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View Full Version : Peter Hofstee slides from that Cell preview (caps)


V3
17-Dec-2004, 22:16
I was looking for these, so to those that wants them, here they are.

http://img65.exs.cx/img65/7914/hofstee10vq.jpg

http://img65.exs.cx/img65/1071/hofstee20nk.jpg

http://img65.exs.cx/img65/9297/hofstee36qn.jpg

http://img65.exs.cx/img65/5219/hofstee45ti.jpg

http://img57.exs.cx/img57/9075/hofstee56hy.jpg

http://img57.exs.cx/img57/8550/hofstee60gm.jpg

Inane_Dork
17-Dec-2004, 22:56
Ray casting vs. texture mapping?

And people wonder why Sony needed to go to nVidia for a GPU. ;)

Megadrive1988
17-Dec-2004, 23:25
can someone explain ray casting, and what the diff. is between it and ray tracing ?

oh nm i could just consult google 8)

Tuttle
17-Dec-2004, 23:28
Ray casting vs. texture mapping?

And people wonder why Sony needed to go to nVidia for a GPU. ;)

:?:

ChryZ
17-Dec-2004, 23:42
That hair cut is very distracting, I am not able to focus on the presentation ... meh, it's like a accident, you shoudn't watch, but you can't help it. *panics*

McFly
17-Dec-2004, 23:49
Do you see this:

http://img65.exs.cx/img65/5219/hofstee45ti.jpg

Hardware accelerated software rendering! :D

Fredi

version
18-Dec-2004, 00:16
Do you see this:

http://img65.exs.cx/img65/5219/hofstee45ti.jpg

Hardware accelerated software rendering! :D

Fredi


Hardware accelerated collision detection ?

Guden Oden
18-Dec-2004, 00:35
I think those cell-driven virtual shopping malls are going to be a huge success...

One downside I can see immediately tho; one has to get dressed even before going out on the internet, or else get arrested for indecent exposure. :P

Megadrive1988
18-Dec-2004, 00:36
I think those cell-driven virtual shopping malls are going to be a huge success...


:shock:

Qroach
18-Dec-2004, 01:28
Ray casting vs. texture mapping?

They certainly didn't need to go to anyone for help with that.

Inane_Dork
18-Dec-2004, 07:49
Ray casting vs. texture mapping?

And people wonder why Sony needed to go to nVidia for a GPU. ;)

:?:The two are not mutually exclusive. At least, not in the way I understand them.

Inane_Dork
18-Dec-2004, 07:50
Hardware accelerated software rendering! :DWhat does that even mean?
It's like Existential Hardware Design 101 or something. :P

Guden Oden
18-Dec-2004, 09:10
:shock:

I wasn't serious, you know!

Frankly I'm stunned that was even mentioned on the slide. It's like someone was reaching too hard for ideas, they had some kind of brainstorming session trying to find new uses for their tech, and due to lack of imagination or whatever, that's what they came up with.

Sounds like some monstrosity born out of the dot-com boom era, I have no idea why anyone would want a VIRTUAL shopping mall... Just list the wares on a webpage, thank you. That'll be fine.

one
18-Dec-2004, 09:19
:shock:

I wasn't serious, you know!

Frankly I'm stunned that was even mentioned on the slide. It's like someone was reaching too hard for ideas, they had some kind of brainstorming session trying to find new uses for their tech, and due to lack of imagination or whatever, that's what they came up with.

Sounds like some monstrosity born out of the dot-com boom era, I have no idea why anyone would want a VIRTUAL shopping mall... Just list the wares on a webpage, thank you. That'll be fine.

Now virtual windowshopping can be fun wandering the space just like you do in MMORPGs. Virtual malls can be fed with advertisement money paid by tenants like broadcast TV so it's free to roam in. Oh wait, it'll need police not to make it too resemble GTA :P

McFly
18-Dec-2004, 11:13
Hardware accelerated software rendering! :DWhat does that even mean?
It's like Existential Hardware Design 101 or something. :P

I was refering to those GFX cards that are specialy made for accelerating a software renderer (do those cards even exist anymore?). For me this 'integrated acceleration' sounds a lot like those GFX cards.

Frei

Tuttle
18-Dec-2004, 11:19
Ray casting vs. texture mapping?

And people wonder why Sony needed to go to nVidia for a GPU. ;)

:?:The two are not mutually exclusive. At least, not in the way I understand them.

The slide says nothing about the two being mutually exclusive.

Alejux
18-Dec-2004, 11:28
"Physics Based Visualization (e.g. Ray Casting vs Texture Mapping)"

Do you think they'll adopt wolfenstein/doom "ray casting"? Wow! ;)


Seriously, I can't help more and more curious as to their commitment do REYES and Ray Tracing. They seem to mention it a lot.

Laa-Yosh
18-Dec-2004, 13:32
Mweh, combining REYES rendering and ray-tracing is one of the hardest tasks; they are very different rendering approaches.

Nvidia certainly has the engineering team that was researching this the most, though... Larry Gritz and the Exluna guys.

Inane_Dork
18-Dec-2004, 19:04
The slide says nothing about the two being mutually exclusive.Which part of "versus" do you not understand? :?

Spidermate
18-Dec-2004, 19:08
Ray casting vs. texture mapping?

And people wonder why Sony needed to go to nVidia for a GPU. ;)

Yes, Sony is turning to Nvidia for a GPU, but that still doesn't mean anything. Sony could either have one of their own as well or they could have quite a bit to do with this GPU that Nvidia seems to be working on in which Nvidia didn't seem to mention. There are various clues that piont to this. Writing them off this early may just surprise you in the end.

Johnny Awesome
18-Dec-2004, 19:14
Sony needed NVidia to be competitive.

Tuttle
18-Dec-2004, 22:17
The slide says nothing about the two being mutually exclusive.Which part of "versus" do you not understand? :?

http://dictionary.reference.com/search?q=versus

london-boy
18-Dec-2004, 22:24
*Imagines Virtual Amazon turning into a GTA rampage bloodbath*

Gives a new meaning to the expression "shopping is bad for your health".