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  1. Cell architechture docs
  2. What are the benefits of integratiing GPU/CPU into single package?
  3. CELL Docs: "Translated" for the common folk
  4. XGPU real shader ops
  5. X360 HD-DVD November 25th?
  6. MS and Transmeta: Xboy??
  7. 360 premium???
  8. 360 + vista
  9. Blu-ray DRM may cause BenQ delay
  10. I thought the DEV kits did'nt have the R500??
  11. A 3rd Xbox 360 SKU?
  12. will the x360 have a DVI output?
  13. IBM cell developer Blog
  14. Hard drive's impact on video gaming
  15. Tree search algorithim on SPE's?
  16. Infineon to provide 360 DRAM, Wireless gamepad controler chip, and security chip
  17. MS: Preparing for XBox360-dev
  18. GDC Europe
  19. A question about TV and resolution
  20. Lindburgh Is Not Power VR According To Famitsu!
  21. *Sigh* The Inquirer Strikes Again: RSX "Slightly Less Powerful" than 7800
  22. Sony may release only one version of PS3?
  23. How does Xenos compare to 7800??
  24. Gamasutra/GDCEurope - Integrating Xbox 360 Features
  25. SmartXX meets Xbox360: Motherboard and more exposed!
  26. [The Inquirer] PS3 supports KB/Mouse + dev kit cost
  27. PhysX: PS3 can handle it; 360 features limited
  28. Eurographics 2005- Cell, Xenos, and "NVIDIA game console technology"
  29. Devs still on 'old' Summer Beta kits + Late November Launch?
  30. I emailed AGEIA on Xbox 360 Limitations and got a reply
  31. Gamespot Interview with AGEIA
  32. Some XB360 summary info
  33. Full Detail Response from AGEIA
  34. Pimp your x360...
  35. Where could I go to understand more about graphics proccessing?
  36. X360 Final Devs Kits are Here
  37. Gabe Nevell Next gen Console Video Interview
  38. X360 launch date
  39. what ageia said at gdc was true
  40. AGEIA VP responds to my further Queries about Slides
  41. Toshiba may delay HD DVD player launch into 2006
  42. Full transcript of Gabe Newell's 1up videos.
  43. Generating realtime 3D facial animation from a single 2D picture
  44. Xenos Doughter die to process Fluid Dynamics without burdening Parent die?
  45. How many developers are using all 3 cores for X360?
  46. Widescreen vs. Fullscreen Implementation
  47. What do you guys think was the reason behind SEGA SAMMY ditching IT?
  48. TGS 2005 Floorplan...
  49. Microsoft document for Xbox 360 development
  50. nFactor2 - an engine on X360
  51. Climax on Playstation 3 - Technical Director
  52. Crytek on PS3/X360 (+ more - great read)
  53. 3D PGR3 in-game shot
  54. News about blu-ray
  55. Nintendo still deciding on HD support for Revolution?
  56. Next-gen console operating systems - resources reserved?
  57. MGS4 PS3 : The best graphics ever ?!!
  58. to belive, or not to belive "killzone ps3 news"
  59. Xbox 360 details @ CEDEC 2005
  60. Possibilities of game data saving on PS3
  61. Official Live! prices announced
  62. Whoops: XB360 at 2.8GHz
  63. Xbox 360 - Ghost Recon 3 raises it up a notch
  64. "Microsoft aims for hack-proof 360"
  65. New Stuff about PS3!
  66. Cell's PPE and Xenon compared.
  67. No creditcard needed for XboxLive?
  68. so who is buying a xbox360 in 2 months?
  69. 3.6 million PSTwo AC adapters recalled/replaced.
  70. Calling The Undecided -- Need Your Opinion!
  71. Revolution Pic. Fake or Real?
  72. SCE software developers being consolidated...
  73. X360 Programming Bottleneck
  74. An Observation
  75. Official Tokyo Game Show thread
  76. WTF is that? Can somebody translate it?
  77. Revolution Predictions
  78. Xbox 360 to Launch on Nov. 22
  79. NaturalMotion: Next Gen animation middleware
  80. LINDBERGH to make it's way to the living room?
  81. Sega Partners With Bizarre Creations To Create Next-generation
  82. Fillrate in the Next Gen Consoles
  83. When were devs told...
  84. Nintendo Revolution Controller Revealed
  85. Nintendo Revolution Controller- Weird to me
  86. Konami set to merge with or acquire Capcom
  87. Is this true?
  88. GDC talks - where are they?
  89. PS3 controller now a "Conceptual Design"
  90. Rev Controller Extentions ideas?
  91. TGS: Electronic Arts Talks MoH PS3, Next-Gen Costs
  92. Japan gets Xbox 360 Premium for $350? No Core system?
  93. Virtual Revo game!
  94. Sony’s Chief Technology Officer Talks PS3. Read
  95. Thoughts on Assassin chainmail rendering technique
  96. Yuji Naka turns 40 today!
  97. Sony's possible answer to the NR controller
  98. A couple of Xenos patents..
  99. Is this an example of Xbox 360 being future proof
  100. 360 CPU Design
  101. Anyone here game on a plasma tv?
  102. MIT OpenCourseWare Gaming Programming + Graphics
  103. RSX- Do you have some new facts?
  104. New Cell Article, on research.ibm
  105. Just when Consoles graphics were amazing.....
  106. HDTV (UK) for your next gen consoles
  107. Lindbergh>>>>>>>>>>>>>>>>>>>>>>ps3/xb360
  108. All 360 bundles now sold out at ebgames
  109. RSX "taped out"
  110. MS' Peter Moore about MGS4: Cell or not, I'm not worried.
  111. Industry's reponse to the NR controller
  112. Toshiba CELL
  113. Why Nintendo Innovates (Nothing Personal, It's Business)
  114. New article on Xbox360 GPU
  115. So there's a presentation with a XB360 in four hours.
  116. What are the advantages of a hardware dot product instruction ?
  117. ps3 OS or a simple linux or...
  118. i know it's an old question but...
  119. Mark Rein (Epic VP): next-gen games disk space 20G+
  120. Changes at Microsoft: Good for XBox?
  121. Konami Comment on Ps3 Hardware
  122. "Rendering Variation Width" on Ps3 Hardware
  123. What is with the fixation on 60fps *or* 30fps with consoles?
  124. X360 Prices to drop yearly?
  125. Late: Situations where PS2 outperforms Xbox
  126. Ubi powerless against EA takeover
  127. Urgent! questions about PS2 headphone
  128. Xenon "thread' vs Cell "SPE"
  129. UMD format takes off
  130. How can Nvidia be ahead of ATI but 360 GPU is on par with RSX?
  131. New Hideo Kojima interview(Spoilers for the faint of heart)
  132. More on next-gen games disk space: DAVID BRABEN (Frontier Developments)
  133. Lack of HDD forces Saint's Row to scale back game...
  134. 1280x720/60fps - How many polygons are "enough"?
  135. Rag doll physics put to good use
  136. How powerful is Cell at graphic rendering.
  137. PS3 middleware licensing program starts from Oct. 1
  138. Well, that about wraps it up for blu-ray.
  139. Distributed Computing and Cell
  140. Japanese Article: Developers leaving Sony (PS3)
  141. "Blu-ray support a last minute switch, Microsoft says..."
  142. Iwata on Nintendo Revolution
  143. A couple of PS3 tidbits
  144. ITAGAKI Clarifies X360 More Powerful Than PS3 in Interview Pt. 2
  145. Quake4: Nvidia6800 vs ATI Xenon
  146. 2 Cell Processors and an RSX GPU (Hypothetical)
  147. Koei on Ps3 Costs
  148. Future controller interface? ps4, x720, Coup d'Etat?
  149. A bit of info on Cell's physic's abilities.
  150. Console Programming: What does it take?
  151. PS3 dev tools release date
  152. Dell&HP slam "erroneous" Intel/MS HDDVD claims
  153. Is Xenos better than R520?
  154. Xbox 360: First Look at Final Hardware
  155. How does the Cell + RSX rendering relationship work?
  156. First REAL Xbox 360 Vs. Playstation 3 Comparision
  157. Xbox Manufacturing Process Pictures
  158. Will all studios shift completely over to Blu-ray by launch time?
  159. Use Vector Unit Zero ... It's... a miracle of technology!
  160. Revolutions GPU architecture?
  161. Xenos better than RSX?
  162. Will Warner support Blu-ray?
  163. Toshiba Cell demo @ CEATEC JAPAN 2005
  164. RSX pipeline speculation?
  165. Dave Perry : PS3 is more powerful, 360 more comfortable.
  166. It's official: *PVR5 based Naomi 3 cancelled* (Poor graphics performance blamed)
  167. Angle-independent AF on Xenos?
  168. Will get PS3, not XB360
  169. Talking about compression
  170. This is old. About a rumour of N64 that I heard.
  171. X360 vs PS3 GPU power/ALU's etc
  172. I believe RSX will have a qaud disabled
  173. Xenos as Physics Processor?
  174. Warner jump on Blu-ray
  175. My next brilliant idea: SLI in consoles
  176. "Taming The Dragon: Next-Generation Asset Creation for PS3" (Some Lair info)
  177. "TOY STORY" graphics .. at least.
  178. New consoles and heat
  179. Control games with your brain? - here comes Brainball!
  180. Concerning Console Graphics chipsets
  181. Features of the PS3 AV-Output!!
  182. NEC Electronics on Xenos (downspec in dice interconnect bandwidth?)
  183. Nintendo revolution more powerful than xbox360
  184. ?s about power and rez in Rev in comparation to the others consoles.
  185. Your ideal RSX *within reason*
  186. Stupid question alert! Why HD?
  187. PS3 compression.
  188. HD-DVD, Blu-ray, and region codes...
  189. ATi Releases More Xenos Info On Website
  190. Equate what you expect from the revolution with a graphics card
  191. Gamecube Framebuffer
  192. What *exactly* is the cost of Xenos AA?
  193. What's the deal with HDR?
  194. XBox 360 HDTV options
  195. MS big screw up: EDRAM
  196. New IBM Research Paper on Cell
  197. So the only penalty for FSAA on 360 is...
  198. what's the exact size of X360's eDRAM?
  199. Wireless USB: Bluetooth is Dead
  200. PS3 to do real face morphing?
  201. X360 Controllers will work on your PC as well!
  202. Running the Toy Shop demo on the 360
  203. Want to Compile Code for Cell for use on Linux? Now you can....
  204. It can sound silly but is possible (about the RSX)
  205. Soft Shadows
  206. Whats achievable and whats not....
  207. Question about NV2A (comparing to C1)
  208. IGN.com interview with MS, j. Allard: Compression problems...
  209. Date of availability of dev kits, an indication of final power?
  210. xBox 360 May Be Juicy Target For Hackers
  211. RSX and PR bull?
  212. Fall Processor Forum
  213. Nintendo's (IBM's) Broadway coming to ArsTechnica soon
  214. 360 Xenos (Memexport?) use similar memory controller methods as X18k?
  215. Japanese Devs comment on new Revolution Controller
  216. PS3 parental controls confirmed
  217. BW: Inside IBM's Xbox Chip
  218. Developers Discontent With PS3 Development Tools
  219. C1 and X1800XT
  220. More xCPU Details Emerge
  221. revolution cpu?
  222. PS3 to Use Havok V3.2 - Interview
  223. RSX patent?
  224. "PS3 Reference Tool" Ram Type Overlooked?
  225. Just wondering about lighting on ps2
  226. Yu Suzuki talks PS3, REV, XB360 and LINDBERGH (needs translating)
  227. Xenos & XCPU core locking
  228. New Nintendo Graphics Patent
  229. Xenon question...
  230. xbox360 controller?
  231. Why Xbox360 has three cores
  232. Xbox 360 Lounge Opens In Japan w/ Huge Success
  233. Endorphin natural motion in real time?
  234. RSX similiar card for PC?
  235. G71 = Rsx??
  236. How many vertex pipes could a CPU core equal?
  237. AF and the 360.
  238. HD rendering vs. more sfx
  239. New HD-DVD copy protection
  240. The impact of streaming architectures on Voxels?
  241. EAgames alienware promotions
  242. "Conventional archicteure", what is that?
  243. DMCA exception for emulators
  244. Optical Drive VS HDD
  245. Next Gen Heating Issues
  246. Nintendo actively assisting 3rd party devs. w/controller implementation
  247. Possible Schematics for RSX to hit 1.8 TFLOP mark
  248. IBM releases Cell SDK and simulation tools
  249. Sony, IBM, and Philips Create a Linux Alliance
  250. Toshiba, NEC Team on Chip Development (Sony could also..)