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View Full Version : Why doens't [code] tags use a fixed width font?


Bigus Dickus
04-Aug-2002, 04:00
Question is self explanitory. Isn't that the purpose of using code tags?

Dave Baumann
05-Aug-2002, 09:58
Well, I think the code tag also doen't removed extranious spaces as would normally occur.

I'll check it out on the phpBB forums.

Dave Baumann
05-Aug-2002, 10:02
Mmmmm. It appears to be our templates that are a little screwed. I'll have to have a dig around later to see if I can sort it.

Bigus Dickus
05-Aug-2002, 15:44
mmkay, thanks. :)

Dave Baumann
06-Aug-2002, 08:57
test

Mmmmm, seem to work now! :)

RussSchultz
06-Aug-2002, 14:09
EncInitWaveHeader
move #>$000011,x0
move x0,y:wformattag
move #>$000001,x0
move x0,y:nchannels
move #>512,x0
move x0,y:nblockalign
move #>4,x0
move x0,y:wbitspersample
move #>2,x0
move x0,y:cbsize


while(!bDone)
{
if(bRefreshDisplay)
{
SysCallFunction(RSRC_DISPLAY_CODE_BANK,RefreshDisp lay,DisplayHint.I,1,0);
//after displaying, clear all display hints
DisplayHint.I=0;
bRefreshDisplay = FALSE;
}

//wait on either a EVENT_BUTTON or EVENT_MESSAGE
iEvent = SysWaitOnEvent(EVENT_MESSAGE|EVENT_BUTTON,&gEventI nfo.msg,-1);

//This block is for handling the player state machine related messages.
bSendToPlayerStateMachine=FALSE;


Seems to work ok.

Bigus Dickus
06-Aug-2002, 15:18
Thanks Dave.