View Full Version : Handheld Technology
- Samsung's new gaming phone.
- OMAP 2420 Dev Board and Renesas SHMobile Board
- MBX has now been licensed by 8 of worlds top 10!
- PowerVR - Eurasia
- Next Gen Nokia ?
- Freescale i.MX31 Processor Announced => MBX
- MBX inside Samsung SPH-M7000
- ImgTec Launches Programmable Shader Graphics Family
- If this can retail for 129UKP
- Quake Mobile released for PowerVR MBX
- Quake 3 on your phone
- Any advice for developing on mobile phones?
- Sony Ericsson W900 and P900
- 3DMark Mobile06 Announced
- Austin GDC 2005 OpenGL ES Presentations Up
- So I need a phone
- All-in-One Glamo3365 Co-Processor Unveiled by SMedia
- Toshiba 803 3D Java Benchmark
- MBX Lite Chosen for Texas Instruments OMAP2430 Power Sensitive SoC
- Texas Instruments Testing New Phone Chips
- The next-gen Game Boy: Isn't it of strategic importance to ATI?
- Perspective correct texturing on DS?
- DoCoMo Foma 902i series question
- Does Motorola RAZR V3x has 3D graphics acceleration?
- W-Zero3; graphics accelerated?
- Toshiba Reveals New Line of MBX Powered Portable Media Players
- MBX Lite Tech Demos from Intel -- Axim X50v 2700G
- Sega Sammy To Take Over The Mobile Phone Industry!
- 702i Series DoCoMo Phones
- Samsung z140 3d chip?
- AA on the DS?
- ATi Refreshes Their Current Line with Improved Processors
- PowerVR MBX Futuremark 3DMarkMobile06 Certified Results
- Stencil Buffer on the Dell Axim X51v??
- Nokia buys 14% of Bitboys
- Leading Companies to Cooperate on Common Standards for Handheld Gaming
- GoForce 5500: A 120mm² handheld GPU?
- Omap 3430
- Falanx IP in Silicon?
- Develeopment enviroments for Handheld GPU with Shader Model?
- questions about the mobile graphic chips market, especialy regarding ati/nvidia
- Did PSP have TextureCompression?
- Data visualization on graphics accelerated devices
- "The Origami project": MS new lifestyle portable?
- Vodaphone announces Sharp 904SH VGA phone with T5G accelerator
- Nokia announces 3D mobile gaming platform
- NVIDIA Corporation to acquire Hybrid Graphics
- Renesas licenses PowerVR SGX
- Quite New Bitboys G40 demo video
- Bitboys G12 Review (in french though ??)
- [PowerVR] DELL: no more PDAs?
- Nokia webcast from Berlin 24th Apr 06
- NEC licenses PowerVR SGX
- ATI acquires Bitboys
- ATI and Nokia announce strategic relationship
- ATI/Nokia deal
- Samsung S3C2460
- Nokia N93 - first Nokia with HW accelerator
- TI OMAP 2 based Win CE 6 platform
- 2700G at the Fuel Pump
- Freescale Semiconductor License with Imagination Technologies
- MBX Handsets
- PSPGL with NeHe Examples
- Intel to sell XScale business...?
- Could someone give me a *crash-course* in the handheld-3D industry?
- ARM acquires Falanx
- Argo - Portable XBox?
- OpenGL ES 1.1 Demos Presentation on Imageon 238x
- Use OpenGL|ES to do 2D vector graphics.
- Analyst: nVidia wins design contract for next iPod
- New Augmented Reality Demo for Gizmondo
- New GPU from DMP: PICA200
- Brave New World -- MBX Demo
- JBenchmark Pro launched
- Nokia N95 + other graphics related stuff
- Texas Instruments will use PVR SGX in OMAP3
- Help Choosing cell phone
- NEWS: NVIDIA GoForce sales doubling year-over-year
- Handheld 3D made easy - Python for S60 w/ GLES extension
- 32-bit textures on 16-bit framebuffer
- OpenGL ES benchmark for mobile devices
- iPhone: hardware 3D acceleration?
- Info on embedded GPU ?
- Microsoft Will Add Video Games to Zune by July 2008
- [news] NVIDIA eDRAM and Sony PSP2?
- [B3D article]Understanding the handheld chipset market - Part 2
- New API for PowerVR in CarNav?
- 3D Driver and API Support for the N800
- OMAP 3430 is PowerVR SGX
- AMD and nVidia Not Competing Directly
- Nintendo DS processor: does it contain a GPU?
- TBDR: some questions.
- GDC: AMD to bring 360 tech to handhelds
- AmanithVG 1.0 Vector Graphics on N93
- nVidia GUI on GoForce 5500
- Eph
- Intel 2700G (PowerVR MBX Lite) criticism
- UMPC: 2007 = Menlow, 2008 = Moorestown
- Intel "Menlow" GPU is...?
- IPhone Parts Cost About $200
- PowerVR MBX in iPhone
- Future Apple Products to Use SGX?
- Midp/CLDC and blackberry
- The cell phone industry - Whats wrong?
- PowerVr in Intel CE2110 Soc
- Sony Ericsson talks PlayStation phone; shows PowerVR demos
- ARM releases OpenMAX DL libraries for AAC and H.264 decoding
- Bitboys get another BIG deal..
- Qualcomm Continues With AMD for the Next Generation
- Motorola's Demise & Application/Multimedia Processors
- Mali 200 silicon demo
- Benchmark of LG KS20
- CSR adds GPS to Bluetooth/FM Single-Chip
- NVIDIA APX 2500 (AP15) Pre-Launch Thread
- Microsoft buys Danger (Sidekick)
- Article: Inside the NVIDIA APX 2500
- STMicroelectronics: 720p MPEG-4 & AMD Mini-Xenos
- AMD launches handheld D160/M210/A250 & 3D/VG GPU IP
- Icera & NXP: Imitation is the Greatest Form of Flattery
- Latest ARM software promises console-quality 3D gaming on mobiles
- PowerVR SGX530 technical ref manual
- I-Phone SDK
- iPhone benchmarked with GLBenchmark
- IMG confirm that Intel is using SGX
- Icera acquires Sirific; eyes $2B IPO in 2010
- Nvidia Tegra
- The 4th International Conference on Wireless Communications *
- Apple buys Chip Designer PA Semi
- Samsungs new Soc, but who's supplying the Graphics ?
- How Powerful Is The Gba?
- iPhone 3.5G to support 1080p H.264 High-Profile Dual-Stream Decoding?
- Rumour: Intel rep says Atom CPU to be in a new (Larger) iPhone
- plays aac, builtin FM radio, has expandable memory card, supports blutooth headset...
- ARM Mali-400 MP
- Homebrew 3D Engines for Nintendo DS
- Analysis of Likely 3G iPhone Components & Consequences
- 3G iPhone using same 90nm Application Processor as 2G iPhone?
- So Little PowerVR SGX?
- Fun With iPhysics and Other Apps
- has sgh-i550 hw accelerations?
- AMD Quits Handheld Market?
- Anyone Heard Of This 0_o
- Out-going Qualcomm COO on the iphone
- Next Nintendo handheld
- Apple going with IMG for years to come ?
- Speculation about Google Chrome, Skia and OpenVG
- ARM & IBM team up
- did anybody here preorder a pandora today?
- Sony PSP 3000 - breakthrough LCD feature
- why did intel get tungsten to write drivers for gma 500 (imgtec powervr sgx)?
- Digital camera processors
- Microsoft makes a phone with Nvidia
- IMG sign up a portable gaming partner ?
- Why no drivers for Powervr SGX
- Market shares between embedded GPUs
- PowerVR SGX6xx
- PowerVR SGX543
- Qualcomm buys AMD's handheld graphics & multimedia
- OMAP3 will suport Opengl 2.0
- Any handheld GPU supports scatter?
- PSP2, gPhone, or iPhone?
- Quick Tidbit: OMAP3/PowerVR SGX Power Consumption
- NVidia Tegra ULP GeForce Speculation
- TI OMAP3 and WinMo 6.5
- Qualcomm's lower-end chips with OpenGL ES 2.0 and Scorpion CPU
- Powervr Vgx150.
- OMAP4 & SGX540
- ARM VFP vs NEON
- Qualcomm MSM7600: what do you think about it?
- Intel's SIMD accelerator
- id Software releases Open-Source Wolf3D iPhone port
- iPhone/Zune/iPod & More Prediction Thread
- Introduction to SGX
- Zune phone
- iPhone Doom Classic
- Why in the world does the PSP have a 480 x 272 resolution screen?
- Computex ARM Netbook Frenzy
- vivante V's IMG
- iPhone 3G S - How much faster?
- MegaTexture on the iPhone
- PSP2 features - the handheld version *renamed
- Google's Ringback Advertisting
- Zune HD Now Available
- Larrabee heading For Soc
- NV got DS2 contract according to BSN
- New Soc from Marvell - Armada
- Bitboys Backstory
- N900 Graphics
- Creative ZiiLABS ZMS-08
- "Internet everywhere" and the META saga
- Imagination Technologies Group plc Interim Results for the six months to 31 Octobe
- MBX Lite iPhone Graphics
- Unreal Engine ported to Iphone 3GS
- Open Pandora, the ultimate homebrew handheld device?
- Windows Mobile + OpenGL ES 2.0 + Snapdragon?
- Tegra 2 Announcement
- Apple iPad announced
- NEC joins the A9 Soc brigade. (SGXed)
- Microsoft's Courier 'digital journal'
- SGX comments (pruned from Amd z430 thread)
- Amd z430
- what kinda gpu vivaz and aino are using ?
- Extreme Ball
- Steve Job's Giant Tentpole: iAd
- iPhone OS 4.0
- Windows Mobile 7 phones start leaking
- IMG SoCcer
- Kin One and Two reviewed
- Intel Atom Z600
- Overclocked OMAP3
- Qualcomm's dual core up to 1,2GHz
- 3DS to be more powerful than Wii -- Not using Nvidia's Tegra
- Qualcomm purchases Broadcom
- Obligatory iPhone 4 Thread...
- Is the iPhone held back by Samsung's progress?
- Nintendo 3DS hardware thread
- Google Voice is now open
- Touchpanel Tactile Feedback - Toshiba New Sensation UI Solution
- PICA200 in 3DS detailed
- Microsoft takes an Arm architecture license
- Windows Phone 7
- Blackpad GPU?
- Oracle sues Google over Java Tech patent and copyright
- No Rumor, Xbox Live on Windows Phone 7
- The mobile OS discussion thread
- ARM adds virtualization extensions to Eagle
- Intel buys Infineon WLS
- Project Sword AKA Epic Citadel
- Samsung Orion SoC - dual-core A9 + "5 times the 3D graphics performance"
- ARM Cortex-A15 the successor of ARM Cortex-A9
- ipod touch 4G
- PowerVR Series 6 now official
- Epic Citadel
- nufront announces a dual A9@2Ghz with Mali 400 MP
- Intel Oaktrail demo platform at fall IDF 2010
- Apparantly the PSP2 exists.
- 3DS got two ARM11s
- Marvell Armada 628
- Image signal processor: what is it?
- Blackberry Playbook
- Quad-core Marvell Armada to be used in "new gaming platform"
- Pandaboard: Beagleboard's OMAP4 based successor?
- Welcome to the Panasonic Jungle, a portable handheld
- PowerVR going DX11 ?
- Playstation Phone revealed.
- Bump mapping...on a regular DS?
- An overview of Qualcomm's Snapddragon Roadmap
- JC on iOS Rage, what it is versus what it could be
- Iwata explains why Nintendo picked PICA200 for 3DS
- ARM Mali-T604
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