speed HD-DVDs will launch at? Perhaps it may not be slower than 12x DVD?

If I recall correctly phillips said they'd launch later this year with 6xBDs... that's something like 328Mbps... if BD can do it why can't HD-DVD? Granted different technologies, but I'd imagine it easier on HD-DVDs than BDs, no?

It simply boils down to cost. It cost more to have a 4X HD DVD drive because you need a higher power laser. High power BLUE lasers are very rare and expensive.

BTW I think they already have a agrement with samsung, but not sure

Samsung will be making HD DVD drives for PC at a joint factory owned by both themself and Toshiba at TSST (Toshiba Samsung Storage Technology). This is where their current DVD drives are being made.

http://www.tsstorage.com/spec_e/indexe.html

PARANOiA
25-Jul-2005, 05:14
I would pay for FF VI or VII with next-gen graphics. I'm sure hundreds of thousands would, too. I'd also pay for any of Square's "other" PS1 RPG's, such as Parasite Eve, Vagrant Story, etc, redone.

DigitalSoul
25-Jul-2005, 05:18
Which ever platform gets a followup to Vagrant Story I will not hestitate to buy. :) Although the team behind VS is busy with FFXII, still I hope to see a VS sequel next-gen, ditto for a new Chrono game..........

Hardknock
25-Jul-2005, 05:19
I would pay for FF VI or VII with next-gen graphics. I'm sure hundreds of thousands would, too. I'd also pay for any of Square's "other" PS1 RPG's, such as Parasite Eve, Vagrant Story, etc, redone.

I couldn't agree more, Square's vision for these RPGs were so far ahead of the technology available. Would be awesome to see them updated with next-gen tech :)

Mefisutoferesu
25-Jul-2005, 05:24
The closest thing you get to a Chrono game is Xenosaga. The original team by the chrono series has been scattered throughout Namco Tri-Ace and Square. The likelihood of another Chrono is pretty low. Square likes to have the remake teams consist of as much as possible of the original teams, as with the PS1 remakes of the old NES/SNES FFs.

FFVII won't happen out of the sheer fact it was tech demo'd on the PS3... that'd be an insult if I ever saw one. I doubt we'll see any FFs after 7, since S-E'd think it too early. That, in my mind, leave only FF6 as a possability.

one
25-Jul-2005, 05:34
It has started.

Shark Sandwich
25-Jul-2005, 05:37
I would do anything to get a remake of FF VI, with graphics like those of the bonus movies from the Playstation version. For anybody who hasn't seen them, they are 3D pre-rendered but they still look very much like the original Yoshitaka Amano drawings. A FF game with visuals like that would be a dream come true for this nerd.

Hardknock
25-Jul-2005, 05:40
QUOTE
According to our Japanese correspondent Anoop Gantayat, Taito announced that they will bring World Airforce to Xbox 360. Also, Konami announced that Pro Yakyu Spirits is currently in development for the new console. The Spirits series is a baseball simulator that will most likely not be seen stateside. No other details about these games are known thus far but we'll keep you updated as information becomes available.



QUOTE
At this point in time we also know that Resident Evil and Ninety Nine Nights will be shown so check back later for more exciting news.


From IGN

Hardknock
25-Jul-2005, 05:41
http://entsu.hp.infoseek.co.jp/050725_1142~01.JPG

DigitalSoul
25-Jul-2005, 05:42
as with the PS1 remakes of the old NES/SNES FFs.
.

But those weren't exactly remakes, they were just re-releases of the original games in a single package.

Mefisutoferesu
25-Jul-2005, 05:46
Well, that's an issue of semanitics. Point is Square likes to have the people who understood the game incharge of it update/remake/rerelease.

Also, something off the top of my head... would the remake those NES/SNES considering they've already been brought to the PS1?

Meh, wait 10 minutes and we'll probably know.

Hardknock
25-Jul-2005, 05:48
http://entsu.hp.infoseek.co.jp/050725_1256~01.JPG
http://entsu.hp.infoseek.co.jp/050725_1313~01.JPG

deathstar121
25-Jul-2005, 05:59
Is there a live feed?

mckmas8808
25-Jul-2005, 06:10
Is there a live feed?

Good question. Can somebody answer the man? Please. :o

Hardknock
25-Jul-2005, 06:11
"The original developers " of the EverQuest ", use the PC and the development tool XNA for the Xbox360, the MMORPG " Vanguard: The Saga of Heroes " has been produced.
With the E3 of last year, Xbox360 edition is made, because * * with comment of the production person who is said had come out, being to have become matter of concern, it does, but every month, the new screen shot was not open just is released, information at all with the official sight."

typoEDR
25-Jul-2005, 06:11
No. Either sleep or be patient. At this rate, I'm picking the former.

Hardknock
25-Jul-2005, 06:29
The site still hasn't updated yet but someone on 2Chan who claims to be at the event says that Radiata 2 (Square-Enix) has been announced for the Xbox 360

Currently comparisons between the 360/PS3 are being made at the event

nondescript
25-Jul-2005, 06:38
Square Enix remaking "a classic Final Fantasy game" for the Xbox 360. They also said, "The next Xbox has no limits"


If they remake FF6 or FF7 I will buy Xbox 360.

Hardknock
25-Jul-2005, 06:42
July 24, 2005 - The latest occurrence at the Xbox Summit in Japan was a demonstration hosted by Bizarre Creation's Nick Davies. He showed off the graphically impressive vehicles and environments for Project Gotham Racing 3. The cars will be comprised of 40,000 exterior polygons and 40,000 interior polygons. This is a huge leap when compared to the 10,000 total polygons used on the vehicles of PGR2.



In another example of PGR3's advanced graphics Davies stated that the Brooklyn has the same number of polygons as the entire city of New York in PGR2. Players will be able to customize and create tracks and race 80 different cars. Also, the crowds watching the races are fully polygonal and number in the thousands. No more card board cutouts cheering on the roadside!

The demo went on to show off Gotham TV. We'll have more information on this title soon with the distinct possibility of some media.

- IGN

EndR
25-Jul-2005, 06:45
Square Enix remaking "a classic Final Fantasy game" for the Xbox 360. They also said, "The next Xbox has no limits"


If they remake FF6 or FF7 I will buy Xbox 360.

I think this is fake..
Over at GAF, there has been lots of "fake news".. because Speevy managed to write something funny.. that EAD and intelligent system were going to develop for 360 and apparently, Ruliweb put this as "news" with GAF as source.. since then all shit broke loose and everyone started posting "fake news"..

the real news are here..
http://xbox360.ign.com/articles/636/636130p1.html

PC-Engine
25-Jul-2005, 06:48
July 24, 2005 - The latest occurrence at the Xbox Summit in Japan was a demonstration hosted by Bizarre Creation's Nick Davies. He showed off the graphically impressive vehicles and environments for Project Gotham Racing 3. The cars will be comprised of 40,000 exterior polygons and 40,000 interior polygons. This is a huge leap when compared to the 10,000 total polygons used on the vehicles of PGR2.

In another example of PGR3's advanced graphics Davies stated that the Brooklyn has the same number of polygons as the entire city of New York in PGR2. Players will be able to customize and create tracks and race 80 different cars. Also, the crowds watching the races are fully polygonal and number in the thousands. No more card board cutouts cheering on the roadside!

The demo went on to show off Gotham TV. We'll have more information on this title soon with the distinct possibility of some media.

- IGN

O..M..G.. :shock:

Hope they have the Lotus Elise and Exige 240R and Sport Exige. 8)

Mefisutoferesu
25-Jul-2005, 06:48
Wasn't it pretty obvious?

As one pointed out... why in the world would they announce that RARE was making 2 DS games at an XBox conference?

Number of those other rumors were also proven false by MS... moving the Japan launch back and so forth.

Almasy
25-Jul-2005, 06:52
Just a 4x increase over the last gen PGR? Hopefully it looks better than it sounds. :?

Hardknock
25-Jul-2005, 06:54
Just a 4x increase over the last gen PGR? Hopefully it looks better than it sounds. :?

4x better visuals in just the cars polygon count is not impressive?? :lol: :lol: This does not include textures or all the other effects they are using mind you ;)

aaaaa00
25-Jul-2005, 06:54
Just a 4x increase over the last gen PGR? Hopefully it looks better than it sounds. :?

40,000 interior + 40,000 exterior = 80,000 total = 8 x 10,000 total in PGR2.

Plus they'll be doing a lot more in terms of lighting and effects.

BenQ
25-Jul-2005, 06:54
Just a 4x increase over the last gen PGR? Hopefully it looks better than it sounds. :?

IGN said that the cars will be comprised of 40,000 exterior polys and another 40,000 polys for the interior of the cars, for a total of 80,000 polys.

That's an 8X's increase.

You're math is bad :P

PC-Engine
25-Jul-2005, 06:56
Uh it's an 8X increase not 4. 40K polys for exterior and 40K polys for interior.

PARANOiA
25-Jul-2005, 06:56
I thought the days when polygon counts mattered were long, long gone. Remember Doom3's polycount?

Screenshots and movies will speak for themselves, and so far PGR3 looks like the best looking launch game.

BTOA
25-Jul-2005, 06:58
Okay, whats so special about the interior of a race car? PGR3 is a racing game and not an autoshow, right?

BenQ
25-Jul-2005, 07:01
Okay, whats so special about the interior of a race car? PGR3 is a racing game and not an autoshow, right?

Obviously they want to have an in the car view. Maybe for PGR 3, the left analog will be for steering and the right analog will be for panning the camera around inside the car. That could wind up looking very cool. 8)

xmu
25-Jul-2005, 07:04
IGN says:

At this point in time we also know that Resident Evil and Ninety Nine Nights will be shown so check back later for more exciting news.

Personally I'm anxious to see what NNN looks like. New RE5 footage would be just great too :)

Almasy
25-Jul-2005, 07:07
My math isn´t failing, because you play either with outside view of your car, or an inside view. In either case, it´s 40 000 polys...so it´s 4x. And yeah, considering there´s already characters in other games with 150 000 polygons, then yeah, it´s not particularly impressive.

Still, as I said, I hope it looks better than it sounds.

I thought the days when polygon counts mattered were long, long gone. Remember Doom3's polycount?

Screenshots and movies will speak for themselves, and so far PGR3 looks like the best looking launch game.

I wasn´t impressed by Doom´s character models. The lightning was very nice, and the normal mapping on corridors looked great, but the characters themselves looked starved for polygons and the textures were not of a resolution high enough to hide that. So yeah, I´m hoping next gen titles do use a fair ammount of actual geometry for character models and details at least.

BenQ
25-Jul-2005, 07:11
My math isn´t failing, because you play either with outside view of your car, or an inside view. In either case, it´s 40 000 polys...so it´s 4x. And yeah, considering there´s already characters in other games with 150 000 polygons, then yeah, it´s not particularly impressive.

Still, as I said, I hope it looks better than it sounds.

:roll: Stoll being a troll. I guess by your "logic" we could claim that it's not even "really" 40,000 anymore, it's more like 10-20,000 polys, because we'll spend most of the time looking at just the back side of the cars :roll:

Hardknock
25-Jul-2005, 07:11
参入パブリッシャー38社、開発タイトル45本を発表
50音順
Xbox 360 参入パブリッシャー/Xbox 360 開発タイトル
1、アイディアファクトリー株式会社/未発表
2、アイドス株式会社/未発表
3、アークシステムワークス株式会社/対戦型メーレーアクション
4、アクティビジョン・パブリッシング・インク /
コール・オブ・デューティ 2 、トニーホークズ アメリカンウエストランド、クウェーク 4、ガン
5、アタリ ジャパン株式会社/テストドライブ:アンリミテッド
6、株式会社アートディンク/A列車で行こうX
7、株式会社SNKプレイモア/KOFマキシマムインパクト2(仮称)
8、エレクトロニック・アーツ株式会社/
FIFA 06(仮称)、ニード・フォー・スピード モスト・ウォンテッド(仮称)、NBAライブ06(仮称)
9、株式会社カプコン/バイオハザード 5、DEAD RISING
10、株式会社キッズステーション/未発表
11、株式会社キャビア/未発表
12、有限会社グレフ/未発表
13、元気株式会社/首都高バトル(仮称)
14、株式会社コーエー/真・三國無双4 Special(仮称)
15、コナミ株式会社/
ウィニングイレブンシリーズ(仮称)、ランブルローズ XX(仮称)、プロ野球スピリッツ(仮称)
16、株式会社サクセス/オペレーション・ダークネス(仮称)、ZOOKEEPER(仮称)
17、株式会社ジャレコ/未発表
18、株式会社スクウェア・エニックス/ファイナルファンタジーXI
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21、株式会社タイトー/WORLD AIRFORCE(仮称)
22、THQ Japan (設立予定)/Saints Row、The Outfit
23、株式会社ディースリー・パブリッシャー/地球防衛軍X(仮称)、お姉チャンバラX(仮称)
24、テクモ株式会社/DEAD OR ALIVE 4、DEAD OR ALIVE Xtreme 2、Project Progressive(アクションゲーム)、DEAD OR ALIVE code:Cronus
25、株式会社トミー/ゾイド(仮称)
26、株式会社トレジャー/未発表
27、株式会社ナムコ/Ridge Racer 6、フレームシティ、新RPG(仮称)、LOVE FOOTBALL (仮称)
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31、株式会社バンプレスト/スーパーロボット大戦(仮称)
32、ビベンディ ユニバーサル ゲームズ/未発表
33、株式会社フロム・ソフトウェア/エム〜エンチャント・アーム〜
34、フロンティアグルーヴ株式会社/未発表
35、マイクロソフト株式会社/エブリパーティ™、NINETY-NINE NIGHTS™、PGR® 3 - PROJECT GOTHAM RACING® 3 -
36、株式会社マーベラスインタラクティブ/未発表
37、株式会社ユークス/レッスルキングダム
38、ユービーアイソフト株式会社/ゴーストリコン:アドバンスウォーファイター(仮称)

I'm not sure what to make of this, but somebody is translating as we speak! :D

aaaaa00
25-Jul-2005, 07:13
My math isn´t failing, because you play either with outside view of your car, or an inside view. In either case, it´s 40 000 polys...so it´s 4x.


Good point.

http://xbox360.ign.com/articles/636/636132p1.html

The cars will be comprised of 40,000 exterior polygons and 40,000 interior polygons. This is a huge leap when compared to the 10,000 total polygons used on the vehicles of PGR2.

It's not totally clear what IGN means. It's possible they render the interior in 3rd person -- what if the car is a convertible with the top down? And the trend recently has been to have transparent windows that let you see the interior of the vehicle.

Of course they could LOD down the interiors in 3rd person view...

Dural
25-Jul-2005, 07:13
I could have sworn PGR and PGR2 and between 12 and 16 thousand polys per car, and I agree that 40,000 seems a bit underwhelming (this coming from one of the biggest PGR fans you'll find). I was expecting in the neigborhood of 100,000 per car, oh well as long as they look great and it plays as good as the last two.

Almasy
25-Jul-2005, 07:16
:roll: Stoll being a troll. I guess by your "logic" we could claim that it's not even "really" 40,000 anymore, it's more like 10-20,000 polys, because we'll spend most of the time looking at just the back side of the cars :roll:

Sheez, it was just my opinion. I even tried to explain it, God forbid that someone isn´t impressed by a mere 4x increase in polygon budget for the car.

One last time, I HOPE THAT IN MOTION AND ACTUAL SCREENS THE CARS LOOK MUCH BETTER THAN THE ACTUAL INCREASE SOUNDS. Better?

aaaaa00
25-Jul-2005, 07:17
Frankly, I think we're running into dimishing returns on exterior polygon counts for cars. Maybe Bizzare decided fully modelled interiors were a better use of polygons that would otherwise be used just to smooth out curves to a degree that you'd never see during gameplay anyway.

jvd
25-Jul-2005, 07:19
http://xbox360.ign.com/articles/636/636130p1.html

BenQ
25-Jul-2005, 07:19
In the end it's just NOT about polys.... it's about how the cars look,and anyone who has seen any PGR 3 pics knows how FANTASTIC they look.

And anyway, with polys, the higher you go you hit a point of diminishing returns. as a gross example : what's the difference between a 1 million poly model and a 1 billion poly model? Or the difference between 500 FPS and 500,000 FPS..... to your eyes, these differences would go completely unnoticed.

Carl B
25-Jul-2005, 07:20
Well, Microsoft has gone ahead with their official press release of the event. Here's the machine translation:

Link (http://translate.google.com/translate?u=http%3A%2F%2Fwww.xbox.com%2Fja-JP%2Fpress%2Frelease%2F20050725-1.htm&langpair=ja%7Cen&hl=en&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools)

I think it's safe to say that Microsoft and I have differing opinions as to what an 'E3-level' event would have entailed.

Almasy
25-Jul-2005, 07:21
Frankly, I think we're running into dimishing returns on exterior polygon counts for cars. Maybe Bizzare decided fully modelled interiors were a better use of polygons that would otherwise be used just to smooth out curves to a degree that you'd never see during gameplay anyway.

Yeah, that is what I was trying to say. The actual number isn´t impressive, but for example cars in GT4 were made of what, ~5k polys each? And yet they looked much better in motion, maybe that´s the case here.

BenQ
25-Jul-2005, 07:22
:roll: Stoll being a troll. I guess by your "logic" we could claim that it's not even "really" 40,000 anymore, it's more like 10-20,000 polys, because we'll spend most of the time looking at just the back side of the cars :roll:

Sheez, it was just my opinion. I even tried to explain it, God forbid that someone isn´t impressed by a mere 4x increase in polygon budget for the car.

One last time, I HOPE THAT IN MOTION AND ACTUAL SCREENS THE CARS LOOK MUCH BETTER THAN THE ACTUAL INCREASE SOUNDS. Better?

Fine maybe I'm being grouchy. I appologize.....

But the poly budget for the cars has gone up 8X's.... not 4.

jvd
25-Jul-2005, 07:23
I thought the e3 sized thing would be for the tgs

Carl B
25-Jul-2005, 07:24
Well, looks like some 'good stuff' is starting to show up; I'll give Microsoft the benefit of the doubt still as to the E3 thing then. :wink:

I'm looking for more info and hopefully a trailer on '99 Knights'...

That it's running real-time on prelim hardware is certainly a good sign.

pso
25-Jul-2005, 07:25
Something's up at the IGN Xbox360 boards.... I can't even log into the real-time thread anymore about the summit. :lol:

Hardknock
25-Jul-2005, 07:27
http://www.tsurugi.co.uk/misc/x360/ninetyninenights/2.jpg

First time I've seen a high-res shot of this pic. Can't wait to see footage!!

Remember, do not post large sized pics.

Hardknock
25-Jul-2005, 07:29
Our over seas correspondent Anoop Gantayat reports that Tetsuyo Mizuguchi showed off the first in-game footage of Ninety Nine Nights at the Xbox Summit in Japan. What was shown resembled a next generation Dynasty Warriors in which players will take on the rolls of many different characters. The video featured a bother and sister named Aspharr and Inphy - we'll confirm the spelling at a later date.

The footage showed hundreds of characters on screen at once and displayed awesome magic spells. There are currently 150 people working on this title and everything shown was running on actual hardware.

one
25-Jul-2005, 07:30
http://www.xbox.com/ja-JP/press/release/20050725-1.htm

38 publishers developing 45 titles
(in Kana order)

Xbox 360 publisher / title

1. Idea Factory / TBA
2. Eidos / TBA
3. Ark Systemworks / VS melee action
4. Activision / Call of Duty 2, Tony Hawks American Wasteland, Quake 4, Gun
5. Atari Japan / Test Drive : Unlimited
6. Artdink / Take The A Train X
7. SNK Playmore / KOF Maximum Impact 2 (working title)
8. EA / FIFA 06(working title), Need For Speed Most Wanted (working title), NBA Live 06 (working title)
9、Capcom / Biohazard 5 (RE5), DEAD RISING
10. Kids Station / TBA
11. Cavia / TBA
12. Grev / TBA
13. Genki / Shuto-kou Battle (working title)
14. Koei / Shin Sangoku Muso 4 Special (working title)
15. Konami / Winning Eleven series (PES) (working title), Rumble Roses XX (working title), Pro Baseball Spirits (working title)
16. Success / Operation Darkness (working title), ZOOKEEPER (working title)
17. Jareco / TBA
18. Square Enix / FF XI
19. Spike / TBA
20. Sega / Chrome Hounds (working title)
21. Taito / WORLD AIRFORCE (working title)
22. THQ Japan (to be established) / Saints Row, The Outfit
23. D3 Publisher / Chikyu Bouei-Gunn X (working title), Onee-Chanbara X (working title)
24. Tecmo / DEAD OR ALIVE 4, DEAD OR ALIVE Xtreme 2, Project Progressive (action game), DEAD OR ALIVE code: Cronus
25. Tomy / Zoids (working title)
26. Treasure / TBA
27. Namco / Ridge Racer 6, Frame City, New RPG (working title), LOVE FOOTBALL (working title)
28. Hudson / Tengai Makyou ZIRIA - Haruka-naru Jipang -
29. Hamster / TBA
30. Bandai / Mobile Suit Gundam (working title)
31. Banpresto / Super Robot Wars (working title)
32. Vivendi Universal Games / TBA
33. From Software / eM - Enchant Arm -
34. Frontier Groove / TBA
35. Microsoft / Everyparty, NINETY-NINE NIGHTS, PGR3 - PROJECT GOTHAM RACING® 3 -
36. Marvelous Interactive / TBA
37. Yukes / Wrestle Kingdom
38. Ubisoft / Ghost Recon: Advance War Figher (working title)

Almasy
25-Jul-2005, 07:30
That looks pretty damn nice. MS has also managed to get Winning Eleven and Rumble Roses from Konami, and from Tecmo DOA4, DOA Extreme 2, Project Progressive and Code Cronus.

jvd beat me to posting the list. :P

Heh, RR6 turned out to be real.

Ty
25-Jul-2005, 07:31
I'm goig to go out on a limb and say they have made a choice on hd-dvd and now they are just stringing everything along waiting for the best time

That's going to be interesting considering that back in May Toshiba said the first HD-DVD players would be $1000.

They confirmed their plans to have an HD DVD player on the market before the end of the year (about $1000), together with a substantial number of discs from several studios. An HD DVD recorder is unlikely before 2007. The final HD DVD specification is nearly complete, with no major disagreements remaining that might slow up the schedule (including the all-important Digital Rights Management). For those hoping for 1080p from HD DVD, don't hold your breath—Toshiba confirmed that the data is recorded on HD DVD in 1080i, and there are no plans to change that. The players have already been designed for 1080i discs, and it would take a redesign to enable them to handle 1080p discs, even if there were plans to produce them.

I highlighted other interesting bits that _I_ wasn't aware of. The likely date for a recorder, the lack of 1080p, and the possibility of HD-DVD supporting 1080p.

Frankly I don't really keep up on specs for products that haven't shipped yet so maybe this is old....


http://www.guidetohometheater.com/news/052305toshiba/

mckmas8808
25-Jul-2005, 07:34
http://www.tsurugi.co.uk/misc/x360/ninetyninenights/2.jpg

The ground textures suck. This is not acceptable. Just NOT!!! :evil:

pc999
25-Jul-2005, 07:35
This work(all of the summit) is from beta kits or alpha :?:

Mefisutoferesu
25-Jul-2005, 07:40
Interesting... some unexpected stuff

Konami -- Rumble ROse XX -- Oh my
D3 Productions -- Chikyuu Boueigun, oneechan Bara X
Tecmo -- Project Progressive (action game)
Tommy -- Zoid
Namco -- New RPG, Love Football
Bandai -- Kidou Senshi Gundam
Banpresto -- Super Robot Taisen


Everything else was pretty expected...

EDIT:

Didn't see this... Tengai Makyou... by Hudson!!

Fafalada
25-Jul-2005, 07:40
Frankly, I think we're running into dimishing returns on exterior polygon counts for cars.
Cars have been well into diminishing returns on that during this generation. The early models for our game (which were a horrible waste of polys) were 25-28k, and included stuff like fully modelled screws on wheelplates (not just the top of the screw, the WHOLE thing was in there, like a real screw).

Now I do think there's still room to go higher then 40k for exterior when you want a detailed deformation and a large amount of breakable car parts, but it's not really about making the car detail look noticeably nicer anymore at that point.

Almasy
25-Jul-2005, 07:41
Is anybody else worried about these many next gen games having hundreds of characters on screen? I hated the Dinasty Warriors games, I hope these games don´t share the same kind of gameplay.

PARANOiA
25-Jul-2005, 07:42
A Namco RPG eh? cool.. wonder if it's exclusive

PC-Engine
25-Jul-2005, 07:42
That's going to be interesting considering that back in May Toshiba said the first HD-DVD players would be $1000.

A standalone HD DVD player at $1000 is a little different from a HD DVD drive for PC or Xbox 360 at $100 each. NEC also said they'll be releasing HD DVD drives for PC in Sept.

I highlighted other interesting bits that _I_ wasn't aware of. The likely date for a recorder, the lack of 1080p, and the possibility of HD-DVD supporting 1080p.

HD DVD recorders will be available in 2006, but I don't see what that has anything to do with a reader. Also MS has already said the content on HD DVDs will be in a 1080p format. Whether the player will allow 1080p output or not is up to the player manufacturer.

Anyway that screen with all the detailed characters look pretty nice.

Mefisutoferesu
25-Jul-2005, 07:46
Does anyone know if these are all exclusives?

Some of these are very good wins for MS in the Japanese market if they are indeed exclusives.

one
25-Jul-2005, 07:46
Tengai Makyou ZIRIA (Xbox 360)
http://tengai.jp/pc/ten1/index.html
(concept art only, remake of the PC-Engine game)

AlStrong
25-Jul-2005, 07:48
Project Progressive....what is this? From Team Ninja?

Just an internal name? (....for NG2 :wink: )

jvd
25-Jul-2005, 07:49
That's going to be interesting considering that back in May Toshiba said the first HD-DVD players would be $1000.

I don't want to get into an arguement . But right now isn't the bluray drive on the market over 1000 ?

Aside from that Ty all the arguements made for sony putting bluray into thier consoles go for ms also. Except the media will be cheaper and the lasers will be cheaper as they are not as small and less expesnive and have better yields .

jvd
25-Jul-2005, 07:50
Is anybody else worried about these many next gen games having hundreds of characters on screen? I hated the Dinasty Warriors games, I hope these games don´t share the same kind of gameplay.

Well it should make it more realistic than just a random guy coming in from the side of the screen where he wasn't there before

Tap In
25-Jul-2005, 07:50
http://news.teamxbox.com/xbox/8806/Mobile-Suit-Gundam-Coming-to-Xbox-360/

Mobile Suit Gundam Coming to Xbox 360

PC-Engine
25-Jul-2005, 07:52
That's going to be interesting considering that back in May Toshiba said the first HD-DVD players would be $1000.

I don't want to get into an arguement . But right now isn't the bluray drive on the market over 1000 ?

Aside from that Ty all the arguements made for sony putting bluray into thier consoles go for ms also. Except the media will be cheaper and the lasers will be cheaper as they are not as small and less expesnive and have better yields .

I already addressed the $1000 HD DVD player statement. That's for a standalone HD DVD player. The bare HD DVD drives will be MUCH cheaper.

one
25-Jul-2005, 07:56
Rumble Roses XX
http://www.konami.jp/gs/game/rumbleroses/xbox360/

BTOA
25-Jul-2005, 07:56
http://www.tsurugi.co.uk/misc/x360/ninetyninenights/2.jpg

I hope they add some hit detection to these character models. Since they seem to be drawn on top of each other. :wink:

Hardknock
25-Jul-2005, 08:01
Rumble Roses XX
http://www.konami.jp/gs/game/rumbleroses/xbox360/

For all the people that complained that DOA4 wasn't textured 'realistic' enough, there ya go :P

AlStrong
25-Jul-2005, 08:02
I wonder how similar Gundam will look to the PS3 version...

PC-Engine
25-Jul-2005, 08:04
Rumble Roses XX
http://www.konami.jp/gs/game/rumbleroses/xbox360/

For all the people that complained that DOA4 wasn't textured 'realistic' enough, there ya go :P

Movies:

http://www.konami.jp/gs/game/rumbleroses/HTML/06_movie.html

I wonder how similar Gundam will look to the PS3 version...

AA vs no AA?

Hardknock
25-Jul-2005, 08:06
is that the X360 version??

jvd
25-Jul-2005, 08:07
not of rumble roses . That looks just like the ps2 version

aaaaa00
25-Jul-2005, 08:07
is that the X360 version??

The files are dated from 2004... so I'd say probably not.

pc999
25-Jul-2005, 08:07
Rumble Roses XX
http://www.konami.jp/gs/game/rumbleroses/xbox360/

For all the people that complained that DOA4 wasn't textured 'realistic' enough, there ya go :P

Movies here
:twisted: :D
http://www.konami.jp/gs/game/rumbleroses/HTML/06_movie.html

Edit:to late

jvd
25-Jul-2005, 08:14
"The original developers " of the EverQuest ", use the PC and the development tool XNA for the Xbox360, the MMORPG " Vanguard: The Saga of Heroes " has been produced.
With the E3 of last year, Xbox360 edition is made, because * * with comment of the production person who is said had come out, being to have become matter of concern, it does, but every month, the new screen shot was not open just is released, information at all with the official sight."

One of the worset kept secrects ever !

PC-Engine
25-Jul-2005, 08:17
not of rumble roses . That looks just like the ps2 version

There's some prerendered footage that looks like what Xbox 360 version would look like.

Hardknock
25-Jul-2005, 08:19
July 24, 2005 - Namco's Youichi Haraguchi announced their 360 lineup at the Xbox Summit in Japan today. The first game to be shown off was Frame City Killer. The title has shown incredible progress since E3, with crowded city streets and awesome destructible environments.



The next title is Love Football a realistic soccer game that will be available next year around the time of the world cup. Namco also announced that they are working on a completely original RPG. No other information is currently known about this title. The final game that was unveiled was Ridge Racer 6. The revival of the series will include online play and downloads. Check the media page for these games soon for video of the Frame City Killer trailer and Ridge Racer screens.

Expect Anoop to come back later in the day with additional details. So watch this space!


We get to see RR 360!!!!! And an updated Frame City Killers. :D

Farid
25-Jul-2005, 08:21
Far East of Eden!

This RPG rocks, this remake is excellent news.

Good to see Winning Eleven, too. Hope it's release at launch.
I wonder how similar Gundam will look to the PS3 version...
Is it supposed to the same version?
You know every platform in existence, in Japan, had their share of Gundam tittles.

pc999
25-Jul-2005, 08:21
New (?) ss from FCK

http://news.teamxbox.com/xbox/8808/Frame-City-Killer-Screenshots/

Tap In
25-Jul-2005, 08:24
New (?) ss from FCK

http://news.teamxbox.com/xbox/8808/Frame-City-Killer-Screenshots/


yuck and yucker :shock:

one
25-Jul-2005, 08:26
not of rumble roses . That looks just like the ps2 version

There's some prerendered footage that looks like what Xbox 360 version would look like.
No, only the top page http://www.konami.jp/gs/game/rumbleroses/xbox360/ is about Xbox 360 that has no contents at this time and the banner at the bottom is just there as an entrance to the pages for the PS2 version.

Tap In
25-Jul-2005, 08:28
oh and.... Ridge Racer 6 for X360 :D

The final game that was unveiled was Ridge Racer 6. The revival of the series will include online play and downloads.

http://xbox360.ign.com/articles/636/636138p1.html

Hardknock
25-Jul-2005, 08:28
uly 25, 2005 - The announcements keep coming in from the Xbox Summit in Japan. The latest development was a presentation by From Software that showed off Enchant Arms which was described here. The game is a colorful, futuristic RPG that centers on a young man that has the ability to enchant objects.

Soon after this presentation Stan Show from EA took the stage to show off video footage of FIFA 06. It was not announced whether the impressive visuals were in-engine or pre-rendered.

Following this announcement, Genki took the stage to proclaim that Tokyo Extreme Racer is coming to Xbox 360. The video shown was real time and wowed the audience with a recreation of nighttime Tokyo and a smoking hot race girl.

Expect our correspondent Anoop Gantayat to come back later in the day with additional details. So watch this space!

jvd
25-Jul-2005, 08:34
sounds like they are going to have alot of rpgs.

Perhaps japan isn't a dead zone for them after all

Hardknock
25-Jul-2005, 08:38
Frame City Killers trailer!

mms://wm2.streaming.ne.jp/namco/jsummit_1mbps.wmv

I don't know what it is, but I'm really hyped about this game!!

mistan
25-Jul-2005, 08:45
Im a little hyped about frame city too, right about now.
There's just something about the atmosphere.
The police, the people walking around doing what normal people do...cars driving to actual places..
There just seems to be a big story there...
I just like how the police walk around in groups patroling the city.
The futuristic atmosphere.
There's just something about it, i dunno what.
And with that music, it kind of gives off a Cowboy Bebop-ish/Big O-ish (more Big Oh- ish)feeling.
But i do see people walking through each other which is dissappointing.

_leech_
25-Jul-2005, 08:51
Frame City Killers trailer!

mms://wm2.streaming.ne.jp/namco/jsummit_1mbps.wmv

I don't know what it is, but I'm really hyped about this game!!

Anyone have a download link? Damn streaming crap keeps freezing and rebuffering all the time...

Tap In
25-Jul-2005, 08:53
not impressed with FC's screens but as we may find for a LOT of titles this Gen, it looks pretty danged good in motion. :shock:

I love the lighting in the streets

X-AleX
25-Jul-2005, 08:54
"The original developers " of the EverQuest ", use the PC and the development tool XNA for the Xbox360, the MMORPG " Vanguard: The Saga of Heroes " has been produced.
With the E3 of last year, Xbox360 edition is made, because * * with comment of the production person who is said had come out, being to have become matter of concern, it does, but every month, the new screen shot was not open just is released, information at all with the official sight."

Where did you take that?

Hardknock
25-Jul-2005, 08:55
"The original developers " of the EverQuest ", use the PC and the development tool XNA for the Xbox360, the MMORPG " Vanguard: The Saga of Heroes " has been produced.
With the E3 of last year, Xbox360 edition is made, because * * with comment of the production person who is said had come out, being to have become matter of concern, it does, but every month, the new screen shot was not open just is released, information at all with the official sight."

Where did you take that?

It was posted on another message board... I'll try and find out.

Farid
25-Jul-2005, 08:57
Hardknock, please put link to the article or news you're quoting. :wink:

xmu
25-Jul-2005, 09:02
Anyone have a download link? Damn streaming crap keeps freezing and rebuffering all the time...

Can't you use ASFRecorder or something similar to save the stream? ASFRecorder can be found at http://asfrecorder.sourceforge.net

jvd
25-Jul-2005, 09:04
http://xbox360media.ign.com/xbox360/image/article/636/636133/ridge-racer-6-20050724105837268.jpg

http://media.xbox360.ign.com/media/761/761304/imgs_1.html

rr6

X-AleX
25-Jul-2005, 09:05
OMFG

jvd
25-Jul-2005, 09:05
http://media.xbox360.ign.com/media/747/747906/vids_1.html

go here to download frame city

pc999
25-Jul-2005, 09:05
WOW :shock: WOW

jvd
25-Jul-2005, 09:06
sorry about the spacing , hope u guys don't mind

X-AleX
25-Jul-2005, 09:07
Xbox360 the roxxor 8) :P :) :D

Now we only need the new RE5 and DOA4 videos :lol:

Hardknock
25-Jul-2005, 09:08
Hardknock, please put link to the article or news you're quoting. :wink:

Hey there, the original poster didn't post the link. What you want me to do? lol

Hardknock
25-Jul-2005, 09:09
sorry about the spacing , hope u guys don't mind


jvd you can mess up the spacing for something that beautiful anytime ;)

X-AleX
25-Jul-2005, 09:13
Hardknock, please put link to the article or news you're quoting. :wink:

Hey there, the original poster didn't post the link. What you want me to do? lol

Please say it's not bogus....I really hope that Vanguard will make its appearance on X360, but some community manager denied it a few days ago on the official forum! :(

Farid
25-Jul-2005, 09:13
Hey there, the original poster didn't post the link. What you want me to do?
Then, either post a link to the original poster or just say "Quoted from another forum".

one
25-Jul-2005, 09:18
Xbox Summit 2005 article at Game Watch
http://www.watch.impress.co.jp/game/docs/20050725/xb360_1.htm
images for Everyparty (Yoshiki Okamoto's title under MGS publishing), Love FOOTBALL, and RR6

PARANOiA
25-Jul-2005, 09:29
RR6 really maks Allard's "remeber Ridge Racer girl" comments make sense. The comment sounded silly prior to this announcement, but now it makes sense.

Hardknock
25-Jul-2005, 09:32
Hey there, the original poster didn't post the link. What you want me to do?
Then, either post a link to the original poster or just say "Quoted from another forum".

Just to make you happy. :wink:

http://www.new.ga-forum.com/showthread.php?t=56552&page=5

Made by Agent Icebreezy at the bottom of the page. I'm not sure where he got it, but he's usually pretty credible.

And Sheesh, I try and keep this thread updated with all the latest stuff and all i get is baggered :?

Hardknock
25-Jul-2005, 09:42
http://media.xbox360.ign.com/media/761/761508/vids_1.html

Video for Rumble Roses!

Hardknock
25-Jul-2005, 09:45
you can tell it's pretyt early, and not the best quality.

Hardknock
25-Jul-2005, 09:50
Some brief new Gears Of Ware footage:

http://media.xbox360.ign.com/media/747/747891/vids_1.html

Still lookin' good. :)

pc999
25-Jul-2005, 09:50
Xbox Summit 2005: Dynasty Warriors Set for 360

http://xbox360.ign.com/articles/636/636154p1.html

Mefisutoferesu
25-Jul-2005, 09:51
It looks exactly like DOA... plastic dolls... I certainly do hope it's early. Out of all the next gen games, fighting games should just be absolutely drop dead gorgeous -- running around screaming "NO WAY NO WAY NO WAY NO WAY" gorgeous. It seems like the racing games are the most impressive for the coming gen, this time around though.

PatrickL
25-Jul-2005, 09:51
Hardknock, please put link to the article or news you're quoting. :wink:

Hey there, the original poster didn't post the link. What you want me to do? lol

Please say it's not bogus....I really hope that Vanguard will make its appearance on X360, but some community manager denied it a few days ago on the official forum! :(

Vanguard will not be on X360, the producer of the game said it officially and he added that all the websites saying that they will be on X360 are false. He added too thay will recruiting people to work on Xbox 360 future title.

About XNA, we knew since the launch of the XNA tools last year that Sigil was using them for Vangard hence the speculations on the port to XBOX.

one
25-Jul-2005, 09:55
http://media.xbox360.ign.com/media/761/761508/vids_1.html

Video for Rumble Roses!
Looks like a pretty-upped port of Rumble Roses PS2...

pc999
25-Jul-2005, 09:56
Games list (in english)

http://news.teamxbox.com/xbox/8810/Xbox-Summit-2005-Xbox-360-Game-List/

Publisher Title
1
Idea Factory Corporation untitled
2
Eidos Inc. untitled
3
Arc System Works "battle melee action" game
4 Activision Call of Duty 2
Tony Hawk's American Wasteland
Quake 4
Gun
5
Atari Japan Test Drive Unlimited
6 Artdink
Take the A Train X
7 SNK KOF 2
8 Electronic Arts FIFA 06
Need for Speed Most Wanted
NBA 06
9 Capcom


BIOHAZARD (Resident Evil) 5
DEAD RISING
10 Kids Station Corp.
untitled
11 Cavia Corp.
untitled
12 Glef
untitled
13 Genki Capital city high battle (working title)
14 KOEI
Dynasty Warriors 5 Special
15 Konami


Winning Eleven 9 (working title)
Rumble Rose XX (working title)
Pro Yakyu Spirits (working title)
16 Sucess Corp.

Operation Darkness (working title)
ZOOKEEPER (working title)
17
JALECO Corp.
untitled
18 Square-Enix Corp. Final Fantasy XI
19 Spike Corp.
untitled
20 SEGA Corp.
Chrome Hounds (working title)
21 TAITO Corp. WORLD AIRFORCE (working title)
22 THQ Inc. Japan

Saint's Row
The Outfit
23 D3 Publisher Japan

Terrestrial Defensive Troop X (working title)
Older Sister Sword Battle X (working title)
24 TECMO In.c DEAD OR ALIVE 4
DEAD OR ALIVE Xtreme 2
Project Progressive (action game)
DEAD OR ALIVE Code:Cronus
25 Tommy Corp. Zoids (working title)
26 Treasure Corp. untitled
27 NAMCO Corp. Ridge Racer 6
Framce City Killer
untitled RPG
LOVE FOOTBALL (working title)
28 Hudson Corp.
Tengai Makyou ZIRIA
29 Hamster Corp.
untitled
30 BANDAI
Mobile Suit GUNDAM (working title)
31 Banpresto
Super Robot Taisen (working title)
32 Vivendi Universal Games
untitled
33 FROMSOFTWARE
[eM]-eNCHANT arM-
34 Frontier Groove untitled
35 Microsoft Game Studios Everyparty™
NINETY-NINE NIGHTS™
PGR 3 - PROJECT GOTHAM RACING 3 -
36 Marvelous
untitled
37 Yukes
Wrestle Kingdom
38 Ubisoft Tom Clancy’s Ghost Recon Advanced Warfighter

Farid
25-Jul-2005, 09:57
And Sheesh, I try and keep this thread updated with all the latest stuff and all i get is baggered
It was a simple recommendation, nothing else. :D
Made by Agent Icebreezy at the bottom of the page. I'm not sure where he got it, but he's usually pretty credible.
The point is not to determine if the info is credible or not, it's just to give the source of the information some credit.

Of course, it's then up to anyone to consider the source of the information credible or not. Although, in this case there's nothing to doubt.

Mefisutoferesu
25-Jul-2005, 10:08
Hold Up... I just remembered something...

why isn't digital extreme's Dark Sector on this list? Nor is too Human, Elder Scrolls, Monster Madness, Shadowrun, Kameo, I could go on... was this list for Japan only or something??

Tap In
25-Jul-2005, 10:11
.. was this list for Japan only or something??

Previously unconfirmed Japanese games... now confirmed

jvd
25-Jul-2005, 10:11
Hold Up... I just remembered something...

why isn't digital extreme's Dark Sector on this list? Nor is too Human, Elder Scrolls, Monster Madness, Shadowrun, Kameo, I could go on... was this list for Japan only or something??

Most likely japan . I can see oblivion taking a good long time to be ported. That is alot of dialogue needed to be translated

Farid
25-Jul-2005, 10:13
Hold Up... I just remembered something...

why isn't digital extreme's Dark Sector on this list? Nor is too Human, Elder Scrolls, Monster Madness, Shadowrun, Kameo, I could go on... was this list for Japan only or something??
Did you, I don't know, read, at least, the thread title? :wink:

BTW, DarK Sector is still just a PC Game. Microsoft, or Sony do not send DevKits to small developers without Publishers. No Publisher, no DevKit, not a Console title.

jvd
25-Jul-2005, 10:16
has the confrence finished ? news has dried up

Mefisutoferesu
25-Jul-2005, 10:20
Sorry, Vysez, let me add Lost Odyssey and Blue Dragon to the list missing from the announcement.


My mistake of Digital Extremes.

jvd
25-Jul-2005, 10:23
Sorry, Vysez, let me add Lost Odyssey and Blue Dragon to the list missing from the announcement.


My mistake of Digital Extremes. list doesn't seem to have any games published by ms on them .

No pdz , kameo or others

Farid
25-Jul-2005, 10:24
Sorry, Vysez, let me add Lost Odyssey and Blue Dragon to the list missing from the announcement.


My mistake of Digital Extremes.
No problem.

And yes, the event was meant for Japan and third party announcement only, I think.

Mefisutoferesu
25-Jul-2005, 10:24
Microsoft Game Studios

Everyparty™
NINETY-NINE NIGHTS™
PGR 3 - PROJECT GOTHAM RACING 3 -


I wanna say it's geared towards the Japanese market, but what are games like

Call of Duty 2
Tony Hawk's American Wasteland
Quake 4
Gun
Saint's Row
The Outfit

and so on doing there?

jvd
25-Jul-2005, 10:26
hmm still alot missing though .

Farid
25-Jul-2005, 10:34
Correct, about MGS, I didn't see it.

I wanna say it's geared towards the Japanese market, but what are games like

Call of Duty 2
Tony Hawk's American Wasteland
Quake 4
Gun
Saint's Row
The Outfit

and so on doing there?
Those are published by third parties, they're the one who decide what they want or not to publish in Japan.

Sean*O
25-Jul-2005, 10:36
I was kind of expecting bigger announcments.

Perhaps MS decided to save something massive for TGS?

Frame City looks good in motion.

jvd
25-Jul-2005, 10:41
Frame city killer looks good in the sense of the amount of people in the game . It gives us a hint (in my opinon) of what a next gen gta can look like . Both of these games seem to need a massive amount of people , cars and buildings in them .



Anyway Re5 is whats got me relaly happy and most of these announcments kinda were eh after the re5 a few days ago

Mefisutoferesu
25-Jul-2005, 10:42
I see, so then it ended being as hodgepodge as it is because of decisions as to whether or not to publish in Japan??

But, I can't imagine MS wouldn't publish Kameo in Japan nor does it make sense that they would show gears of war at the event if Epic wasn't planning to publish it.

<scratches head> Well, it's not like it means much of anything. Still, it seems like an odd list.

Oh, and if anyone cares you can find a nice version of the Frame City Killer trailer at the link below. You'll need bit-torrent.

http://xboxyde.com/leech_1519_en.html

EDIT:: More direct link.

jvd
25-Jul-2005, 10:43
Because we're sure you're interested in seeing Gates address the crowd for yourself, we've uploaded a video of his speech. We'll follow this shortly with a lengthier, more pertinent speech given by Peter Moore.http://xbox360.ign.com/articles/636/636163p1.html

supa50
25-Jul-2005, 10:56
Yet again the Microsoft presentation disappoints. They wont win many japanese gamers with such a poor lineup of games. Frame City looks good but it is easy to pick out that there are pre-rendered elements combined with realtime stuff. The latter is only slightly better than current gen. MS need to show something impressive to be honest....where is the infamous PGR3...want to see this in motion.

dukmahsik
25-Jul-2005, 11:02
Yet again the Microsoft presentation disappoints. They wont win many japanese gamers with such a poor lineup of games. Frame City looks good but it is easy to pick out that there are pre-rendered elements combined with realtime stuff. The latter is only slightly better than current gen. MS need to show something impressive to be honest....where is the infamous PGR3...want to see this in motion.

here you go, new PGR3 vid
http://media.xbox360.ign.com/media/741/741362/vids_1.html

stop worrying so much, MS is going out of their way to win support

Farid
25-Jul-2005, 11:03
Yet again the Microsoft presentation disappoints.
To each his own they say, but personally, Far East of Eden, 99 Nights and RR6 make this event an excellent one.

The announcements were quite good all around, it just lacked some visuals for some game, but other than that, it's quite solid, I'd say.

Mefisutoferesu
25-Jul-2005, 11:05
A lot of media hasn't come up yet, and MS does have some impressive stuff. It's just most hasn't reached the web. Encahant Arm, RR, NNN, and few others were aired so we'll see some neat stuff in time... well, hopefully.

By the way, found out some good news. FromSoft is only publishing Enchant Arms... EdgeWorks is making the game. I don't know if anyone cares, but for me that was a big relief... most FromSoft games look good, but play like junk... knowing someone else (with experience no less) is developing it makes me feel better.

EDIT: Vysez, did they show video Tengai Makyou?!?!?! Don't get me excited, they were just announcing, right?

dukmahsik
25-Jul-2005, 11:06
2 minute video of 360 trailers!

http://media.xbox360.ign.com/articles/636/636165/vids_1.html

Farid
25-Jul-2005, 11:12
EDIT: Vysez, did they show video Tengai Makyou?!?!?! Don't get me excited, they were just announcing, right?
I don't think they showed a video. Sad, but at least we know it's coming (The game, not the video), and that's the very good news.

deathstar121
25-Jul-2005, 11:15
Konami seems to be putting alot of games on 360, and rumble rose looks like the ultimate pervert game.

deathstar121
25-Jul-2005, 11:17
If the PGR3 video is real gameplay? I am in shock, for now it's CG until proven otherwise.

xmu
25-Jul-2005, 11:24
If the PGR3 video is real gameplay? I am in shock, for now it's CG until proven otherwise.

I think the footage was in-game, but the video was just edited to have a TV look. The footage also shows where some of those 40k interior polygons went :) Anyway the level of detail in the cars, to me, seemed on par with the screenshots we've seen so far. The Tokyo cityscape was pretty nice too.

All in all, I'm very impressed. The "spectator mode" seems superb.

one
25-Jul-2005, 11:27
2 minute video of 360 trailers!

http://media.xbox360.ign.com/articles/636/636165/vids_1.html
Apparently they learned from the criticism at E3 and this time put lots of frame-rate-smooth prerendered stuff blended in and even real-world movie for a wrestling game :shock: :lol:

Mefisutoferesu
25-Jul-2005, 11:31
I always thought it was a cultural thing... the stuff from Tecmo and Mistwalker were produced video (whether or not they were running smooth).

deathstar121
25-Jul-2005, 11:35
Full 8 min vid of PGR3, cam version.

http://www.xboxyde.com/leech_1520_1_en.html

Mefisutoferesu
25-Jul-2005, 11:42
Vysez, scream like a little girl!!! ^^

Tengai Makyou Trailer!!!!!!!!!!!!!!!!!!!!!!!!!!!

http://media.xbox360.ign.com/articles/636/636171/vids_1.html

london-boy
25-Jul-2005, 11:53
Old school animation as cut scenes... Interesting. Don't see that very often.

Farid
25-Jul-2005, 11:55
Vysez, scream like a little girl!!! ^^

:lol: I won't go this far, but damn if that announce didn't come out of nowhere.
Excellent, excellent stuff!

And for the graphics, I wouldn't worry too much, the game probably started as a PS2/GC project before getting port to X360, so I expect the graphics to get better. Anyway FEoE rocks.

Mefisutoferesu
25-Jul-2005, 11:58
The graphics look exactly like NAMIDA's graphics. I imagine they're reusing the same engine with some tweaks here and there.

Farid
25-Jul-2005, 12:04
The graphics look exactly like NAMIDA's graphics. I imagine they're reusing the same engine with some tweaks here and there.
Yeah, that's what I think.

The game won't probably be a big budget, neither, but we can at least expect beter textures, shadows, framebuffer effects, and special effects.

3roxor
25-Jul-2005, 12:16
Nothing really exciting yet. I hope they saved the best for TGS otherwise I fear for Xbox360.

dukmahsik
25-Jul-2005, 12:20
Nothing really exciting yet. I hope they saved the best for TGS otherwise I fear for Xbox360.

:shock:

Farid
25-Jul-2005, 12:23
People, let's keep on topic. No need to respond to other people opinions, especially when they're bordering flamebaits.

3roxor
25-Jul-2005, 12:44
Nothing really exciting yet. I hope they saved the best for TGS otherwise I fear for Xbox360.

:shock:

K Of everyting I've seen I honestly only think Project Gotham Racing 3 and GOW looks very good but I must have missed alot more looking at your reaction.. any suggestions for me :?:

Mefisutoferesu
25-Jul-2005, 12:48
Well, now, I wouldn't say he's out there for flamebait.

From a more general perspective... we haven't really seen anything that great. Games like Tengai Makyou or Super Robot Taisen may have me really excited, but I can recognize that they're more cult favorites rather than mainstream, especially from a western view.

And, while PGR may look great we kinda already knew this from bizarre's website.

Frame City Killer (was killer dropped from the title?) is kinda borederline -- some are impressed some aren't.

What we need to see are some enchant arm trailers, some winning eleven, some ridge racer and so forth stuff to get the more mainstream gamers attention. Big names, you know. We haven't really seen anything new in that sense. Granted, in part, that's because the media has been kinda slow to trickle out... I don't think he's too off for saying it. If you go through the Japanese news sites there only a few blurbs here and there about a few games, mostly it's just a copy of the games list.

If MS is smart they'll do the same thing they did with the E3 trailers and host them in HD on their website. That'll get some buzz going... seeing is believing, after all.


EDIT:: Speak of the devil... Namco's Love Football.
http://xboxyde.com/leech_1523_en.html

pipo
25-Jul-2005, 12:55
IMHO they did a decent job when you compare it to last weeks PS3 showing.

Better leave some stuff under wraps for the battle that is TGS...

Mefisutoferesu
25-Jul-2005, 13:02
Well, I'd agree that they did quite well. The preception though, I think, is quite different. We haven't seen what they did. We're still missing trailers of

NNN
Em
DOA
FF11
RR
Everyparty

and some other stuff I'm not aware of, I'm sure. Really, we haven't seen or heard almost anything in relation to those games, so I'm not surprised if people aren't impressed.

slider
25-Jul-2005, 13:37
I don't think in terms of footage or screens we've seen anything that impressive (esp as most have already seen GOW and PGR3). BUT, what is quite impressive (andunsurprising) is the Japanese slant of the showings.
I don't really wanna say something inane like "MS have learnt their lesson and are serious about Japan this time". But they have and are.

pipo
25-Jul-2005, 13:37
99 Nights video...

http://www.xboxyde.com/leech_1524_en.html

london-boy
25-Jul-2005, 13:44
99 Nights video...

http://www.xboxyde.com/leech_1524_en.html


Oh... My... F'kin... God...


That just looks freaking cool. :shock:

Evil_Cloud
25-Jul-2005, 14:00
99 Nights video...

http://www.xboxyde.com/leech_1524_en.html


Oh... My... F'kin... God...


That just looks freaking cool. :shock:

Loads of enemy counts yes, but I hope for Mizuguchi's sake that the final game will have faster enemies. ;)

Overall some nice names, but nothing really breaking They'll need much more to be accepted in Japan.

PARANOiA
25-Jul-2005, 14:03
99 Nights looks awesome..

Watching the trailer I thought "meh.. looks nice, very slow".

Then at the end when the enemies rain down... I got really excited. Looks like it could lead to a new style of genre thanks to the more powerful technology. Which is what the "next generation" is really about :)

rabidrabbit
25-Jul-2005, 14:10
Seem like a lot of next gen games will have the similar gameplay mechanism of "cutting through a mass of hundreds of enemies"
Ninety Nine Nights, Kameo, Heavenly Sword, that Zombiesomething game... at least these four come to mind which seem very similar gameplaywise (from the videos).
That could get old pretty quick, I hope the devs will soon find other uses for the processing power.

PARANOiA
25-Jul-2005, 14:17
That's what they said about walking around shooting stuff from first person perspective :wink:

xmu
25-Jul-2005, 14:18
Yeah NNN looks great, but I found it odd how the player's character moved and the enemies seemed to do nothing but stand still. But can't really pass judgment based on a shoddy clip of an unfinished game :)

rabidrabbit
25-Jul-2005, 14:19
Yep, maybe someone should invent a name for this new game genre ;)
mmetparpg? massivelymultienemythirdpersonactionroleplayinggam e?

xmu
25-Jul-2005, 14:22
That could get old pretty quick, I hope the devs will soon find other uses for the processing power.

Agreed, the games will quickly turn into one-button hack'n'slash.. although I must admit that's exactly what the Dynasty Warrior games are (minus the tons of enemies ;)) and I've thoroughly enjoyed them. Can't understand why though :)

But luckily having loads of characters on screen at once can be used for other purposes.. enhancing the flora and fauna, or finally creating a proper village/town/city for an RPG, one that actually has inhabitants instead of the odd bloke at the corner.

london-boy
25-Jul-2005, 14:24
But luckily having loads of characters on screen at once can be used for other purposes.. enhancing the flora and fauna, or finally creating a proper village/town/city for an RPG, one that actually has inhabitants instead of the odd bloke at the corner...

... that i can destroy with a nuke powered rocket launcher? Hell yeah! :wink:

typoEDR
25-Jul-2005, 14:45
I wake up to this? :P

I thought the results of the show would be larger and more significant, but that doesn't appear to be the case. RR6 is big news, though. Is this a timed exclusive or what?

hey69
25-Jul-2005, 14:53
no RR6 pics posted ? ingame that is not those car models

AlStrong
25-Jul-2005, 14:57
I wonder how similar Gundam will look to the PS3 version...
Is it supposed to the same version?
You know every platform in existence, in Japan, had their share of Gundam tittles.

Don't know if it's the same version. I didn't really say that they would be, did I? :P

Sorry, I was wondering if the look of the game would be similar in...type/feel/setting.

newke
25-Jul-2005, 15:23
[EM] Enchant Arm Trailer

http://www.xboxyde.com/news_1772_en.html

Worth a look :)

PG2G
25-Jul-2005, 15:31
I'm hoping for a Gundam that is more Z.O.E. than Steel Batallian.

one
25-Jul-2005, 15:35
I wonder how similar Gundam will look to the PS3 version...
Is it supposed to the same version?
You know every platform in existence, in Japan, had their share of Gundam tittles.

Don't know if it's the same version. I didn't really say that they would be, did I? :P

Sorry, I was wondering if the look of the game would be similar in...type/feel/setting.
They are handled by different developers (PS3 = Beck, Xbox 360 = Dimps) so they will be different. FYI, Dimps (http://www.dimps.co.jp/) is the developer of this Gundam MMO war sim ( http://www.universalcentury.net/ ) for PC.

one
25-Jul-2005, 15:50
Another Game Watch article
http://www.watch.impress.co.jp/game/docs/20050725/xb360.htm

Johnny Awesome
25-Jul-2005, 17:38
They showed a decent lineup of games, but none of this stuff is going to turn masses of casual Japanese gamers into X360 fans. If Sony's Japanese PS2 lineup is a 10 and the Japanese Xbox lineup is a 1, then the Japanese X360 lineup is a 4 IMO.

They need new Metal Gear Solid, Devil May Cry, Final Fantasy, and Dragon Quest games to make that leap to the next level in the minds of Japanese gamers.

Don't get me wrong: I'm pretty pumped about playing 99 Nights, Blue Dragon, Lost Odyssee, Dead or Alive 4, and Enchant Arm. These will be nice additions to the X360 lineup that will help round out the experience for many of us who like more than just racing, FPS, Western RPGs, and action games. I just don't think it's enough for the Japanese to take X360 seriously.

Hardknock
25-Jul-2005, 18:49
[EM] Enchant Arm Trailer

http://www.xboxyde.com/news_1772_en.html

Worth a look :)

Here's another one!

http://xbox360movies.ign.com/xbox360/video/article/636/636174/enchantarms_072505_qtlow.mov

excuse my french, but I almost sh*t my pants when I saw it! :o :D

Brimstone
25-Jul-2005, 19:15
Taito bringing World Airforce out is some of the best news for me personally. A flight combat simulator that strives for realism while still being fun is the type of thing I'm looking for. It needs to have online dogfighting and to make its way outside of Japan and into other markets for sale. Taito is big into air combat simulators these days by the look of things.


The Far East of Eden remake could be neat. This game was a huge hit for the PC-Engine.

Tap In
25-Jul-2005, 19:27
Taito bringing World Airforce out is some of the best news for me personally. A flight combat simulator that strives for realism while still being fun is the type of thing I'm looking for. It needs to have online dogfighting and to make its way outside of Japan and into other markets for sale. Taito is big into air combat simulators these days by the look of things.


The Far East of Eden remake could be neat. This game was a huge hit for the PC-Engine.

LIVE enabled dogfighting .... mmmmm :D

Tap In
25-Jul-2005, 19:27
[EM] Enchant Arm Trailer

http://www.xboxyde.com/news_1772_en.html

Worth a look :)

Here's another one!

http://xbox360movies.ign.com/xbox360/video/article/636/636174/enchantarms_072505_qtlow.mov

excuse my french, but I almost sh*t my pants when I saw it! :o :D


Insider only :?

coldstorm
25-Jul-2005, 19:36
weird it downloaded for me :)

Tap In
25-Jul-2005, 20:27
weird it downloaded for me :)

you're right, when I saved it instead of opening it, it was fine

thanks

jvd
25-Jul-2005, 20:37
Insider is wierd sometimes it will let u download . Poor security haha



Rabbidrabbit , add kameo to your list of games lots of people on screen.

However as I said earlier in the thread , its more realistic than killing a bunch of guys walking foward and then guys running at you from behind and in front of you where they weren't there before .



Also watching all these videos now (Was sailing !!) PGR3 if real looks very very good and I think this is what we will see .

THe big buget games at launch will have the best graphics as the developers could throw money and man power at the games . Of course this isn't hte best solution . But when your team has 50 artists vs other teams with 10 your going to see a diffrence in the graphics .

I believe this will be the case for both systems for the first year and esp at launch. You have the big companys making graphicly impressive games while the smaller companys have things that look more like xbox 1.5 games . Its only natural as developerslearn the systems


As for the japan line up. I think its a good step. THey already have bigger games than xbox 12 had through out its life in japan . I believe this system would sell at least tripple what the xbox 1 sold and I think as its installed base grows in the rest of the world where halo will be huge , gow will be huge and other games will be huge japanese support will increase as they will want to tap into those other markets

rabidrabbit
25-Jul-2005, 21:00
Rabbidrabbit , add kameo to your list of games lots of people on screen.

However as I said earlier in the thread , its more realistic than killing a bunch of guys walking foward and then guys running at you from behind and in front of you where they weren't there before .
I had the Kamoe on my list already ;)
That cutting through a mass of enemies that keep on coming back at you with reminds me of gameplay of an old C64 or was it Amiga game, it was top view 2D and in it you had to shoot with a ship of kinds through a regenerating mass of cells or something other "organic" like stuff... I don't remember it's name just now... anyone??? I think it was by some of those then famous british programmers.

That kind of gameplay will be fun in short amounts, maybe like replacing some boss battles, but a game that mostly consists of such... that feels like a gimmick to me that's in danger of being exploited too much in early next gen titles. Maybe the devs have got a bit too excited with the dream of massive armies like in LOTR and many recent epic big screen movies and want to put that same experience to games, or maybe they just have to find a place put all those polygons somewhere, so I guess the easy way is to just put lots and lots more of those enemies on screen ;)

blakjedi
25-Jul-2005, 21:11
Rabbidrabbit , add kameo to your list of games lots of people on screen.

However as I said earlier in the thread , its more realistic than killing a bunch of guys walking foward and then guys running at you from behind and in front of you where they weren't there before .
I had the Kamoe on my list already ;)
That cutting through a mass of enemies that keep on coming back at you with reminds me of gameplay of an old C64 or was it Amiga game, it was top view 2D and in it you had to shoot with a ship of kinds through a regenerating mass of cells or something other "organic" like stuff... I don't remember it's name just now... anyone??? I think it was by some of those then famous british programmers.

That kind of gameplay will be fun in short amounts, maybe like replacing some boss battles, but a game that mostly consists of such... that feels like a gimmick to me that's in danger of being exploited too much in early next gen titles. Maybe the devs have got a bit too excited with the dream of massive armies like in LOTR and many recent epic big screen movies and want to put that same experience to games, or maybe they just have to find a place put all those polygons somewhere, so I guess the easy way is to just put lots and lots more of those enemies on screen ;)

Dont think I will find that gameplay to be fun very often. Its gets tiresome no matter the medium. In Matrix Reloaded the scene where Neo fights a thousand thousand Mr. smiths was cool like the first sixty seconds... next almost two minutes of him fighting them was NOT fun.

Focused battle where you are battling through hordes to get to someone of soemwhere while they are fighting their own battles to stay alive is much more interesting.

macabre
25-Jul-2005, 22:42
Just hacking through the masses will get old fast, but when there will be a good amount of RPG elements it could be interesting enough.
So where is Diablo 3 ?

mckmas8808
25-Jul-2005, 22:54
Yep that NNN video was meh to me. Those enemies just keep walking into the character. What's up with that? :shock: Okay so this is what going to happen.

Your going to have 550 baddies walking into you using the same strike motion at the same time while you hit 15 of them at a time. To me thats BORING!!!!! Hey mom watch me hit 15 bad guys at a time as they stupidly walk into me, waiting to be killed. This is horrible. The AI should be smarter next-gen not dumber.

If the AI was that bad in today's games people would complain. Why is it that just because there's more guys we should care anymore?

3roxor
25-Jul-2005, 23:00
It sure looked like NNN was heavily scripted but the Graphics look nice.

PG2G
25-Jul-2005, 23:14
Yep that NNN video was meh to me. Those enemies just keep walking into the character. What's up with that? :shock: Okay so this is what going to happen.

Your going to have 550 baddies walking into you using the same strike motion at the same time while you hit 15 of them at a time. To me thats BORING!!!!! Hey mom watch me hit 15 bad guys at a time as they stupidly walk into me, waiting to be killed. This is horrible. The AI should be smarter next-gen not dumber.

If the AI was that bad in today's games people would complain. Why is it that just because there's more guys we should care anymore?

I'm going to point out the obvious and say that the game is incomplete.

dukmahsik
25-Jul-2005, 23:17
Yep that NNN video was meh to me. Those enemies just keep walking into the character. What's up with that? :shock: Okay so this is what going to happen.

Your going to have 550 baddies walking into you using the same strike motion at the same time while you hit 15 of them at a time. To me thats BORING!!!!! Hey mom watch me hit 15 bad guys at a time as they stupidly walk into me, waiting to be killed. This is horrible. The AI should be smarter next-gen not dumber.

If the AI was that bad in today's games people would complain. Why is it that just because there's more guys we should care anymore?

i didnt know that was the final version of the game

mckmas8808
25-Jul-2005, 23:21
Yep that NNN video was meh to me. Those enemies just keep walking into the character. What's up with that? :shock: Okay so this is what going to happen.

Your going to have 550 baddies walking into you using the same strike motion at the same time while you hit 15 of them at a time. To me thats BORING!!!!! Hey mom watch me hit 15 bad guys at a time as they stupidly walk into me, waiting to be killed. This is horrible. The AI should be smarter next-gen not dumber.

If the AI was that bad in today's games people would complain. Why is it that just because there's more guys we should care anymore?

I'm going to point out the obvious and say that the game is incomplete.

I have always kind of questioned this new 1000 players on 3rd person game kinda trend. Then I seen Heavenly Sword. OMG. Player actually fight you back. DeanoC please tell us that HS will never play like what we seen with NNN (regardless if it's due to completion or not). We gamers want good gameplay, not 1000 baddies with no brains. There two other games that resemble this stupid 1000 no brains trend. Kameo and that Dead Rising zombie game.

The enemys are packed so tight that they have no room to swing and fight. DeanoC are your enemies for HS going to be more spaced out so that they have room to try to kill you during open battlefield fights?

Hardknock
25-Jul-2005, 23:41
Some people are such Drama Queens :lol:

The trailer is short but sweet, intended to show different special effects and the different main characters. If you notice, the game even has boss characters, there was one point in the middle of the trailer where you're fighting this big guy all by himself. With the people making this game, I have faith it will be down right amazing.

People complain about no footage, and then when you get it, you rip it to shreds for no real reason. Wait til the final game folks, this was only meant to show the progress(graphics wise) so far.

BTOA
25-Jul-2005, 23:47
Some people are such Drama Queens :lol:

The trailer is short but sweet, intended to show different special effects and the different main characters. If you notice, the game even has boss characters, there was one point in the middle of the trailer where you're fighting this big guy all by himself. With the people making this game, I have faith it will be down right amazing.

People complain about no footage, and then when you get it, you rip it to shreds for no real reason. Wait til the final game folks, this was only meant to show the progress(graphics wise) so far.
Xbox 360 is due in 4months, they better reduce this cut and paste technique and add more life into the games.

scooby_dooby
26-Jul-2005, 00:15
Do you guys really trhink anyone wil release a game where the enemies just walk at you and do nothing? Think about it.

It's extremely obvious that the AI is barely implemented, and the point of the video is to showcase graphics, magnitude of battles, and the combat.

Look at the framerates, it's brutal, that's without AI on every single enemy. How can you compare to heavenly sword, when HS only ran at 5 FPS and was basically pieced together frame by frame, and NNN is realtime gameplay. If they had've implemented complex AI the framerate would probably be extremely low.

It's only common sense to know the enemies won't behave anything like that in the final game, it wouldn't be much of a game.

I'm still a little more excited about HS though, but this does look really cool, especially the magic powers and stuff, I hope it has some good RPG elements.

jvd
26-Jul-2005, 01:08
Using the ign article on the beta systems for a guide its apparent that the a.i isn't implemented as they have only recently gotten the beta kits .

I beileve tgs is in a month ? So by then we should see even more and more finished products

PG2G
26-Jul-2005, 01:26
I just watched the N3 videos. Looks pretty impressive, aside from the obvious problems mentioned earlier.

Johnny_Physics
26-Jul-2005, 01:30
Yep that NNN video was meh to me. Those enemies just keep walking into the character. What's up with that? :shock: Okay so this is what going to happen.

Your going to have 550 baddies walking into you using the same strike motion at the same time while you hit 15 of them at a time. To me thats BORING!!!!! Hey mom watch me hit 15 bad guys at a time as they stupidly walk into me, waiting to be killed. This is horrible. The AI should be smarter next-gen not dumber.

Do you really want thousands of enemies hitting you at the same time?

It's all about balance, you can't really have a player fight a thousand enemies that behaves just like the Black Spider clan in Ninja Gaiden. What you want is the illusion of playing a warrior that defeats an entire army, not the realistical *challenge* of a lone warrior beating up an entire army.

Really, what you're asking for is really not better AI, you just want things like more compelling animations to maintain the illusion that you're battling an army.

mckmas8808
26-Jul-2005, 01:40
Really, what you're asking for is really not better AI, you just want things like more compelling animations to maintain the illusion that you're battling an army.

Well yeah I guess I am thinking that. Give me the illusion.

People complain about no footage, and then when you get it, you rip it to shreds for no real reason. Wait til the final game folks, this was only meant to show the progress(graphics wise) so far.

I can't give an opinion on one part of the footage shown? People ripped Gundam to death. I just hope that the AI isn't like that. Thats all. Everything else was great.

Ty
26-Jul-2005, 02:02
Ok, can someone please correct me where I am wrong.

1> I thought the XBox360 was going to come with a HDD built-in (ok, maybe as an external attachment but that the HDD was still coming with every XBox as a pack in).

2> But IGN says:

We were a bit surprised by the size of the Xbox 360 hard disk in accessory form. You actually have to buy the entire top part of the console, rather than a little attachment. Sounds like a lot of wasted plastic.

So it almost sounds like the HDD is an accessory that is not a pack in. But they also say, "in accessory form".

Is this a different HDD (like one much larger) or what?

So what's the deal?

coldstorm
26-Jul-2005, 02:31
This is how I understand it.

when buying a HD upgrade/replacement the hd unit will already be installed in it plasitc case with you only needing to slot it in. This could be consider a large waste of plastic by normal tech people. But for those who don't even open their pc it could prove a daunting task to remove the hd from the plastic enclosure and replace it with a new one. In other words they are trying to take care of the n00bs of the world before the tech people. :wink:

Tap In
26-Jul-2005, 02:40
Ok, can someone please correct me where I am wrong.

1> I thought the XBox360 was going to come with a HDD built-in (ok, maybe as an external attachment but that the HDD was still coming with every XBox as a pack in).

2> But IGN says:

We were a bit surprised by the size of the Xbox 360 hard disk in accessory form. You actually have to buy the entire top part of the console, rather than a little attachment. Sounds like a lot of wasted plastic.

So it almost sounds like the HDD is an accessory that is not a pack in. But they also say, "in accessory form".

Is this a different HDD (like one much larger) or what?

So what's the deal?

It is the 40gig upgrade model most likely

the 20gig comes standard with every unit

jvd
26-Jul-2005, 02:52
Yea its a whole plastic case thats sata so it just plugs into the top. This way you can travel with it . Go to your friends hosue and load up your saves if you want

I believe there will be a 40 , 60 and 80 gig version for sale at diffrent points

Andy
26-Jul-2005, 03:15
MS are using a SATA based HDD? Is that wise? Just speaking from a repair and reliability point of view I've seen a lot of SATA drives fail. I'd personally prefer they used a system similar to that of notebook IDE for ease of upgrade or replacement over SATA, but that's just me.

Hardknock
26-Jul-2005, 03:15
I don't know guys, I've been thinking something for the longest... Remember early on when Xenon's specs were first released and the HDD as standard was undecided?? What I'm thinking, is the first few shipments, or maybe the first few million will come with the HDD standard(sort of like the first 1 million PSPs coming with Spiderman UMD). What this does is 1, it takes care of the hardcore(early adopters) who are more likely to get XBL and will have a need for a HDD. And 2, it also gives developers a known install base from the get go of people with HDDs, so that they can create content for it with no worries. And 3, once the PS3 hits, or after a certain amount of time, I think MS will lower the price of the 360 and take out the HDD(to help cushion the price drop.)

So if you want your HDD to be packed in, I would suggest trying to pick up a launch unit. I could be wrong, but when you think about it, it would be good business sense.

PG2G
26-Jul-2005, 03:24
I think you have put too much thought into that. They announced that the HD would be standard. If its limited time only, its not standard.

Why worry about it?

Hardknock
26-Jul-2005, 03:31
I think you have put too much thought into that. They announced that the HD would be standard. If its limited time only, its not standard.

Why worry about it?

They've stated the HDD would be packed in. But they've also stated, all games will not require a HDD. Why would that be the case if it's standard for every system?? And this explains the HDD accesory that's coming out. Just a heads up.

jvd
26-Jul-2005, 03:37
I think you have put too much thought into that. They announced that the HD would be standard. If its limited time only, its not standard.

Why worry about it?

They've stated the HDD would be packed in. But they've also stated, all games will not require a HDD. Why would that be the case if it's standard for every system?? And this explains the HDD accesory that's coming out. Just a heads up.

Because the choice to lock down the hardrive was made to late and alot of games wont make use of it and were designed around not needing the hardrive

snakejoe
26-Jul-2005, 04:07
Some people are such Drama Queens :lol:

The trailer is short but sweet, intended to show different special effects and the different main characters. If you notice, the game even has boss characters, there was one point in the middle of the trailer where you're fighting this big guy all by himself. With the people making this game, I have faith it will be down right amazing.

People complain about no footage, and then when you get it, you rip it to shreds for no real reason. Wait til the final game folks, this was only meant to show the progress(graphics wise) so far.
Xbox 360 is due in 4months, they better reduce this cut and paste technique and add more life into the games.

But NNN is not a launch title.
the release date still not confirm.

Shifty Geezer
26-Jul-2005, 10:20
Because the choice to lock down the hardrive was made to late and alot of games wont make use of it and were designed around not needing the hardriveFor launch games that' s understnadable, but are devs still being told not to use the HDD? That's kinda crazy, as the HDD would have been a strong asset. To have it there but unusable seems a terrible waste to me.

jvd
26-Jul-2005, 11:05
Because the choice to lock down the hardrive was made to late and alot of games wont make use of it and were designed around not needing the hardriveFor launch games that' s understnadable, but are devs still being told not to use the HDD? That's kinda crazy, as the HDD would have been a strong asset. To have it there but unusable seems a terrible waste to me.

No I don't believe so . They are simply being told to make the game work with out the hardrive .


Here are some reasons off the top of my head why .

1) your drive dies and you send it and only it for service. You can still play gears of war using your memory card saves however

2) you have two drives a 40 gig and a 20. Say your 40 gig fills up or it siply doesn't have the music you want on it , you can simply switch drives on the fly

3) switching drives on the fly at a friends house . Don't have all the doa characters unlocked ? good thing your friend brought it over .


There are a few reasons why . We also don't know how old the quote is and if it still applys to new games coming down the pipe line .

Shifty Geezer
26-Jul-2005, 11:44
How many HDD related problems were there on XB1? Is this change in philosophy (if it's continuous and wasn't for launch titles only) in response to learning from XB1's difficulties? I'm more inclined to think it's a launch title only issue. Other reasons just don't seem strong enough to me.

Besides which, Oblivion is using HDD and they say they can't do without. So surely HDD based games, that use the HDD and expect it, are possible. Where exactly does this 'no HDD games' quote come from? Doesn't sound kosher to me.

pipo
26-Jul-2005, 12:26
Because the choice to lock down the hardrive was made to late and alot of games wont make use of it and were designed around not needing the hardriveFor launch games that' s understnadable, but are devs still being told not to use the HDD? That's kinda crazy, as the HDD would have been a strong asset. To have it there but unusable seems a terrible waste to me.

No I don't believe so . They are simply being told to make the game work with out the hardrive .

Is this official? I mean, I've seen this mentioned before, but I've yet to see a source.

The switch to 512 Ram was also very late, but I don't think there's a devco who isn't using the additional 256... :wink:

Farid
26-Jul-2005, 12:35
Is this official? I mean, I've seen this mentioned before, but I've yet to see a source.
The Forum Search function is your friend!
Do Xbox 360 games require the detachable HDD to be plugged in for them to work?

Todd Holmdahl: Xbox 360 games do not require the HDD or a Memory Unit, but Xbox Live requires one or the other to save the gamers’ account information
http://interviews.teamxbox.com/xbox/1190/Xbox-360-Interview-Todd-Holmdahl/p2/

TrungGap
26-Jul-2005, 12:38
How many HDD related problems were there on XB1? Is this change in philosophy (if it's continuous and wasn't for launch titles only) in response to learning from XB1's difficulties? I'm more inclined to think it's a launch title only issue. Other reasons just don't seem strong enough to me.

Besides which, Oblivion is using HDD and they say they can't do without. So surely HDD based games, that use the HDD and expect it, are possible. Where exactly does this 'no HDD games' quote come from? Doesn't sound kosher to me.

I would agree with you...However, I would like to point out there's a reason for developers to be concern.

What makes xb1 and x360 is that during game play, the hdd could be removed (by a stupid user). As as a good programmer, you should always check to see if a hdd is present before commiting or doing anything potentially dangerous. Consider many of these games are LIVE enabled, if a user is loosing out a match, decides to remove the hdd so the game would crash instead. Or could you imagine swapping hdd during game play?

Don't know, but if I was developing for x360, I would have to double check to before doing anything to the hdd. It sounds like good practices...

Gollum
26-Jul-2005, 13:42
Interesting, there's a video interview with Phantagram about Kingdom under Fire: Heroes over at areaxbox.de (http://www.areaxbox.de/download.php?file=139) (about 100MB download), in which they almost talk more about NNN and next-generation issues than KuF:H. I also get a feeling the Phantagram guy is telling more than he should... ;)

A summary:
- NNN will be a launch title in Japan, but only feature the single player mode
- release in Europe and NA will be later, but feature the Live multiplayer mode
- game design and planning is handled by Q Entertainment under Mizuguchi (his first action title), Phantagram handles the technical implementation
- its a first-party title, so MS controls the information, they'll show more as soon as MS gives them the green light
- the game will be almost completely action ("action part of KuF x 10") and a little bit of strategy
- the units will have 10x the detail [compared to KuF I guess], feature bump-, normal-, specularmapping and other effects ("every single character will have almost Cg movie quality")
- the game will have about 2000-3000 units fighting the player (compared to 300 in KuF)
- the player will face entire armies on his own, its about making the player feel superhuman
- gameplay will be a bit primitive, but mature and exciting
- one swordswing will kill a hundred enemies, one magic spell kill tousands
- the physics engine will play a vital role in gameplay, everything will interact realistically with each other
- you can use objects like boulders to crush opponents or destroy entire cliffs to have them break down upon your enemies
- the E3 trailer was pre-rendered (outsourced to a frensh studio) and they weren't exactly happy with the result, in their opinion the game looks almost better in real-time than the trailer
-they're planning a KuF sequel for next-gen consoles, "including Xbox360" (guess that means its also coming to PS3?)
- they also have plans for other games, including the long ago halted Duality and a new game called Strident (RPG titles)
- they don't like to seperate their projects and thus always focus on one game at a time, to prevent turning out two B titles when they could do one better game instead
- they think the next-generation consoles are very powerfull, but it won't be enough to just push more ploygons or objects/emenies on screen; that is not a good way to use this power and will only result in higher development costs without changing the gameplay experience
- with NNN they're trying to find ways to use the power properly; of course they'll have prettier graphics and bigger battles, but that's not the only point and they're also using the power for better AI and physics
- they are trying to create a true next-gen game instead of just a prettier Xbox game, like many others are doing right now; a lot of people are doing just that because they haven't figured out how to use that power yet, they haven't figured it out yet either, but they're working on it

Fun listening to the guy IMO, if you can get past the cheese german introduction, the rest of the interview is in english with subtitles. :)

Qroach
26-Jul-2005, 14:49
You guys need to seriously stop all this nonsense about the hard drive and possible developer concern, bla blah blah. how many times is it needed to hear that the hard drive in xbox 360 is essentially a mass storage device/ huge memory card. It's not there for developers to use as a cache for files as it was with xbox 1.

Therefore there's no reason for anyone here to worry or any developers to worry about this. It's just a really big memcard.

I was under the impression xbox 360 has an internal 1 - 2 gig solid state scratch disk for developers to cache game files.

Shifty Geezer
26-Jul-2005, 15:50
I was under the impression xbox 360 has an internal 1 - 2 gig solid state scratch disk for developers to cache game files.Huh? :shock: First I've heard of that and if XB360 had over a gig of RAM (even if slow flash stuff) I'm sure we'd have heard a lot about it.

pipo
26-Jul-2005, 15:53
Is this official? I mean, I've seen this mentioned before, but I've yet to see a source.
The Forum Search function is your friend!

Cheers!

london-boy
26-Jul-2005, 16:14
It would be nice if someone put all the links to videos posted on this thread on the official sticky "Next Gen Video Thread" jvd created for the purpose of keeping all next gen videos in one easily reachable thread.... I'm not gonna do it by the way. :twisted:

Ty
26-Jul-2005, 16:57
There are a few reasons why . We also don't know how old the quote is and if it still applys to new games coming down the pipe line .

What quote? I assume mine because you haven't quoted anything. Mine was from the very recent Japan show.

snakejoe
26-Jul-2005, 17:23
Interesting, there's a video interview with Phantagram about Kingdom under Fire: Heroes over at areaxbox.de (http://www.areaxbox.de/download.php?file=139) (about 100MB download), in which they almost talk more about NNN and next-generation issues than KuF:H. I also get a feeling the Phantagram guy is telling more than he should... ;)

- they also have plans for other games, including the long ago halted Duality and a new game called Strident (RPG titles)

thank you Gollum,it is a great interview

BTW, Strident (Action) is not a new game. It is an old game like Duality (RPG).
http://www.gamespot.com/xbox/action/strident/index.html

scooby_dooby
26-Jul-2005, 18:13
I was under the impression xbox 360 has an internal 1 - 2 gig solid state scratch disk for developers to cache game files.Huh? :shock: First I've heard of that and if XB360 had over a gig of RAM (even if slow flash stuff) I'm sure we'd have heard a lot about it.

They have to have some sort of storage that we haven't heard about, since the OS and Dashboard obviosuly will no longer reside on the HD.
And will also probably need to be updateable via XB Live, so it won't be read-only.

west
26-Jul-2005, 18:17
- game design and planning is handled by Q Entertainment under Mizuguchi (his first action title), Phantagram handles the technical implementation
-

Yeah thats the guy that did Meteos, Lumines and Rez for those that didn't know.

Here is his blog for those that did http://mizuguchi.biz/

Translation?

EndR
26-Jul-2005, 18:19
Ahh.. nice to see them thinking about Duality and Strident. Those two games where pretty interesting.. very cyberpunk-esque... my kind of game-setting..

Duality and Strident 360 ( or PS3) would be sweet as "fcuk".. ;)

SanGreal
27-Jul-2005, 11:24
I was under the impression xbox 360 has an internal 1 - 2 gig solid state scratch disk for developers to cache game files.

This is definitely the first I've heard of this. Though I guess that would explain the deal with M-Systems awhile back. I'm sure we would've heard of it though...


They have to have some sort of storage that we haven't heard about, since the OS and Dashboard obviosuly will no longer reside on the HD.
And will also probably need to be updateable via XB Live, so it won't be read-only.

Interesting observation

PC-Engine
27-Jul-2005, 11:28
Can't you have 32MB of flash on board for the Dashboard and OS?

Hardknock
27-Jul-2005, 11:30
I remember reading that the OS and other things are located in the 512MB of unified ram. So in actuality Devs only have like 480MB to work with or something like that.

SanGreal
27-Jul-2005, 11:34
I remember reading that the OS and other things are located in the 512MB of unified ram. So in actuality Devs only have like 480MB to work with or something like that.

But it has to be stored somewhere to be loaded into RAM on startup, no? The GDDR3 will lose its data if it isn't kept powered.

Can't you have 32MB of flash on board for the Dashboard and OS?

don't see why not

Gollum
27-Jul-2005, 11:37
Of course the OS will be loaded into RAM at startup, it has to be stored somewhere when the console is switched off though...

Oops, San Greal beat me to it.

london-boy
27-Jul-2005, 11:51
A little bit of flash memory to store OS and all that is very cheap.

Hardknock
27-Jul-2005, 11:53
Here's a picture of the motherboard:

http://pictures.xbox-scene.com/4/xbox360/xbox-360-xavbox.jpg

I'm guess there must be more ROM located on the underside that stores the OS.

scooby_dooby
27-Jul-2005, 15:06
FYI: The Dashboard and OS files take up around ~90mb on my xbox-1. Includes the executables, font-files, related files, and audio files.

x360's dashboard is obviously much more complex, and also include the media extender which would basically act as a TiVo, so I would expect a much larger application than the very simple dashboard of xbox1.

An install of the homebrew software Xbox media Centre, which should have similar fxn's than the the extender, rings in around 108mb. Obviously this isn't very relevant, but it gives some idea of scope.

It would have to be 128 or maybe 256mb of flash memory? Although, I guess it could be compressed, but I still don't see it fitting on 64mb.

pipo
27-Jul-2005, 18:33
Nice interview...

Game Informer: This is an impressive list of games and developers that you are announcing today.

Maruyama: That is not the complete list because we have more than what we are announcing today under development. Basically we’re giving a list of 37 companies working on 45 titles today. In reality, we have close to 50 publishers working on around 100 titles. Gradually we’ll be announcing more and more titles closer to the launch of the 360.

http://www.gameinformer.com/News/Story/200507/N05.0725.1321.09238.htm

ShootMyMonkey
27-Jul-2005, 19:11
x360's dashboard is obviously much more complex, and also include the media extender which would basically act as a TiVo, so I would expect a much larger application than the very simple dashboard of xbox1.
Maybe... X360's OS will not be weighed down by the legacy crap that the Win2k kernel of Xbox was. Still, the heavy part of it would be content, which is why its memory footprint is so much larger... That and the fact that the user can supposedly customize it and create their own skins and load up their own fonts. The dashboard GUI you've been seeing in screenshots is pretty much identical to the one we've had on Xbox-1 devkits -- it's just blue instead of green.

Also, the API for the dashboard is something that developers are permitted to use, although I don't know if it's a requirement or not. It's entirely feasible that we may publish "themes" on the disc with the games in the "special editions."

Still the main problem of reserving a flash block for the actual memory footprint is just that flash is slow. Reserving a main memory region is really the only way you'll get any sort of performing OS.

ERP
27-Jul-2005, 19:23
Maybe... X360's OS will not be weighed down by the legacy crap that the Win2k kernel of Xbox was

Just wondering what you consider that legacy crap to be.......

The only thing that is really left is the process management and some of the API naming conventions almost everything else was rewritten, what's to dislike?

Having worked on both Xbox and PS2, I know which OS I think is better designed and implemented and it wouldn't be Sony's effort.