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  1. memory cards and PS3.... does anyone know....
  2. PAL 360 HD support - any devs in the know?
  3. RSX is a faster 7800GTX
  4. Heavenly sword - dev diary
  5. Xenomorphing on the XBOX 360
  6. PS3 development costs not astronomical?
  7. Pgr3 with only 30 Frames/s.....
  8. PS3 Router Functions Dropped
  9. The truth about 1080p.
  10. The PLAYSTATIOn3 and the game industry !!! Part1...
  11. Is HDR "Free" for the Xenos?
  12. Devs, what type of budget increases should studios expect
  13. XBOX360 an Unbalanced System ?!!
  14. Seems Killer7 is out - any damn good?
  15. Cell and RSX : their relationship.
  16. GI.biz updates article - Switch NOT dropped from PS3
  17. Bizarre's Technical Director Talks about Next Gen Consoles
  18. Little things that Sony can do to upgrade the PS3?
  19. Havok Announces HydraCore Multi-Processor Capabilities
  20. Progressive scan @ 30FPS?
  21. Xenos not from TSMC?
  22. RSX faster than 7800
  23. New article by Hiroshige Goto (RSX)
  24. PlayStation 3 Captures Early Lead for Mindshare(japan)
  25. Why a daughter die?
  26. Sony announcement/party 21st July Japan
  27. MS answer top 10 Q's about x360; Won't stream vids from XP
  28. SO this is what I am getting out of the 360 and PS3...
  29. PS3: Lopsided and inefficient
  30. Microsoft gets exclusive Marvel MMO contract
  31. Ed Fries Video Interview
  32. Will you explain how HDR is rendered?
  33. Will HDD affect PS3 ?!!
  34. What's the Xenon<>Xenos bandwidth?
  35. EA renews deal to use the Madden name, voice, likeness
  36. Japan loves the PS3
  37. Vertex shading on CPUs & accomodating vertex-biased work
  38. Revolution Graphics Thread
  39. New PGR3 update..
  40. Could..in THEORY Cell do FSAA.
  41. X05 CONFIRMED
  42. CNET: First Blueray players to cost $1000
  43. Why the Nitpicking Desperation here to prove PS3 much more
  44. With all this talk of multi-core...
  45. CELL: A New Platform for Digital Entertainment
  46. Some developer comments on PS3/X360 (Edge Magazine)
  47. New Brothers in Arms video, now this is AI!
  48. Xbox 360 Summit Japan Events Program on Famitsu
  49. Reason and Revolution.
  50. The best accessory I've ever seen!
  51. wow cube star wars mod am awesome must see
  52. Difference between INTERNAL fps and EXTERNAL(displayed) fps?
  53. How Important are FLOPS to Gaming Performance?
  54. Crazy PlayStation Meeting rumors...
  55. Case Design of PS3
  56. I refuse to be silenced without explanation...
  57. Which is more important, a Standard Harddrive or Blu-Ray??
  58. State of the rpg (Ign)
  59. Will L2 cache on X360's CPU be a major hurdle?
  60. x360 real pics
  61. More Sony rumors concerning PM, TGS, etc...
  62. GUN
  63. EE Times Asia Kutaragi Interview
  64. Virtual PS3 on a PC???
  65. I'm curious about the persistent rectangle in Gamecube games
  66. Rumor: Xbox 360 Japanese launch may slip to Q1 2006
  67. Is OBLIVION Possible on the PS3 without a HDD?
  68. Kutaragi new Interview?
  69. SEGA confirms Lindbergh board is NOT based on Xbox360 or PS3
  70. Do you guys think this is using AA?
  71. ~~Help Me See How the PS3 Is Going to Be Under $500~~
  72. Has ATI compared the shading power of Xenos to the R520?
  73. EA's Vision for the Future: Glenn Entis interview.
  74. Where are the best/sexiest PS3 PR shots?
  75. XBL-esque 'PlayStation Network (PSNet)' details revealed?...
  76. Will the next generation consoles be CPU bound?
  77. RSX taping out in few weeks, will we get Xenos/RSX new info?
  78. Will CELL be good for MMORPG Server/Render Farms?
  79. MS: Xbox 360 not delayed in Japan
  80. Why is Nintendo holding out on releasing technical specs?
  81. Why 48 ALU pipes for C1?
  82. offical Sony Press Conference Thread
  83. UE3 evaluation/ProDG/PhysX/Havok in PS3 SDK
  84. IBM's benchmark for Cell = ONLY 42GFLOPS??
  85. Sony outlines PS3 software roadmap (EETimes)
  86. PS3 Development vs PS3 Console Systems
  87. Enter the 360 beta kits
  88. Revolution increases competitions sales?
  89. x360 motherboard pic
  90. 5 page xbox 360 article with developer comments
  91. Article on Rambus XDR2 and ever-increasing bandwidth needs
  92. SCE presentation from PlayStation Meeting 2005
  93. What resolution do "real widescreen" games on GCN
  94. PC Watch (my translation): PS3 Evaluation System, and much,
  95. Question about revolution cooling
  96. Read this, please.
  97. Official Microsoft Japan Summit 2005
  98. The end of 3rd party exclusives ?
  99. 360 comes with pre-loaded content?
  100. regarding X360's Xenos calculating over 6B vertices per sec
  101. What's the clockrate of the EIB ring bus in CELL?
  102. Gabe Newell on NextGen systems
  103. Graphics per screen size
  104. Revolution cooling issues revisited.
  105. Does anyone think PS3 will support VGA?
  106. Vertex fetch rate (RSX and Xenos)?
  107. So what exactly has next gen gotten us that last gen didn't.
  108. LONG Load Times. The Future of PS3 Games? - IGN
  109. NURBS for Environments?
  110. Who here will be using their PS3 as a Super Computer?
  111. How many polygons do you think PGR3 is pushing?
  112. Ns5 the new ipod ?
  113. A little on XBOX 360's Media Capabilities
  114. FAQ: What, What Not and How to post in the Console Forum!
  115. What about next-gen particles?
  116. KK again claims PS3 will be costly.
  117. Next Part of Blachford`s Cell-Article
  118. Development on SEGA DRIVING STUDIO gathers pace.
  119. Would you rather have the Cell work on Graphics or Physics?
  120. Xbox 360 Beta Kits in Action
  121. Nintendo's quarterly profit, sales plunge
  122. Main CELL core is a MIPS design
  123. Revolution Graphics.... (I don't know)
  124. Nintendo CEO Satoru Iwata to attend TGS 2005
  125. More stuff regarding HD-DVD and 360..
  126. Xbox 360 1 Teraflop of Performance Explained
  127. "Xbox360 to have HD DVD... eventually"
  128. Hypothetical: CELL + Xenos in a console?
  129. Game Development at Microsoft (Bungie)
  130. HD-DVD on xbox360 bad?
  131. Interest MS picture of Xbox 360 architecture
  132. Does Cell have have packed convert on load/store instructions?
  133. Does 150 million transistors in GPU of Xenos matter?
  134. How many Polys can the New Consoles Push?
  135. Is this true about Cell Processor?
  136. Can you calculate REAL WORLD Specs with any accuracy?
  137. Why Did Sony,MS and N All Use IBM
  138. Playstation3 Hardware *Rumours* from PSM (grains of salt are on me!)
  139. Windows Vista as virtual console(?)
  140. What Xbox and PS2 uses the most polygons/sec
  141. NRev is still in the running!
  142. Will Next Gen games have better Framerates on 480i/p TV's?
  143. Walmart employees reveal/confirm XBox360 price?
  144. REVOLUTIONary?
  145. Could x360 be programmed to use Open GL?
  146. CELL article III on RWT
  147. PS3 May Get 2X or Faster Blu-ray Drive
  148. Enchant Arm Dev Comments on Xbox 360 Beta Kits
  149. Playstation 3 might come in 2007
  150. Microsoft releases Next Gen Gaming Roadmap
  151. The 360-PC speculation.
  152. Sega Sammy Reports $95.5M Quarterly Profit
  153. Does Xbox 360 Support DVD9, DVD10 and so on?
  154. So In Terms of Polygon Performance The X800 Beats Xenos
  155. Im confuesd is R500 capable of 48 or 96 billion shader ops???
  156. Forbes: X360 to launch with 2 versions?
  157. Xbox 360 to launch in Europe on November 25 at 299 UKP
  158. Developer who was not happy with Xbox 360 beta kits ID'd
  159. Japanese More Impressed w/ Microsoft's Xbox Summit than Sony's Playstation Meeting
  160. Is the Cell Based on Power4 or Power5
  161. Xbox 360 running Ruby at Siggraph, Pictures
  162. First Look: PSP and Xbox 360 Interactivity
  163. What are the odds that 9 GIGs WON'T be enough for Next Gen?
  164. VMD extends standard DVD capacity to 100GB.
  165. IBM's Ashwini Nanda on Cell blades, raycasting, and more
  166. ATI R520 Ready for Production
  167. Next Gen GPU
  168. "PS3 & Xbox360 in the Real World"
  169. Why is x86 being dropped by Microsoft for new Xbox?
  170. Revolution's Broadway CPU to be G3+VMX variant?
  171. So which is more future proof?
  172. Couple of Nintendo patents.
  173. Question about Sony's tech demos vs. the real games.
  174. Development Strategy Speculation
  175. Positive developments for Blu-ray
  176. Can this be done?
  177. Why would xenon be so hard to program for?
  178. If the DC was still going today what would it's worldwide install base have been?
  179. Allard on HDD
  180. The Hidden Boot Code of the Xbox
  181. Max Poly performance in the actual generation.
  182. JC Keynote talks consoles
  183. How what can nintendo do to be competitive with the Revolutions hardware
  184. Rumored Revolution specs
  185. Sorry this is a bit off-topic, but it's comedy gold.
  186. ps2 normal mapping and fur effects
  187. XBOX 360 Chip Source Reference
  188. PlayStation 3 Initial Costs
  189. realistically how many flops can the Xbox360 Revolution and PS3 can pull off?
  190. Full transcript of John Carmack's QuakeCon 2005 Keynote
  191. Microsoft to charge royalties for peripherals
  192. Moore interview pt 2. Confirms lower price for EU.
  193. Japanese console development costs
  194. "Cell Technology for Graphics and Visualization"
  195. What advances are being made in terms of LOD technology for next gen?
  196. How much did the 3DO M2 and MX architects help with Xbox 360?
  197. About nextgen consoles' CPUs..
  198. Xbox360 stress testing and CPU/GPU engineering numbers...
  199. x360 2-3 million at launch
  200. Leipzig confrence
  201. Microsoft hires third co. to manufacture Xbox 360
  202. LA Times reports X360 pricing (accurate?)
  203. Super highres xbox 360 images
  204. Xbox360 and Revolution...cloneware?
  205. Is sony afraid of microsoft?
  206. xbox 360 confirmed pricing
  207. Xbox360: Splitting the userbase at launch?
  208. How will MS sell the Full XB360 kit?
  209. Developer assistance needed. Streaming is it hard?(360 related)
  210. Real time and Linux/PPC/Cell
  211. So tell me, WHY is a HDD so important again?
  212. So what's up with Jason Rubin?
  213. OK, enough talk, now it's time to 'Rock The Vote'
  214. Cheap remote included in x360 preimum
  215. XBox 360 may be priced lower in Japan
  216. 360 Price: The Industry Reacts
  217. Xbox 360: 512MB Memory or HDD
  218. What's behind the apparent need for more polys in many next-gen games?
  219. will the R500 be pushed to the limits with 1st generation games?
  220. How much are you willing to pay for a PS3?
  221. Detachable HDD? Solution for MS's HDD issue -- and it ain't software!
  222. A Possible Solution to the Hard Drive Problem?
  223. Xbox360 Marketing Brochure
  224. The only ACTUAL problem with a console without HDD (PS3, x360) is this:
  225. Xbox 360 wireless adapter too much? Simple solution inside.
  226. Of the two, which console has the best memory interface and why?
  227. Chat with J Allard
  228. Wikipedia announces hd-dvd in x360 ?
  229. Some questions concerning possible changes and/or outcomes of RSX and their relevance
  230. eye-toy new tricks for PS2-PS3
  231. ATI M28+1T-SRAM. A good Graphics Chip for Revolution?
  232. New xbox site
  233. The xs360 wi-fi USB adapter is not that bad of a deal...
  234. Devs and Programmers: Approaches to Effeciently Maximizing Multi-core Performance?
  235. XB360 selling like hotcakes in Uk -GAME sold out 'til after Xmas.
  236. PlayStation 3 European Launch Date and Price
  237. Polyhedron, is it a different form of polygon use?
  238. Square Enix taken over Taito...
  239. Xbox 360: New Spec Tech Details Surface
  240. Game save file size
  241. DDR3 vs GDDR3..which is better?
  242. How Do We Know that the PS3 Will Be 100% Backwards Compatible
  243. Xbox 360 HDMI Capable
  244. Next Gen' Prediction...
  245. Kynapse SDK available for 360
  246. The stupidest situation ever? (360 related)
  247. XCPU and Xenos: What does "cpu slaved to the GPU" mean?
  248. Cell specifications released
  249. Quick Question about Xbox 360 EDRAM?
  250. Promised Slides from Hotchips conference