View Full Version : Resident Evil 5 Confirmed for Xbox360 and PS3!
Hardknock
20-Jul-2005, 06:10
With pictures!!! Looks amazing!! :shock: :shock: :D :DNo magazine scans allowed
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Readykilowatt
20-Jul-2005, 06:15
Resident Evil 5 Confirmed for Xbox360 and PS3!!!!!
....with a Revolution version soon after. ;)
MechanizedDeath
20-Jul-2005, 06:18
Paging one for the translation...one, can you please pick up line...uh...one? :lol: Wonder which version is shown (probably 360 dev kit?). Also wonder what new info there is on the game. Can't babelfish scans. :( PEACE.
Hardknock
20-Jul-2005, 06:22
The lighting and detail is AMAZING in those blurry pics. We're getting KZ2 graphics already :lol:
I was just about to say that! :roll: :lol:
I can´t post scans, but I CAN link to the site that has them, right? Just to give the chance of seeing them to the people who haven´t.
Its against the rules . No scans or links to the sites doing it .
MechanizedDeath
20-Jul-2005, 06:26
GAF has a nice thread on this. Lord knows you might stumble upon some useful illustrations in the process. ;) PEACE.
Bobbler
20-Jul-2005, 06:29
It looks like the links to the pictures are dead now anyways :wink:
Hardknock
20-Jul-2005, 06:31
It looks like the links to the pictures are dead now anyways :wink:
I saved them :wink:
PC-Engine
20-Jul-2005, 06:32
Resident Evil 5 Confirmed for Xbox360 and PS3!!!!!
....with a Revolution version soon after. ;)
Hopefully with a few bonus additions. :wink:
Hardknock
20-Jul-2005, 06:34
Resident Evil 5 Confirmed for Xbox360 and PS3!!!!!
....with a Revolution version soon after. ;)
Hopefully with a few bonus additions. :wink:
Like no HD :P
_leech_
20-Jul-2005, 06:37
Where do you people get this news so quickly? :P
Bobbler
20-Jul-2005, 06:38
Ahhh, I see what they did -- the cropped all the scanned text part and are just using the screenshots in some sort of collage.
The magazine probably told them they were bad.
It seems now it is just linking to the pictures (from the magazine scan) and not a scan of the magazine's entire page. Screenshots fall under the "fair use" copyright laws, right? :P
typoEDR
20-Jul-2005, 06:39
You could also feel the zombies with the Revolution's revolutionary revolution of a controller...
ON-TOPIC: Those pics... look... absolutely gorgeous. I really hope the gameplay and controls are just as slick.[/i]
PC-Engine
20-Jul-2005, 06:44
Resident Evil 5 Confirmed for Xbox360 and PS3!!!!!
....with a Revolution version soon after. ;)
Hopefully with a few bonus additions. :wink:
Like no HD :P
I'd take EDTV resolution with exclusive bonus levels anyday. :wink:
Hardknock
20-Jul-2005, 06:47
Resident Evil 5 Confirmed for Xbox360 and PS3!!!!!
....with a Revolution version soon after. ;)
Hopefully with a few bonus additions. :wink:
Like no HD :P
I'd take EDTV resolution with exclusive bonus levels anyday. :wink:
I can't say I would disagree :D
PARANOiA
20-Jul-2005, 06:48
I don't think I would. I certainly would be pissed off if I had to choose between worse graphics and more content, or less content and better graphics.
I don't think I would. I certainly would be pissed off if I had to choose between worse graphics and more content, or less content and better graphics.
would it be worse graphics ? We'd only know it be in a lower res . The graphics i.e models , textures and other things can all be increased
PC-Engine
20-Jul-2005, 06:56
I don't think I would. I certainly would be pissed off if I had to choose between worse graphics and more content, or less content and better graphics.
EDTV resolution doesn't = worse graphics. Isn't every CGI animated movie on DVD lower than EDTV?
Anyway RE5 will obviously be a fall 2006 release game....right in time for the Revolution launch. :wink:
Oh btw according to the information RE5 is not being developed by the RE4 team? :?
_leech_
20-Jul-2005, 06:59
I don't think I would. I certainly would be pissed off if I had to choose between worse graphics and more content, or less content and better graphics.
would it be worse graphics ? We'd only know it be in a lower res . The graphics i.e models , textures and other things can all be increased
Imagine what the Revolution could pull if it only supported 320x240! Pfft, wasting pixels for 480p :wink:
Imagine what the Revolution could pull if it only supported 320x240! Pfft, wasting pixels for 480p
that would be amazing .
However we've already had this convo many times. The majority of tvs in the world will still be sdtvs for the rest of the decade .
Hardknock
20-Jul-2005, 07:01
[quote=PARANOiA]
Oh btw according to the information RE5 is not being developed by the RE4 team? :?
But it's the same guy that did RE1, RE2, Onimusha 1 and 2 though! :D Plus uses the RE4 control scheme 8)
PC-Engine
20-Jul-2005, 07:03
I don't think I would. I certainly would be pissed off if I had to choose between worse graphics and more content, or less content and better graphics.
would it be worse graphics ? We'd only know it be in a lower res . The graphics i.e models , textures and other things can all be increased
Imagine what the Revolution could pull if it only supported 320x240! Pfft, wasting pixels for 480p :wink:
Well there's a point of diminishing returns, but that point isn't 320x480 or 640x480.
But it's the same guy that did RE1, RE2, Onimusha 1 and 2 though! :D Plus uses the RE4 control scheme 8)
Hopefully Shinji Mikami overlooks the project. RE4 not only overhauled the aiming controlling aspect but it also overhauled the whole RE gameplay. Much less of the stupid mindless puzzle solving and more on action. Better weapon management and maps etc. RE1 was fun for its time but things have changed. I'm soooooo glad they ditched that horrible treasure chest inventory thing for RE4. I also liked the dropping of items any place at anytime used in RE0 and RE4.
ARE YOU READY
Do not post pictures of scans .
Hardknock
20-Jul-2005, 07:17
I'm sorry, I know this may be premature, and I know these are blurry as all hell. But these look to be the best Next-gen graphics we've seen yet!! :D
PC-Engine
20-Jul-2005, 07:18
I see not one polygon edge on the curved surfaces. 8) Looks like they ditched the pale skin art direction this time around. :)
I'm sorry, I know this may be premature, and I know these are blurry as all hell. But these look to be the best Next-gen graphics we've seen yet!! :D
Well RE4 did the same this generation...well at least the GCN version so... :wink:
Hardknock
20-Jul-2005, 07:53
Hey, can a mod try to get clarification on this? Famitsu is a foriegn mag that does NOT release in the U.S.... GAF allows scans of this mag because of that reason. Of course we shouldn't post a scan of a U.S. mag... but a foreign mag like this I think would be okay, because we are not hurting sales in any way. And it falls in a grey area legally since it's not released in the U.S. :)
We don't allow scans of any magazines . We are a multi national forum . I know for a fact that I can buy famitsu here in the states because i have many times . I will be buying this issue friday . I also know its avalible in italy as my cousin buys it . These are all sales famitsu will loose out on .
Hardknock
20-Jul-2005, 07:58
We don't allow scans of any magazines . We are a multi national forum . I know for a fact that I can buy famitsu here in the states because i have many times . I will be buying this issue friday . I also know its avalible in italy as my cousin buys it . These are all sales famitsu will loose out on .
Okay, point well taken. :P I didn't know it was available here. :?
yea , by me its avalible in some smaller stores . Then about 15 mins away in fort lee new jersey they have them in the cvs and then in new york well u can get it everywhere haha
PC-Engine
20-Jul-2005, 08:11
Thank you Shinji Mikami for overhauling the RE series. 8)
http://www.capcom.co.jp/bio4/images/pro/adv_images/cast_leon.jpg
http://www.capcom.co.jp/bio4/images/pro/adv_images/cast_bitores.jpg
http://www.capcom.co.jp/bio4/images/pro/adv_images/cast_luis.jpg
http://www.capcom.co.jp/bio4/images/pro/adv_images/cast_ada.jpg
Awesome news. I wonder.. does this open the door for MS to upgrade & port RE 4 to the 360? Or some of the older RE titles?
PC-Engine
20-Jul-2005, 08:16
Awesome news. I wonder.. does this open the door for MS to upgrade & port RE 4 to the 360? Or some of the older RE titles?
That would be pretty cool, but I don't know if it's worth it for Capcom. Everyone would have already played RE4 both on GCN and PS2 by the time a Xbox 360 port makes it to the market.
yup just look at re1 remake it sold pretty badly and that was at least a few years after the release of the original version
http://www.capcom.co.jp/ir/english/news/pdf_page/img/pdf_e050720.gif
PC-Engine
20-Jul-2005, 08:26
yup just look at re1 remake it sold pretty badly and that was at least a few years after the release of the original version
REmake sold pretty well actually at 1.2 million copies, but it was a huge graphical overhaul. RE4 port to Xbox 360 will need to use the RE5 engine if they want to sell over a million copies.
_leech_
20-Jul-2005, 08:28
Looking at these screenshots makes me drool over what MGS4 will look like...
-NakedZ-
20-Jul-2005, 08:30
Could that be Chris Redfield?
Resident Evil 5 Confirmed for Xbox360 and PS3!!!!!
....with a Revolution version soon after. ;)
Hopefully with a few bonus additions. :wink:
Like no HD :P
I'd take EDTV resolution with exclusive bonus levels anyday. :wink:
This game probably won't ship till 2007. All three next-gen console would be out by then, with PS3 possibly leading the market (in terms of install base), so I see little to no reason why Capcom would want to spend more time (basing that all version would ship close) adding more content on one version to the other. Unless of course they want to add some features to accommodate Revolution's unique feature(s). And Capcom learned from this gen that exclusive business with Nintendo is not the best way to go. Now now, I'm not saying Revolution won't be a hit or anything, but you know what I mean.
As for the screens. The two best looking one seem cinematic (camera angle, no environments). The other with environments are either blur, small, or both. So it's hard to base (graphically) many things from this screens. But of course, I don't doubt Capcom could deliver.
Awesome news. I wonder.. does this open the door for MS to upgrade & port RE 4 to the 360? Or some of the older RE titles?
Perhaps. I wouldn't be surprise if they did. Heck, I wouldn't be surprise if they release RE1, RE2, and Nemesis to any of the next-gen platform. :lol: But please note that I'm talking about a direct port. Not like the remake they did for the GameCube (but of course, they could release RE1 Remake instead of the original).
- Z
RE4 port to Xbox 360 will need to use the RE5 engine if they want to sell over a million copies.
You really think so?
I don't know. There is still that somewhat small but probably profitable sector of gamers who just own Xbox and never got to experience RE4.
The game looked so good on the GC, I am sure that if they used the original source art they could make a beautiful RE 4 upgrade with minimal tweeking of the engine. I mean, look at those posters you posted a few posts up, There is just so much beautiful detail in the original artwork & models that was probably lost by downrezzing the game to run in that LBX window on the GCN, and will be diluted even further on the PS2.
I would buy a copy just to play it in 720P widescreen 5.1, and I own the CG version. I guess for the same reasons why I would buy a HD-DVD or BRD of Lord Of The Rings Trilogy with lossless audio, even though I own the DTS DVD's.
PC-Engine
20-Jul-2005, 08:41
I see little to no reason why Capcom would want to spend more time (basing that all version would ship close) adding more content on one version to the other.
Under those conditions, I would have to agree, but under those same conditions, Revolution would need more development time due Revolution releasing later. More development time means a release later than the other versions which means more content is possible to offset the fresh to market advantage of the other versions.
Capcom learned from this gen that exclusive business with Nintendo is not the best way to go.
That's a pretty weak argument considering REmake, RE0, and RE4 have sold very well on GCN. Would PS2 exclusivity be any different? Probably not from looking at sales of Capcom games on PS2. Not sure what going multiplatform has to do with Nintendo.
Edit: Look at sales of MGS3 on PS2. Did PS2 exclusivity help it all that much if any?
http://www.capcom.co.jp/ir/news/pdf_page/050720.html
the above is in Japanese and translated it says
Xbox 360 RE5 release end of 2005
Playstation 3 RE5 release spring 2006
london-boy
20-Jul-2005, 08:53
http://www.capcom.co.jp/ir/news/pdf_page/050720.html
the above is in Japanese and translated it says
Xbox 360 RE5 release end of 2005
Playstation 3 RE5 release spring 2006
So it's a launch game for either platform? Cool.
It will almost definitely not be a launch game.
From Bebpo (GAF):
"Capcom is making this game for the X360 (released in 2005) and the PS3 (released in 2006)".
Its release date hasn't been announced.
london-boy
20-Jul-2005, 08:58
It will almost definitely not be a launch game.
From Bebpo (GAF):
"Capcom is making this game for the X360 (released in 2005) and the PS3 (released in 2006)".
Its release date hasn't been announced.
Oh. Gosh's post was just ambiguous then.
PC-Engine
20-Jul-2005, 08:58
I would buy a copy just to play it in 720P widescreen 5.1, and I own the CG version
Though, I'm sure many would not, at least not at full price.
Though, I'm sure many would not, at least not at full price.
Correct. But I have a hunch there would be enough of a market to be worth while if it were an easy upgrade / port to the 360.
There also may be some small value in establishing the franchise further on the X platform.
Evil_Cloud
20-Jul-2005, 11:19
I highly doubt Shinji Mikami has anything to do with Resident Evil 5. After the failure that was PN03 (sales-wise), he stepped down from his manager position at Production Studio 4, and was replaced by Noritaka Funamizu in 2003. Then, after the release of Resident Evil 5 in Japan, he left Production Studio 4 at the end of 2004 and started working at Clover Studio, possibly on an unannounced title for the next-generation. I do believe Capcom Production Studio 4 is working on Resident Evil 5, not Clover Studio.
Clover Studio was founded by Capcom in Summer 2004 and now houses talents such as Atsushi Inaba (Viewtiful Joe, Tekki, Okami, Under The Skin,..), Shinji Mikami, Ryuta Takahashi (Resident Evil), Shinji Utsunomiya (Devil May Cry), Haruhiro Tsujimoto, Tamio Oda en Yoshifumi Yamashita (from the Flagship studio, made The Legend of Zelda's for GB and GBA).
Resident Evil 5 is a nice move for Microsoft and Sony, but there really is no need bashing Nintendo for that like they do on other boards. They have not yet started showing titles, so Revolution could as well get the title. They are launching last after all... It won't help Microsoft in Japan though, they need much more.
On the other hand, there could as well be a huge surprise in store for Nintendo, coming from Clover Studio. ;)
Looks good.....u have to see the pics. Would be even better if we could see some videos of this.
Evil_Cloud
20-Jul-2005, 11:37
You can find some pics here:-
...
Have you seen the first post in this thread? Well then, I recommend you removing that link, it's not like anyone couldn't find these scans by themselves. You'll save Sonic or jvc a few seconds time. ;)
http://www.1up.com/do/previewPage?cId=3142140&did=1
Preview in English.
"Of course, with the time it will take to meet the standards set by Resident Evil 4, don't expect this to be a launch title on either console. Takeuchi has indicated that such a project would normally take three to five years to complete, though we'll leave it up to the developers to make sure that players won't have to wait that long."
Titanio
20-Jul-2005, 13:28
http://www.capcom.co.jp/ir/news/pdf_page/050720.html
the above is in Japanese and translated it says
Xbox 360 RE5 release end of 2005
Playstation 3 RE5 release spring 2006
So it's a launch game for either platform? Cool.
No date has been announced for RE5. That page mentions that X360 is launching at the end of this year and PS3 next Spring, but doesn't say RE5 will launch then ;)
PC-Engine
20-Jul-2005, 14:04
http://www.1up.com/do/previewPage?cId=3142140&did=1
Preview in English.
"Of course, with the time it will take to meet the standards set by Resident Evil 4, don't expect this to be a launch title on either console. Takeuchi has indicated that such a project would normally take three to five years to complete, though we'll leave it up to the developers to make sure that players won't have to wait that long."
Exactly what I had expected. Fall 2006 at the earliest.
Powderkeg
20-Jul-2005, 14:28
It won't help Microsoft in Japan though, they need much more.
Yeah, like an act of God. :wink:
Since it is on both the 360 and PS3 (And possibly the Revolution in the future) it's not really going to be a system seller for anyone. The only reason it will help MS will be the fact that people won't pass up on buying the 360 because they want to play Bio5.
PC-Engine
20-Jul-2005, 14:44
RE5 is just another high profile title to seal the deal for most potential Xbox 360 buyers and another big title to add to the Xbox 360 library. For most people 1 or 2 high profile games in a console's libary may not be enough for people to actually buy the console, but the more high profile titles you have the higher the chance of people buying the console, common sense. Also RE5 is significant in that it's riding off of the proven gameplay and control scheme of the RE4 title. It's more beneficial to MS in the sense that the title is not exclusive to the other consoles.
I wouldn't be surprised to see MGS4 on X360 also.
seismologist
20-Jul-2005, 15:45
yeah exactly I wonder if this was the big surprise game that MS has coming.
Powderkeg
20-Jul-2005, 15:48
yeah exactly I wonder if this was the big surprise game that MS has coming.
Why would MS's "big surprise game" be a 3rd party mutiplatform title?
That makes no sense.
seismologist
20-Jul-2005, 15:59
Well they made a pretty big deal out of the FFXI port.
I'd imagine Getting Resident Evil on the Xbox is a big deal too.
Titanio
20-Jul-2005, 16:02
yeah exactly I wonder if this was the big surprise game that MS has coming.
Why would MS's "big surprise game" be a 3rd party mutiplatform title?
That makes no sense.
I'm sure this is one of their surprises. I don't think too many people were expecting this, hence "surprising". Surprises don't have to be exclusives. The simple fact that Capcom is giving X360 their flagship game, albeit non-exclusively, is surprising after their stance on Xbox this gen.
blakjedi
20-Jul-2005, 16:14
yeah exactly I wonder if this was the big surprise game that MS has coming.
Why would MS's "big surprise game" be a 3rd party mutiplatform title?
That makes no sense.
I'm sure this is one of their surprises. I don't think too many people were expecting this, hence "surprising". Surprises don't have to be exclusives. The simple fact that Capcom is giving X360 their flagship game, albeit non-exclusively, is surprising after their stance on Xbox this gen.
Kind of like the surprise that Team Ninja will be bringing DOA to Ps3? like that? LOL
PC-Engine
20-Jul-2005, 16:16
yeah exactly I wonder if this was the big surprise game that MS has coming.
Why would MS's "big surprise game" be a 3rd party mutiplatform title?
That makes no sense.
I'm sure this is one of their surprises. I don't think too many people were expecting this, hence "surprising". Surprises don't have to be exclusives. The simple fact that Capcom is giving X360 their flagship game, albeit non-exclusively, is surprising after their stance on Xbox this gen.
Kind of like the surprise that Team Ninja will be bringing DOA to Ps3? like that? LOL
If that is indeed true...
london-boy
20-Jul-2005, 16:19
Would that be so far-fetched? Tecmo are multiplatform, DOA was on PS2 in some form, and they always tend to be fascinated with platforms' specs and capabilities. A DOA on PS3 wouldn't be out of the question. Personally, many people will live very happily even without DOA on their console but that's another issue.
Evil_Cloud
20-Jul-2005, 16:19
yeah exactly I wonder if this was the big surprise game that MS has coming.
Why would MS's "big surprise game" be a 3rd party mutiplatform title?
That makes no sense.
I'm sure this is one of their surprises. I don't think too many people were expecting this, hence "surprising". Surprises don't have to be exclusives. The simple fact that Capcom is giving X360 their flagship game, albeit non-exclusively, is surprising after their stance on Xbox this gen.
Well, Onimusha on PlayStation 2 was a Capcom flagship title as well (costing well above anything Capcom had made before), it sold over a million in Japan in a short period of time, and it was released on Xbox as Genma Onmusha. No one in Japan seemed to care. It might be different this time because both games could now be released at the same time, but I do find it a comparable situation.
In the end, only Team Ninja prevented Xbox from total annihilation, and they seem to be more positive about PlayStation 3 this time, especially with Itagaki wanting to quit the games industry in a few years (after Ninja Gaiden 2, but he could as well postpone his retirement, he is a rockstar afterall ;)).
blakjedi
20-Jul-2005, 16:23
...especially with Itagaki wanting to quit the games industry in a few years (after Ninja Gaiden 2, but he could as well postpone his retirement, he is a rockstar afterall ;)).
Very interesting information.
london-boy
20-Jul-2005, 16:23
Yes i think people should stop referring to RE as Capcom's flagship title. RE stopped being a flagship title after RE3.
Now Capcom have much better and much more successful franchises, and they really should start focusing on them.
Powderkeg
20-Jul-2005, 16:29
I'm sure this is one of their surprises. I don't think too many people were expecting this, hence "surprising". Surprises don't have to be exclusives. The simple fact that Capcom is giving X360 their flagship game, albeit non-exclusively, is surprising after their stance on Xbox this gen.
If this were one of MS's surprises, then why was it announced by Capcom, and not MS, and why wasn't it saved for next-week, when all of the really big announcements are made?
I will admit though, that it would be surprising for MS's "Big surprise" to be a 3rd party multiplatform game announced by someone else without even the fanfair of a proper press conference.
Powderkeg
20-Jul-2005, 16:32
Would that be so far-fetched? Tecmo are multiplatform, DOA was on PS2 in some form, and they always tend to be fascinated with platforms' specs and capabilities. A DOA on PS3 wouldn't be out of the question. Personally, many people will live very happily even without DOA on their console but that's another issue.
Actually, yes, that would be far-fetched.
The reason is, Team Ninja knows they are the premier fighter on the Xbox specifically because they are exclusive to the platform. They also know that their games wouldn't sell nearly as well on Sony's system because it would be going head to head with Tekken and Virtua Fighter.
Sometimes leaving a franchise as an exclusive on a system where it sells very well is better than going multiplatform.
Powderkeg
20-Jul-2005, 16:35
In the end, only Team Ninja prevented Xbox from total annihilation,
No, Halo did that. Team Ninja was an "also-ran" compared to Bungies effect on the Xbox. Halo/Halo 2 outsold all Team Ninja Xbox games combined, by almost a 5:1 ratio.
and they seem to be more positive about PlayStation 3 this time,
You must have read something I missed, because I heard them specifically say that they didn't think the PS3 was a well balanced system.
london-boy
20-Jul-2005, 16:40
Would that be so far-fetched? Tecmo are multiplatform, DOA was on PS2 in some form, and they always tend to be fascinated with platforms' specs and capabilities. A DOA on PS3 wouldn't be out of the question. Personally, many people will live very happily even without DOA on their console but that's another issue.
Actually, yes, that would be far-fetched.
The reason is, Team Ninja knows they are the premier fighter on the Xbox specifically because they are exclusive to the platform. They also know that their games wouldn't sell nearly as well on Sony's system because it would be going head to head with Tekken and Virtua Fighter.
Sometimes leaving a franchise as an exclusive on a system where it sells very well is better than going multiplatform.
Instead they stay on X360 to go head to head with "only" Soul Calibur and probably Virtua Fighter? :wink:
As i said, they're gonna get competition anywhere they go, and unless they make DOA a better game to play, they'll get their ass spanked. They can't keep dodging the competition just because they're too lazy to make a proper fighting game.
Even Mortal Kombat got resurrected into a very interesting fighting game, you'd think a huge software house like Tecmo could handle such a task too, they made a number of good games in this generation afterall.
They also know that their games wouldn't sell nearly as well on Sony's system because it would be going head to head with Tekken and Virtua Fighter.
No, they aren't going head to head with Tekken and Virtua Fighter... PS2 has Rumble Roses now :wink:
Powderkeg
20-Jul-2005, 16:48
Instead they stay on X360 to go head to head with "only" Soul Calibur and probably Virtua Fighter? :wink:
Soul Calibur 2 barely showed up on sales charts on the xbox. It's a non-issue.
Virtua Fighter might give it better competition than Soul Caliber did, or it might not. Funny thing about Xbox owners, they tend to buy the exclusives over multiplatform games.
As i said, they're gonna get competition anywhere they go, and unless they make DOA a better game to play, they'll get their ass spanked. They can't keep dodging the competition just because they're too lazy to make a proper fighting game.
Even Mortal Kombat got resurrected into a very interesting fighting game, you'd think a huge software house like Tecmo could handle such a task too, they made a number of good games in this generation afterall.
Mortal Combat didn't sell well either.
You may not like DOA games (Personally, I don't) but the fact remains that Xbox exclusive is a formula that has worked very well for them. No other Team Ninja game in the past 15 years has sold as well as DOA3.
And I believe they will follow the old addage that if it ain't broke, don't fix it.
blakjedi
20-Jul-2005, 16:49
I think VF5 exclusive to x360 is probably as good as an exclusive MS could hope for in Japan.
They will never get a Squenix exclusive of any value.
Nor a Konami exclusive of any value.
Powderkeg
20-Jul-2005, 16:51
I think VF5 exclusive to x360 is probably as good as an exclusive MS could hope for in Japan.
And that won't happen. VF4 sold quite well on the PS2, they will certainly make VF5 for the PS3.
london-boy
20-Jul-2005, 16:55
Instead they stay on X360 to go head to head with "only" Soul Calibur and probably Virtua Fighter? :wink:
Soul Calibur 2 barely showed up on sales charts on the xbox. It's a non-issue.
Virtua Fighter might give it better competition than Soul Caliber did, or it might not. Funny thing about Xbox owners, they tend to buy the exclusives over multiplatform games.
As i said, they're gonna get competition anywhere they go, and unless they make DOA a better game to play, they'll get their ass spanked. They can't keep dodging the competition just because they're too lazy to make a proper fighting game.
Even Mortal Kombat got resurrected into a very interesting fighting game, you'd think a huge software house like Tecmo could handle such a task too, they made a number of good games in this generation afterall.
Mortal Combat didn't sell well either.
You may not like DOA games (Personally, I don't) but the fact remains that Xbox exclusive is a formula that has worked very well for them. No other Team Ninja game in the past 15 years has sold as well as DOA3.
And I believe they will follow the old addage that if it ain't broke, don't fix it.
I'm pretty sure SC on Xbox outsold DOA3, or at least went very close. It might not have shown up on the charts because by the time it was released, there were a lot of games on the market.
DOA3 was number 2 to Halo for months, because those 2 were the only 2 games worth people's time for a long while.
2 completely different situations.
I mentioned MK because Midway (or whoever handles it now) made a very good job with the "new" ones. They changed the way it plays added a LOT of stuff, which is something Tecmo should really consider.
I'm not saying they WILL put DOA on PS3, and i hope they don't, i'm just saying that nothing's stopping them. In fact they might be quite happy with that.
Evil_Cloud
20-Jul-2005, 17:13
In the end, only Team Ninja prevented Xbox from total annihilation,
No, Halo did that. Team Ninja was an "also-ran" compared to Bungies effect on the Xbox. Halo/Halo 2 outsold all Team Ninja Xbox games combined, by almost a 5:1 ratio.
Dead or Alive 3 216,825 units, Dead or Alive Xtreme Beach Volleyball sold 127,576 units, Dead or Alive: Ultimate sold around 65k-75k and Ninja Gaiden sold 56,356 units.
Halo sold around 75,000 units, Halo 2 even sold a few thousand units less than that number. It is one of the 'better' selling Xbox games in Japan (how relative that might be), but both games certainly didn't outsell all Team Ninja titles by a ratio of almost 5:1 in Japan... It is Team Ninja that drove Japanese Xbox sales, how minimal they might be. (they haven't sold much more than their initial launch shipment IIRC)
Get your facts straight man.
Please do try to keep apart worldwide sales and Japanese sales.
and they seem to be more positive about PlayStation 3 this time,
You must have read something I missed, because I heard them specifically say that they didn't think the PS3 was a well balanced system.
Itagaki was also surprisingly positive (and paternal) about the PlayStation 3, saying the console is currently at a point where it's like a "newborn baby in a good sense." He sees the current stage as a period where everyone should look after it to make sure it "grows up to become a good child" and said he hopes it will "grow up to be strong."
Plus add the fact that Itagaki hates the fact that there isn't HD-DVD in Xbox 360, and the fact that Team Ninja is making a game for both Nintendo DS as PlayStation Portable.
mckmas8808
20-Jul-2005, 17:13
I'm not saying they WILL put DOA on PS3, and i hope they don't, i'm just saying that nothing's stopping them. In fact they might be quite happy with that.
Well I for one hope they do put DOA on the PS3. I'm not a DOA fan but the more the merrier. I like MK and VF more.
Johnny Awesome
20-Jul-2005, 17:16
I think that MS realizes that they can't hope for too many Japanese third party exclusives, so they are concentrating on making sure they don't miss out on as many big titles as possible, like RE, MGS, VF, etc...
PC-Engine
20-Jul-2005, 17:19
I think that MS realizes that they can't hope for too many Japanese third party exclusives, so they are concentrating on making sure they don't miss out on as many big titles as possible, like RE, MGS, VF, etc...
So JA is now in support of Crapcom on Xbox 360?
:lol: :wink:
mckmas8808
20-Jul-2005, 17:44
Where is this Crapcom coming from? Capcom makes plenty and I mean plenty of great games.
PC-Engine
20-Jul-2005, 17:45
Where is this Crapcom coming from? Capcom makes plenty and I mean plenty of great games.
It's a long running JA thing. :wink:
Sorry to bring this thread on topic,
this news and those pics are excellent stuff!
Let's just hope that this isn't some "rendered to spec" CGi.
therealskywolf
20-Jul-2005, 18:30
Plus add the fact that Itagaki hates the fact that there isn't HD-DVD in Xbox 360, and the fact that Team Ninja is making a game for both Nintendo DS as PlayStation Portable.
? Unbelievable how people twist statements in nowadays. What? Now Square Enix hates Ps3 because there's no HDD out of the box? Because they also said they were surprised and upset it didnt have one.
Thats long ways from "Hating", specially when the hate comes from having to compress or use less CGI :lol:
Hardknock
20-Jul-2005, 18:35
In the end, only Team Ninja prevented Xbox from total annihilation, and they seem to be more positive about PlayStation 3 this time,
Ok now, this is getting ridiculous. Sorry to interject, but Itagaki has stated in several interviews how much he loves the Xbox 360, how he's not going to disappoint his fans, and how he's making NG2, DOA Chronos and DOA4 for the X360. When commenting on the PS3 all he's stated is that it was interesting, and that he hopes they deliver on specs this time. Why must people latch on to one negative comment he's made and think the man is "more positive about Playstation 3"? Jesus. :roll:
New Information on Resident Evil 5
Resident Evil 5 Update
Everything we know about the next generation of Resident Evil.
by IGN Staff
July 20, 2005 - The latest issue if Famitsu is home to first details and screens for Resident Evil 5. As we reported earlier, Capcom is bringing this next generation survival horror title to the PlayStation 3 and Xbox 360, with veteran developer Jun Takeuchi serving as producer.
Since our initial story, we've learned more details on the game. Takeuchi is somewhat vague in his discussion of what we can expect from the title gameplay wise, revealing only that Resident Evil 4, with the wealth of changes made by director Shinji Mikami, caused excitement amongst Capcom's development staff as a whole, particularly those who had worked on Resident Evil for the PlayStation and PlayStation 2. Even with the changes, Takeuchi states, there was no mistake that you were playing Resident Evil. We can apparently expect something that, similarly, maintains the taste of Resident Evil while featuring big changes from the traditional play format.
Images shared by the magazine were taken from a two minute high definition video clip in which the game's main character finds himself in the alleys of a desert city, being chased by a mysterious group of enemies. In describing the setting and content of the game, Takeuchi recalls a scene from the film Black Hawk Down, when a US chopper crashes to the ground and is swarmed by natives. The theme of getting out of a tight corner is a staple of the original Resident Evil, and is something that the development staff wants to work on with RE5.
The video does not actually reveal the nature of the enemies that are pursuing the main character. The primary enemy is a new element to the game and it's currently a closely guarded secret. The enemy are meant to come after you in great numbers, conveying the sense of insanity of hoards of natives that Takeuchi took away from Black Hawk Down. We can apparently expect something along the lines of the primary enemy in Resident Evil 4, who spoke a language that you were unable to understand and were more advanced than the zombies that have appeared in previous RE games. Takeuchi and crew are actually working on ways to make the enemy even more expressive this time around.
The development staff is paying extra attention to the game's environments, with Takeuchi stating that one of the tastes of past Resident Evil games was that of the player walking slowly through a dark and damp environment. This time, we can also expect wider, brighter environments, including scenes of intense sunlight.
As expected of a next generation game, RE5 runs in high definition, and one of the things the development staff wanted to do was use the new visual power at its hands to communicate the sense of atmosphere to the player. The images in the trailer clip are meant to convey a sense of high temperature. In fact, heat is a central theme to the game, with Takeuchi suggesting that when it's particularly hot, you'll want to cool down in a cave.
With regards to main character and background setting, Takeuchi states that we should be able to figure out the main character when we consider that members of the development team that created the original Resident Evil are working on this game. This would suggest that the main character pictured in the magazine is Chris (the bearded character in all the screenshots does resemble an older version of Chris).
Takeuchi won't reveal when we'll be able to play Resident Evil 5, only stating that we'll have to wait until the next generation systems are available. He assures us that out of all of Capcom's game projects, this one is getting the most attention, and this is why development will take some time.
A Capcom representative reveals to the magazine that a Tokyo Game Show showing for Resident Evil 5 is not out of the question. IGN is hoping that, with Sony's PlayStation Meeting press conference scheduled for Thursday afternoon and Microsoft's Xbox Summer scheduled for this coming Monday, we'll get a glimpse even sooner than that.
http://xbox360.ign.com/articles/635/635114p1.html
As expected of a next generation game, RE5 runs in high definition, and one of the things the development staff wanted to do was use the new visual power at its hands to communicate the sense of atmosphere to the player.
Ah yes, glad to see that they realize the next generation is about HD. Even marketing droids are using the catch phrase, "High Definition" to refer to silly things like; window replacement and lasik surgery. Some are even referring to this as the "High Definition Generation". HD is just around the corner and I'm glad some companies are embracing it.
darkblu
20-Jul-2005, 19:47
it's about time they came up with a family guy episode exploring the 'depths' of high definition : )
Evil_Cloud
20-Jul-2005, 20:15
Plus add the fact that Itagaki hates the fact that there isn't HD-DVD in Xbox 360, and the fact that Team Ninja is making a game for both Nintendo DS as PlayStation Portable.
? Unbelievable how people twist statements in nowadays. What? Now Square Enix hates Ps3 because there's no HDD out of the box? Because they also said they were surprised and upset it didnt have one.
Thats long ways from "Hating", specially when the hate comes from having to compress or use less CGI :lol:
I think you misunderstood what I meant.
I used hating as in 'would have rather seen HD-DVD instead of DVD'. The term 'hate' wasn't meant as strong in my sentence. I don't twist anything, Itagaki said he had rather seen HD-DVD in Xbox 360.
In the end, only Team Ninja prevented Xbox from total annihilation, and they seem to be more positive about PlayStation 3 this time,
Ok now, this is getting ridiculous. Sorry to interject, but Itagaki has stated in several interviews how much he loves the Xbox 360, how he's not going to disappoint his fans, and how he's making NG2, DOA Chronos and DOA4 for the X360. When commenting on the PS3 all he's stated is that it was interesting, and that he hopes they deliver on specs this time. Why must people latch on to one negative comment he's made and think the man is "more positive about Playstation 3"? Jesus. :roll:
Am I saying he doesn't like Xbox or Xbox 360? No, I just said he is more positive about PlayStation 3 than he was about PlayStation 2, which was plain negative. Am I saying he will develop for PlayStation 3 then? Am I saying he likes PlayStation 3? No, I am just saying there is a greater possibility for Team Ninja to develop for the platform, for reasons stated above (Team Ninja developing for NDS/PSP, Itagaki's plan to retire in a few years,...).
Also, you don't need to tell me about Itagaki, I am well aware he has been one of the most firm supporters of the Xbox platform from the beginning on (Dead or Alive 3 Xbox only, no arcade version), and that DOA4, DOA Chronos, Ninja Gaiden 2 will remain purely Xbox 360 bound. I also know Tecmo is financially stable enough to let Team Ninja stay Xbox-exlusive. Yeah chances are very very slim, and I doubt Team Ninja will develop anytime soon for PlayStation 3, but IMO there's a chance of that happening in a few years.
it's about time they came up with a family guy episode exploring the 'depths' of high definition : ) they've made fun of it alot over in futurama a few years ago .
Anyway more games ilke this can only help ms . Its not as good as getting an exclusive but it still helps them alot
Hardknock
20-Jul-2005, 20:27
it's about time they came up with a family guy episode exploring the 'depths' of high definition : ) they've made fun of it alot over in futurama a few years ago .
Anyway more games ilke this can only help ms . Its not as good as getting an exclusive but it still helps them alot
Yep it evens the playfield alot. If more 3rd parties take this multi-platform stance next-gen, the battle will be won with 1st party titles. And MGS + Rare + Bunge is >>>>> than Sony's 1st party offerings.(All IMO of course :wink: )
mabye in the states and europe but not in japan .
Aside from that ms would really need to get metal gear on the x360 to make a diffrence . Which doesn't seem like its going to happen .
however if they can keep making the big games on the ps2 multiplatform on the ps3 it could help them in japan and it will surely help them here in the states and in europe .
Well, isn't Itagaki in charge of all Tecmo software now? Even if he is more positive about PS3 than he was PS2, that doesn't mean that the Team Ninja games are headed that way. Tecmo did a great deal of PS2 developement, he'd be an idiot to start saying things and piss Sony off.
Evil_Cloud
20-Jul-2005, 20:57
Well, isn't Itagaki in charge of all Tecmo software now? Even if he is more positive about PS3 than he was PS2, that doesn't mean that the Team Ninja games are headed that way. Tecmo did a great deal of PS2 developement, he'd be an idiot to start saying things and piss Sony off.
No, that's Junji Nakamura. Tomonobu Itagaki just heads Team Ninja, a secret band of ninja's inside Tecmo. ;)
Nakamura did attack (http://www.eurogamer.net/article.php?article_id=57248) PlayStation 3, however, but that's because Tecmo is very stable financially speaking, so not dependant on anyone.
rabidrabbit
20-Jul-2005, 21:21
I find it surprising HD is so big in Japan.
They prefer small devices, to fit in the small rooms.
A HD display really doesn't show that much advantage over lower res display when viewed at normal TV viewing distances (not like PC screen with about half meter away, but over a meter away) until bigger screen sizes, over 32".
How many average Japanese homes in reality do have room for big 42" and over HD displays?
Hardknock
20-Jul-2005, 21:23
I find it surprising HD is so big in Japan.
They prefer small devices, to fit in the small rooms.
A HD display really doesn't show that much advantage over lower res display when viewed at normal TV viewing distances (not like PC screen with about half meter away, but over a meter away) until bigger screen sizes, over 32".
How many average Japanese homes in reality do have room for big 42" and over HD displays?
Even though HD screens can be a lot bigger, they usually take up a lot less space compared to their SDTV counterparts due to being so thin. LCD and Plasma HDTVs you can hang on the wall aswell.
Yes i think people should stop referring to RE as Capcom's flagship title. RE stopped being a flagship title after RE3.
Now Capcom have much better and much more successful franchises, and they really should start focusing on them.
I would say that I completely agree with that, until RE 4 came along.
That game single handedly brought the RE franchise back to the top IMO.
blakjedi
20-Jul-2005, 21:48
Personally I think chances are high that Tecmo will develop for Ps3 and maybe sometitles that would normally be MS exclusive.
I do agree though that Tecmo needs to step up the gameplay behind the DOA series it is years behind VF and StreetFighter.
rabidrabbit
20-Jul-2005, 21:52
I find it surprising HD is so big in Japan.
They prefer small devices, to fit in the small rooms.
A HD display really doesn't show that much advantage over lower res display when viewed at normal TV viewing distances (not like PC screen with about half meter away, but over a meter away) until bigger screen sizes, over 32".
How many average Japanese homes in reality do have room for big 42" and over HD displays?
Even though HD screens can be a lot bigger, they usually take up a lot less space compared to their SDTV counterparts due to being so thin. LCD and Plasma HDTVs you can hang on the wall aswell.
Yes, but they still need the longer viewing distance, and wall space.
pegisys
20-Jul-2005, 22:01
Personally I think chances are high that Tecmo will develop for Ps3 and maybe sometitles that would normally be MS exclusive.
I do agree though that Tecmo needs to step up the gameplay behind the DOA series it is years behind VF and StreetFighter.
of course Tecmo will make games for the ps3 but nothing from Team Ninja, they are still under contract with Microsoft, I don't know for how long though
A HD display really doesn't show that much advantage over lower res display when viewed at normal TV viewing distances (not like PC screen with about half meter away, but over a meter away) until bigger screen sizes, over 32".
How many average Japanese homes in reality do have room for big 42" and over HD displays?
You're saying that HD isn't that noticeable over SD 'when viewed at normal TV viewing distances' unless the display is over 32"? Ok, but what is your assumption for the 'nomal viewing distance' for Japan? Maybe it's much smaller than in the US or other parts of the West.
rabidrabbit
20-Jul-2005, 22:25
A HD display really doesn't show that much advantage over lower res display when viewed at normal TV viewing distances (not like PC screen with about half meter away, but over a meter away) until bigger screen sizes, over 32".
How many average Japanese homes in reality do have room for big 42" and over HD displays?
You're saying that HD isn't that noticeable over SD 'when viewed at normal TV viewing distances' unless the display is over 32"? Ok, but what is your assumption for the 'nomal viewing distance' for Japan? Maybe it's much smaller than in the US or other parts of the West.
Could be, I really don't know that's why I'm asking.
Are the Japanese homes really that much smaller than in Europe for example? or is it just a myth?
Powderkeg
20-Jul-2005, 22:29
I think you misunderstood what I meant.
I used hating as in 'would have rather seen HD-DVD instead of DVD'. The term 'hate' wasn't meant as strong in my sentence. I don't twist anything, Itagaki said he had rather seen HD-DVD in Xbox 360.
Yes you did twist what he said by using the word "Hate" if you didn't mean precisely that.
For example.
I hate your mother.
I would rather see Keira Knightley naked than see your mother naked.
See how those two sentences have dramatically different meanings?
of course Tecmo will make games for the ps3 but nothing from Team Ninja, they are still under contract with Microsoft, I don't know for how long though
I have never heard ANYTHING about a Team Ninja/Microsoft contract.
DotProduct
20-Jul-2005, 23:55
I think japanese devs start to loose their importance for worldwide console business. Titles like MGS3 or RE 4 are great games for sure, but they do not sell that great anymore compared to Rockstargames or Halo (worldwide).
And I am pretty sure, that XBox360 will reach 50%+ Marketshare in the US and japanese devs realise that and they cant afford to loose 50% or even just 40% marketshare in the US. Since the PS3 and Xbox360 hardware is pretty similar (just forget about tricore and spus - they aren´t THAT important for typical japanese games) multiplatform is the solution for japanese devs. I am sure that we will see alot more muliplatform tiltles in the next generation. Probably mulitplatform will be standard for many publishers.
Imo staying PS3 exclusive will even hurt SquareEnix, because there will be strong multiplatform competition expecialy for US/Europe (Bioware, Bethesda...) and Sega, Namco, Mystwalker and co. in Japan.
Powderkeg
21-Jul-2005, 00:19
I have never heard ANYTHING about a Team Ninja/Microsoft contract.
All console game developers are under some sort of contract. It dictates such things as royalty fees, NDA's on the dev kits, etc...
Microsoft has given Techmo some very lucrative royalty fees for the Team Ninja games. They have similar deals with a few other developers, such as Bioware. The terms don't make the games exclusives, but if the developers were to go multiplatform with their games, they could lose those super-low royalty fees for their future games.
seismologist
21-Jul-2005, 00:26
I think japanese devs start to loose their importance for worldwide console business. Titles like MGS3 or RE 4 are great games for sure, but they do not sell that great anymore compared to Rockstargames or Halo (worldwide).
.
I agree that some of the Japanese games are becoming more niche, which is one reason alot of these will end up being PS3 exclusive. It'll be the only viable console in Japan.
Though since RE4, Capcom has been saying that they're trying to make a game to appeal to a Western audience. Hence the Xbox 360 version.
Evil_Cloud
21-Jul-2005, 00:54
I think you misunderstood what I meant.
I used hating as in 'would have rather seen HD-DVD instead of DVD'. The term 'hate' wasn't meant as strong in my sentence. I don't twist anything, Itagaki said he had rather seen HD-DVD in Xbox 360.
Yes you did twist what he said by using the word "Hate" if you didn't mean precisely that.
If I use 'hate' with a weaker connotation, like I explained, it's just the same. No twist.
Now let's return to the subject again.
dantruon
21-Jul-2005, 06:20
Its against the rules . No scans or links to the sites doing it .
Doyou expect us to fly over to Japan and get a copy of the magazine. You are a funny man.
Its against the rules . No scans or links to the sites doing it .
Doyou expect us to fly over to Japan and get a copy of the magazine. You are a funny man.
I bought my copy today at cvs in fort lee new jersey .
Could be, I really don't know that's why I'm asking.
Are the Japanese homes really that much smaller than in Europe for example? or is it just a myth?
I have no clue either. But IF (and I don't claim to know this either) HDTV adoption is high then I would guess they notice a difference. :)
randycat99
24-Jul-2005, 09:10
Could be a weird trend, but what if PS3 becomes the "killer app" to setoff hdtv adoption? :shock:
"PS3 becomes the "killer app" to setoff hdtv adoption"
Not in europe mate not in europe. No way can I see that happening
The Resident Evil 5 video is a promotional CG video.
The game could be done perfectly with power of 360 and PS3, but with the actual development kits no.
Mefisutoferesu
24-Jul-2005, 12:10
I'm going to fry for this... I know it, but I've got another crazy theory.
Huge grain of salt to follow, so please do stay tuned. :)
Itagaki's TeamNinja is obviously under contract to MS to make a certain number of games. There's been talk of NG2 going to the PS3... the glue that binds these two...?
In an interview with Itagaki, he spoke about how Ninja Gaiden Black was being made to fulfill a promise and that he was making it in order to move the series forward. When I read it, I was rather confused, since NGB is nothing more than NG + Hurricane Packs. There wasn't much logic to it, BUT what if Iagaki had promised MS 2 Ninja Gaiden games? AHA! NGB fullfils that and allow TeamNinja to move on to the PS3 to develop NG2.
Crackpot, crazy, nuts, or whatever you'd like, but I had to get that out there. Epiphany or not... had to say it.
P.S. Not the best way to return to the console forum, but I'm truely truely happy to see it back.
I'm going to fry for this... I know it, but I've got another crazy theory.
Huge grain of salt to follow, so please do stay tuned. :)
Itagaki's TeamNinja is obviously under contract to MS to make a certain number of games. There's been talk of NG2 going to the PS3... the glue that binds these two...?
Team Ninja, Itagaki and Ninja Gaiden have nothing to do with RE5 being announced for X360 and PS3.
Nothing, really.
Keep on topic, folks. On topic! :)
london-boy
24-Jul-2005, 12:39
"PS3 becomes the "killer app" to setoff hdtv adoption"
Not in europe mate not in europe. No way can I see that happening
In the UK at least, round about the same time of PS3 release, Sky will also release their BSkyB service, their HD service.
Hopefully both PS3, BSkyB and maybe even HDDVDs will wake people up. If that doesn't, then i don't know what will.
Shifty Geezer
24-Jul-2005, 13:31
Affordable TV's that don't try to palm 480e as HDTV :?
Powderkeg
24-Jul-2005, 19:38
"PS3 becomes the "killer app" to setoff hdtv adoption"
Not in europe mate not in europe. No way can I see that happening
In the UK at least, round about the same time of PS3 release, Sky will also release their BSkyB service, their HD service.
Hopefully both PS3, BSkyB and maybe even HDDVDs will wake people up. If that doesn't, then i don't know what will.
There is only one thing that will "wake people up" to HDTV, and that's an affordable price. Today, most TV's sold are 27" or smaller tube sets that cost under $300 US. HDTV won't really take off until you can get a similar sized set for a similar price.
You've got to get the common man who lives of a relatively tight budget to be able to afford them before they will replace the old fashioned tube sets en masse.
"PS3 becomes the "killer app" to setoff hdtv adoption"
Not in europe mate not in europe. No way can I see that happening
In the UK at least, round about the same time of PS3 release, Sky will also release their BSkyB service, their HD service.
Hopefully both PS3, BSkyB and maybe even HDDVDs will wake people up. If that doesn't, then i don't know what will.
There is only one thing that will "wake people up" to HDTV, and that's an affordable price. Today, most TV's sold are 27" or smaller tube sets that cost under $300 US. HDTV won't really take off until you can get a similar sized set for a similar price.
You've got to get the common man who lives of a relatively tight budget to be able to afford them before they will replace the old fashioned tube sets en masse.
Starting at around $350, you can get 30" EDTVs. That's 480p and 1080i.(I don't consider a TV without 720P to be HDTV, no matter what they try to sell it as, because 1080i is effectively little more than 480p widescreen(540p), except it's trading framerate or frame information for higher resolution.(the TV doesn't actually have 1080 lines of resolution :/)
randycat99
24-Jul-2005, 21:11
Sure it does...just not all at one time. ;)
Sure it does...just not all at one time. ;)
Well, lets see...
if a TV can do 540P at 60 fps, that means it can do 1080i at 60fps, which means it can do 1080p at 30 fps? Is it actually able to do 1080p, or does it overwrite lines previous lines?
Say if the TV has 540 lines to work with, could it just overwrite the previous line on each update to do 1080i? Or is the electron gun able to do 1080 gradations on the screen, just not at 60fps?(basically, does it have 1080 different heights to aim at, or just 540?)
_leech_
24-Jul-2005, 21:40
Starting at around $350, you can get 30" EDTVs. That's 480p and 1080i.
Umm, no. EDTV is only 480p, 1080i is an HDTV resolution.
randycat99
24-Jul-2005, 21:56
Sure it does...just not all at one time. ;)
Well, lets see...
if a TV can do 540P at 60 fps, that means it can do 1080i at 60fps, which means it can do 1080p at 30 fps? Is it actually able to do 1080p, or does it overwrite lines previous lines?
Say if the TV has 540 lines to work with, could it just overwrite the previous line on each update to do 1080i? Or is the electron gun able to do 1080 gradations on the screen, just not at 60fps?(basically, does it have 1080 different heights to aim at, or just 540?)
I don't believe they operate as flexibly as you have described. There may be some overlap (with the line in the previous field), but the lines are still essentially interlaced. There is no direct comparison to progressive, except only in topical numbers (which are more meant to describe data-rate, not visual perception). What matters is where lines end up on the screen, spatially. I believe you are on the right track in your inquiry that the gun does still need to aim in 1080 different heights on the screen.
Starting at around $350, you can get 30" EDTVs. That's 480p and 1080i.
Umm, no. EDTV is only 480p, 1080i is an HDTV resolution.
Like I said, I don't consider 1080i an HDTV resolution because its bandwidth requirements are the same as 540P, and 540P is basically just widescreen EDTV. If you want the best possible graphics possible most of the time the answer will be 720P, even if 1080i is an option.(assuming 60fps material, which should also be a must for content)
I'd consider myself cheated if I bought something that claimed to be an HDTV that didn't actually support 720P.
randycat99
24-Jul-2005, 22:07
People don't "see" bandwidths, so you shouldn't attach so much importance to it, in this respect. They see what is painted on the screen. 1080i is still 1080 unique lines on screen. It's just not all at once.
Otherwise, you could open it up to all sorts of zany interpretations. Like would 720p60 also "look like" 1440p30? ...or does it look like 360p120? It's nonsensical when the numbers are used like that to indicate what you are "seeing". It's all about the difference in saying the allotted bandwidth could do all those different combinations, but the actual implementation will determine what you will see (which will be one choice from those combinations, only).
Laa-Yosh
24-Jul-2005, 22:11
Actually, can anyone recommend some sources to read about and maybe even buy HDTVs? All we have here so far are mostly LCD TVs, which aren't good for me, and I don't even know what to look for...
So your telling me when I watch most of my shows in 1080i they don't look any better than 480p widescreen, I don't think so.
So your telling me when I watch most of my shows in 1080i they don't look any better than 480p widescreen, I don't think so.
I'd say 720P @60fps looks better.
For broadcast TV, most of which runs at 30fps, 1080i is probably the superior choice. For next gen video game consoles, no way in hell.
I thought that the PQ difference between 1080i and 720P depended upon the material being watched.
For scenes with lots of movement (aka sports) then the latter is generally more favored. But for scenes with less movement, the extra lines of resolution (even if not progressively scanned) can have more detail. /shrug.
randycat99
24-Jul-2005, 22:46
My impression is that since they both are refreshing at 60 Hz, motion depiction should not particularly be lesser in one than the other. The difference will come in the rendering of detail. 720p will have less detail, but the detail will be rock steady (no crawling edges or flickering dots). 1080i will allow greater detail, but at the expense of some interlace artifacts.
Now all of this falls to the wayside sometimes, when you consider the actual program material that is playing. If it is 24p (as in a film), then motion is pretty well fubarred whether you are on a 720p set or a 1080i set. Similarly, if the detail isn't stellar in the program material, or the data compression is pretty high (which nearly all digital cable and digital satellite outfits should be under suspicion of guilt), it's possible isn't enough detail to make a difference on a 720p or 1080i display, anyway. Then if you happen to be tuned into a station broadcasting interlaced programming, you can't exactly count on being immune to interlace artifacts just by watching on your 720p set. Similarly, if you are tuned to a 720p station, a 1080i set isn't going to magically create extra detail from that signal.
The bottomline is that there is no one absolutely great choice here, unless you are picking your viewing situation meticulously (which pretty much destroys the freedom of watching what you want, where you want, and enjoying it).
Actually, can anyone recommend some sources to read about and maybe even buy HDTVs? All we have here so far are mostly LCD TVs, which aren't good for me, and I don't even know what to look for...
One of the best source on the net, www.avsforum.com.
Actually, can anyone recommend some sources to read about and maybe even buy HDTVs? All we have here so far are mostly LCD TVs, which aren't good for me, and I don't even know what to look for...
One of the best source on the net, www.avsforum.com.
There is a UK version of AVS which might be "closer to home" in terms of model #s, etc.
Resident Evil 5 Update
New details on the first next generation Resident Evil.
by Anoop Gantayat
August 1, 2005 - An update on Resident Evil 5 has just come our way from the latest issue of one of our favorite Japanese magazines, Famitsu Xbox (soon to be Famitsu Xbox 360). The September issue of the magazine features a four page look at Resident Evil 5, and while the screenshots are old, the interview with producer Jun Takeuchi is new.
In the interview, Takeuchi reveals some juicy details on the visual side of the game. You may have noticed the particularly impressive shot of the main character aiming his gun at the screen. The character uses a whole lot of polygons, with modeling going down to the detail of each blade of hair that makes up his stubble.
The game's powerful visual engine will contribute to facial expressions. The game engine, in its current form, gives the developers the ability to set values for muscles throughout character faces, allowing for fine tuned facial expressions. Takeuchi notes that he's unsure if this will make it into the final game or not.
Capcom is working to make the game run at a smooth sixty frames per second, twice the frame rate of the GameCube Resident Evil 4. According to Takeuchi, this will allow for some gameplay situations that could not be achieved in a thirty frames per second game, and he points to this as evidence that the game will indeed have a strong action component.
Outside of visuals, we can expect real physics from the game. Takeuchi is hoping to make the world reactive to your actions, allowing you to break things by shooting them and topple things by kicking them.
For the complex visuals and physics that will go into the game, Famitsu Xbox asks Takeuchi if it's possible that the game will use middleware, such as the Unreal 3 engine. Takeuchi responds that his team is currently investigating such solutions. Takeuchi feels that, while many Japanese developers have spent time creating their own engines until now, this requires too much money and time.
This was touched upon in our original story on the game, but one area the development team is hoping to focus on with Resident Evil 5 is giving players a sense of the surrounding atmosphere through visuals. Heat and cold are key words for Resident Evil 5, Takeuchi reveals, with the game's visual engine being able to clearly express changes in temperature. This is something that can only be done with high definition visuals, Takeuchi states.
Finally, Takeuchi confirms that the game will follow along the lines of Resident Evil 4's gameplay system. This doesn't seem to indicate that the game will play exactly like Resident Evil 4, but that it will play closer to Resident Evil 4 than the original PlayStation games.
The Resident Evil 5 team is currently considering sharing the previous PlayStation Meeting and Xbox Summit Resident Evil 5 trailer with the public at the September Tokyo Game Show. We hope to hear more on the game then.
ign
Sklaar (and everyone else for that matter) - when you post news or information from another site, can you please (a) not quote the entire article and/or (b) supply with any links or sources. We would be upset if people did the same with our material so it is only fair that we expect forum users to comply with these wishes.
Hardknock
01-Aug-2005, 16:37
60fps awesome :mrgreen: I hope this becomes the norm for next-gen.
Sklaar (and everyone else for that matter) - when you post news or information from another site, can you please (a) not quote the entire article and/or (b) supply with any links or sources. We would be upset if people did the same with our material so it is only fair that we expect forum users to comply with these wishes.
ok, sorry
-NakedZ-
15-Sep-2005, 06:38
Utilizing the Xbox 360 unprecedented power, Resident Evil 5 promises to revolutionize the series by delivering an unbelievable level of detail, realism and control.
Resident Evil 5 is certain to bring new fans to the series while expanding the world of video game entertainment to new heights; confirming once again Capcom’s long standing reputation as a bold innovator within the industry.
Capcom released today the very first screenshots of Resident Evil 5 running on Xbox 360. We'll have more on BIOHAZARD 5 from the show's floor.
Link (http://news.teamxbox.com/xbox/9247/Resident-Evil-5-Screenshots)
It seems to be the exact same screenshots released awhile back. So does this mean that the trailer shown at the PS Meeting 2005 is running on Xbox 360? Or perhaps TXB just screw up.
- Z
scooby_dooby
15-Sep-2005, 07:24
These files are downloaded form the MS site, it's from the official press release for X360 - TGS 2005.
Many of them are old though.
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