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View Full Version : Splinter Cell: Chaos Theory new DS shots!


Teasy
11-May-2005, 00:27
Now this game does look nice IMO! I'm really looking forward to it. Notice that the first and fourth shots show vs and co-op modes! :)

http://www.powervr.org.uk/scds/scds1.jpg http://www.powervr.org.uk/scds/scds2.jpg http://www.powervr.org.uk/scds/scds6.jpg

http://www.powervr.org.uk/scds/scds3.jpg http://www.powervr.org.uk/scds/scds4.jpg http://www.powervr.org.uk/scds/scds5.jpg

First Details on the game here:

http://ds.ign.com/articles/611/611673p1.html

see colon
11-May-2005, 01:08
june can't come soon enough

Kolgar
11-May-2005, 01:51
Screens look nice. Wonder how it moves.

Damn, ain't gaming cool? 8) :)

Blade
11-May-2005, 02:29
Wow, the DS is getting Splinter Cell and it might actually be half-decent? I'm impressed.

Ty
11-May-2005, 02:38
I think the character models look pretty decent. Environment and lighting a bit harsh tho.

Would be interesting to see if they use the touchscreen to simulate things like hacking or whatnot (mini games). Or maybe use the microphone to check Voice Print Identity (and other silly stuff).

see colon
11-May-2005, 02:54
reviews of the ngage version have been quite favorable, so i'm expecting the DS release to be something special.

Teasy
11-May-2005, 12:42
I just hope they make a good sound engine for this. Sound effects are very important in this kind of game so I hope they do a good job on that.

EDIT: Looking at reviews the N-Gage versiod had excellent sound, so that's reasuring.

london-boy
11-May-2005, 12:51
I just hope they make a good sound engine for this. Sound effects are important in this kind of game so I hope they do a good job on that.

Agreed, especially with headphones on, this could be quite impressive.

PC-Engine
11-May-2005, 19:19
Oh man that's looks pretty nice. I hope the animation is good. Also I think 60fps is already a given. Nice to see DS pickup up steam in the gam titles department. The graphis are nice but I'm really looking forward to what the interface is like.