- oh SH*T, Photos of NV35 and prelim benchies!!!!!
- Memory requirements for AA?
- Responses to Q's
- Interesting NV3X tidbits
- Benchmarks and "optimizations"
- Bumpmapping going forward
- New ATI Board: ~2 Months
- Longhorn 3D UI Preview
- DX9 Longevity
- Longhorn
- Near Clip Plane and Radeon Z-Buffer Problems.
- Chris Egerter
- How cool is Polybumpmapping?
- about NV40 (just questions)
- 70% of a Radeon 9700 Pro (does it matter if we dont render?)
- NV35 Reviews
- Radeon 9800 256meg reviews ......
- IBM and AMD - Where would it leave nVidia?
- HardOCP and Doom 3 benchmarks
- What is (vertex/character) "skinning"?
- First Matrox Millenium P750 64MB review. 12158 on 3DMrk2001!
- It's good to be here :)
- Best game to check shadow performance?
- Are we supposed to expect even greater speed improvements...
- About the next 3DMark
- R360 and RV360
- NV35 pipeline organization
- will Doom III run at 60FPS on any current or upcoming card?
- A thought regarding Doom 3's shadows. . .
- New demo
- 5800: never existed
- Could activation of SSAA improve texture quality?
- reference to Loci
- ATI Cards dominate D3D modes. NV cards are faster in OpenGL
- Could beyond 3D get to the bottom of the driver issues?
- NV3X subpixel precision in 3DMark03
- RV360, will be named what??
- Any info on Radeon 256 DDR-II Overclocking??
- DetonatorFX on Nature in 3dMark03
- Price per performance?
- detfx and dx9 spec
- Opinion: How to use SC as a benchmark
- Why SC doesn't support AA
- R500 to have more than 200 million transistors?
- ExtremeTech Article Up
- Cheating and its implications
- Life, universe and 3D graphics (includes responses to Qs)
- Unstable FPS
- DeanoC
- dany lepage
- HardOCP's position on the 3DMark2003/Nvidia issue
- 3DMark fiasco shows need for open source benchmarking suite
- Per Pixel Specular
- Per Pixel Specular
- Shadermark banding
- nVIDIA's Cheating Drivers Have Been Ranked WHQL
- Nvidia 3dmark rendering humor
- No FP support in new drivers??? (44.03)
- video card manufacturer review cooperation
- Chris E
- Alpha Textures
- Markus Maki
- Why not test other drivers? Im talking about NV cheat!
- r300 unit texture per pixel pipeline
- The Future of 3D Graphics
- Suggestions needed on benchmarking the NV35
- question about r300
- Do 3DMark03 issues happen with NV non-optimized drivers?
- Radeon 9800 "XT" Clues
- Rev,please reconsider the posting rules for developer forums
- Doom3 benches revisited.
- I just wrote a pipeline article
- Wirebond Chip packaging
- NV34-U review -- what do you want to see?
- Elite BasT**** Chimes in on Nvidia/3dmark.
- More rendering strangeness...
- funny gffx video
- A new benchmark for CPU performance:
- Shader debuggers
- DeanoC
- On 3DMark Issues
- PowerVR Series5 still alive and it's "high end"
- nVIDIA Launching Personal Cinema 2.0 NV3x Based
- When do you think Dual DVI will arrive from ATi or Nvidia?
- E3 Doom3 screenies -- what AA and/or AF applied?
- nVidias Dawn now works on R3x0
- Why always 2^x in the computer industry, specifically GPUs?
- Does this increase seem reasonable with Detonator FX?!
- The Glue
- Creative Launches 3DLabs VP500SE VPU Powered Gaming Cards
- New 3DMark03 Patch 330
- New demo
- On Ati's "optimization"
- Will Tom's, Anand, and other sites carry the 3DMark story?
- Are all timedemos now invalid because of this 3DMark Fiasco?
- GT4 "Mother Nature" Precision
- B3D custom demos not availed to public -- Agree?
- How much is NVidia jeopardizing right now?
- Anandtech: then and now
- Futuremark lied! So dont trust it.
- NV3x's memory controller
- Testing Custom Timedemos - Anyone doing this?
- When will DeltaChrome arrive?
- Could nVidia do/be doing this?
- ET article confirms ATi/Nvidia cheats
- Benchmark code of ethics
- Quake3 HQ: Why isnt this used?
- Voodoo2 questions (yay! :-)
- The Register carries Nvidia's debacle
- Dawn FP16/FX12 VS FP32 performance - numbers inside
- Hyperthreading optimizations
- Educate us fools: 512 vs 256 bit GPUs
- Nvidia vs FutureMark
- Different Ways to Cheat ?
- Time to examine nVidias workstation class drivers?
- Chris Egerter on the priveleges of Futuremark
- PatricO
- Where is AquaMark 3.0?!
- Detecting Driver Cheats
- UT2K3 benchmarking?
- 3DMark type cheating in DX9/DX8/OGL games?
- How come games don't have effects like...
- Carmack speaks
- Another demo
- Doom 3 rendering paths difference
- D44.03 shader code
- Query: Does the 5900U shift its 2D-3D clock speed?
- Shadermark
- Ideas about cheating in benchmarking and a possible solution
- Markus Maki
- Benchmarks - how hard to tell % parallel execution of a GPU?
- MDolenc's Fillrate Tester: GF FX FP32/FP16 Performance
- 3dfx "Daytona" VSA101; Is there such a thing?
- Consensus on NV3x Floating-Point Pixel Shaders?
- Another hacked drivers thread
- IQ sacrifice
- Use of Mandelbrot demos in reviews
- To support Floating-Point is meanless,isnt it?
- Cool stuff from Bitboys
- Guess ATi forgot to test their demo on FX boards
- Photon Mapping on Programmable Graphics Hardware
- How about reviews on video card accessories?
- Another NV3x series and multiple precisions thread
- New volumetric lighting demo
- 5200 Ultra
- This is probably a stupid question...
- FP - DX9 vs IEEE-32
- IQ and 3dmark03
- Mr. Ojala
- Futuremark switching hats?
- A good compromise ...
- Patric Ojala's take on the joint Nvidia statement:
- Benchmark Life Cycles
- Rendering paths in Doom3 revisited..
- ATI to gain XBOX II deal?
- Another side of the story
- When are shaders going to be replaced?
- mid-level OpenGL card recommendation
- Dx 8 cards in 3dmark2003 - 330 and Villagemark
- Pipedream Demo running on NV34
- Benchmarking mode
- Ultra Shadow and Shadow volume rendering acceleration
- ATi Could Stop Making BBA Cards
- Speedbin of nv35?
- Prototype Engine Details
- Variable colour precision in future benchmarks?
- Interesting Benchmark Effects
- Modify Villagemark?
- Is the NV3x influenced by ILDP?
- Why not much info/buzz about Real Time Tessellation?
- NV35 vanilla downclocked ?
- GF2 GTS = Nv15....GF2 Ultra = Nv16?
- R300 Mip-mapping LOD problem. (Warning, big screen shot)
- NV40 Coming @ Comdex Fall / nVIDIA Software Strategies
- Quickest way to advance games?
- DX6 style MT?
- Uncovering NV35 w/o a review sample...
- About 3dmark03 score
- AA/AF enhancements
- Nvidia/Ati - GPU roadmap
- Jungle pictures (A bit big)
- Micron ships first GDDR3 to ATI and Nvidia.
- Mandleprot Precision Outputs
- IEEE - Who?
- Multiple precision modes (FP) ????
- A Preview of Photorealistic Deferred Lighting (pictures)
- Pixel Shader 2.0 precision article at DigitLife.
- An interesting soft shadowing shader by pocketmoon_...
- Dawn on ATI hardware? How did they do it?
- The First DX9 "Game" Benchmark... Well, Nearly
- Dawn FP32 figures
- NV35 might be misunderstood...
- Wrong lighting in Half Life 2??
- On the Splinter Cell benchmark
- Real picture of R420 chip?
- Markus Maki - Recieved a letter from Hennigan, Bennett &
- RV380 and R420 info @ xbit
- Cell Shading in games?
- NV30 / 31 / 34 not DX9-compliant ???
- Want F-Buffer?
- Xbox vertex shaders
- (R300/350) Dual core pixel shader?
- 11nm
- Pixel Shader v1.1 vs v1.3 - Do Any Cards Only Support v1.1?
- The Future of 3D Gaming - Sid Shuman?
- UltraShadow only on NV35
- 3D with .NET
- Will B3D get a review sample of ATI's RS300 chipset?
- Transistor count on 130nm process
- NV40 clock speed
- TSMS beats IBM in low-k process
- AquaMark3 (tm) (r) (patent pending) ...
- [H]: Benchmarking Future
- Using Cg for benchmarking
- New DX9 Demo/Benchmark
- Why projected shadows in B3D's SC demo?
- New D3D RightMark beta (Rightmark3D DX9 synthetics)
- ATI... yield at TSMC’s Fab 6... has surpassed 90% - DT
- DX8 integrated, comment slipup by B3D?
- New shadow rendering technique. . .
- when will 512bit memory bus come?
- NV36 at IBM, NV40 didn't tape-out yet.
- Q@Reverend
- DX9 Demo/Benchmark Locations
- What exactly is this ?
- What do you think of this NV30 Pipeline diagram?
- Revenge^H^H^H^H^H^H RAMP IV
- New D3D FSAAViewer Version 4!
- Can somebody explain?
- halflife 2 physics engine
- Aquamark3 What about those techniques?
- nv31 future
- GL2 Shading spec released
- Videoshader and colour blind people
- ATI Demos on nvidia cards?
- Problems with volume production of 5600 Ultra rev2?
- Waiting for OpenGL 2.0
- low yield for the 9600 ???????
- Will PC graphics hit a deadend?
- nVidia vs Futuremark Continued - Guess what nVidia's doing!
- Anti Aliasing and alpha textures, maybe this might work?
- New DX9 Benchmark?
- 'SirEric' interview (ATI) @ DH
- Busy Busy Busy
- NV35 demos up and running
- DeanoC
- RivaTuner Anti-Detector article
- Siggraph papers online
- 5600 "FastEX"
- Half life 2 Article from Max PC