- Interview with Richard Huddy @ DH
- Progression with OpenGL 2.0
- What new 3d effects and functionality will VS3/PS3 enable?
- No low-k for NV in the near future...
- RV350: 4 pipes, 256-bit DDR? (Inquirer)
- Question about PS1.4 hardware
- crappy 3dmark score on NV31/34?
- Dual/Multi Chip Consumer Graphics Boards
- PC Zone
- Different implementations of truform in games
- different phenomenas of fillrate test on 9700 and GFFX
- unlimited shader length in Radeon 9600, Radeon 9800?
- Some initial Cg NV30 vs ARBFP1 vs PS2x thoughts...
- how does DX8/9 card support T&L?
- Inner mysteries of Nvidia and ATI technology@The Inquirer
- New ATI & Nvidia Product Lines
- R350:Are u ready for more?
- ATI Ships 1 Millionth DX9 Graphics Card
- Official 9800pro specs "leaked" by FIC
- Bandwidth - bend it like Beckham?
- About Dave's comment at nVnews
- NV35 to have all that was wrong in NV30 fixed?
- i found a possible mistake on B3D GF FX preview
- what will you say if M$ quits OGL_ARB?
- Game Test 1 is Awesome...
- NV31 in a laptop?
- Shootouts in every B3D p/review?
- Shootout Poll Number 2 - Read descriptions before voting
- SiS Xabre pipeline shenanigans?
- Does the F-buffer increase the # of instructions per pass?
- Excellent FX Review
- NV34-NV31 Asus spec
- a bit of history...
- Next RAdeons article
- Nintendo Nexus?
- Anisotropic Quality across the board
- Has Nvidia Found a Way to get a Free Pass in AA comparrisons
- New FX review - Guru3d
- Very Odd FiringSquad GeForceFX review
- Processors with one billion transistors
- ATI and 3Dlabs announce collaboration....
- Radeon 9800 Pro preview
- Would 256mb of vid ram justify the price difference?
- reported 9600 clock rates and prices
- What is the Z-Cache?
- ATI vs. nVidia analogy
- Lower rez or diminished effects with higher rez
- Is the 9800 being produced using TMSC's copper process?
- f-buffer - anyone seen it?
- Someone please use Ilfrins pixelbench benchmark!!
- R9800 best card for Doom 3 now?
- Can somebody PLEASE do an EXHAUSTIVE Ansio comparison?
- Can F-buffer mask the importance of single-pass abilities?
- Videocard/video chipset comparison
- Jumping the gun?
- first Nv31 and 34 preview
- Dawn, Ogre, Toys and Time Machine available for download
- Well its finally offically released!
- Toms Hardware: GeForce 5200 is 2x2?
- Anyone noticed in the THG 9800 review... GF FX PS 2.0 Scores
- R350 DX / OpenGL Extension Support
- So tonight , I will have extended time with a Radeon 9800
- Silly reviewers saying there is a 20%+ hit with AF used?
- What sort of information do you seek in a game benchmark?
- "non-trivial applications" for modern GPU:s?
- Displacement mapping on R300/R350
- Nvidia demonstrating the next gen
- Benchmark with Matrox Reff Demo on non-Matrox cards!!
- Non AF IQ Comparison
- What does everyone think about the ATI video presentation?
- NV35 and Dawn 2 Demo
- Sun Elite3D, what's it like?
- GFFX Filtering Performance Options
- What's up with this unlimited instructions craze?
- No more Trilinear in the future... just anisotropic
- Cg Profile Performance - a brief article.
- A B3D Forums recommends List?
- R350 site... for those who haven't seen it
- FX Color compression: AA only
- updated R350 preview (new driver optmization tests)
- NV31 closer to NV35 than NV30? - More pipeline mysteries.
- 3DMark03 Mother Nature IQ comparison b/w FX & R300
- RV350 Die size clue?
- TMU and textures per pass
- Someone explain these Xabre results
- Digitimes says R400 in second half
- Weirdest actual 3D card for PC's
- 5200 vertex shader(s)?
- 3d graphics, we will see an end to it soon
- Poor OpenGL performance on ATI cards?
- NV35 for a Q2 2003 release??
- RV350 benchmarks ?
- Does NV30 execute fp32 and fp16 at ~ the same rate?
- 16x FSAA on NV30?
- [H]OCP does the FX5600 & FX5200 Ultras
- Mobile GFFX's
- Colored Bands and "IQ" measurement
- ATI Radeon Mobility 9600 announced
- nvidia cheats in 'nature' test using a paletted normal map?
- PowerColor 9700 pro vs all other 9700 pro
- S3 Graphics announces desktop DeltaChrome series
- Where do you spend your gates?
- RenderMan shaders in hardware
- What does the floating point adress processor do?
- Xabre II 8x2 architecture...
- anything new on the power vr front ?
- Take a look at this graphics card and add your thoughts here
- A question about floating point color precision
- GFFX: How many more transistors would 256-bit bus require?
- Xabre Supersampling
- FutureMarks Horrifying Report
- Two little jewels.
- main difference between F-buffer and multi-pass rendering?
- Realtime(?) raytracing at CeBIT
- slightly ot: CNN graphics of fighter planes
- Another sexy interview with Richard Huddy
- 3D Monitors
- Another inside nvidia article.
- NV35 - already working, over twice as fast as NV30?
- nVidia - expect 120Watt GPUs soon!
- Verite V1000 Antialiasing
- Q : was someone able to buy an Retail - GFFX Ultra already?
- Caps Viewer?
- Radeon 9600 next week?
- Pixel Shader 2.0 Instructions Precision
- S3 PixturePerfect
- More Verite - The Core......
- FutureMark will not be accepting NON "WHQL" driver
- DirectX 9.0a available. first reports:"small speed incr
- GLSlang Overview
- IBM to produce Nvidia chips
- poor performance on FX 5200?
- Legacy parts in current graphics cards.
- Did anyone ever try uniting Wu AA and Sample-based AA?
- my 9800 article
- FX 5200 benchmark revised
- How will 128 and 8x AGP help in future programs?
- Mike Hara interview at PenstarSys
- x-bitlabs post 23 page in-depth review of NV30
- Matrox Sharkmark
- Why does the FireGL X1 256MB use 16 BGA chips?
- NV30/31/34/35 Fragment Processor Diagram(Speculation)
- 3DMark03 PS2.0 IQ comparison: R300(6307) vs NV31(4300/4345)
- WHQL Spec for Drivers concerning DX9
- TSMC on track with 0.09um schedule
- NV35 details @ hardware.fr
- NV30 fragment processor test results
- S.T.A.L.K.E.R. - The Way it's Meant to be Played!
- PolyBump on Handhelds?
- Bjorn3D has more on the Futuremark canundrum...
- NV31 Ultra's may be clocked slower than previewed?
- Spheres
- 3dfx/3dhq Revenge superchip.
- NV35 announced in May
- OpenGL ARB March meeting notes
- IBM slashes wafer prices + free masking services
- Real-Time High Dynamic Range Image-Based Lighting
- Could anyone with a GFFX please...
- textures per pass
- radeon 9000 and truform
- Need a thorough explanation please...
- T&L Via Vertex Shader Programs
- Something (tm.) and SOON(tm.)
- 3D Chip Validation
- What did you think of 3dfx?
- Maya 5 Hardware Rendering
- Quads vs Tris - Impact on Hardware Rendering?
- R300 vs Refrast - 3DMark03 IQ comparison
- 3Dfx zealots [2nd try]
- Publicly available info - CPUs vs. GPUs
- ATI=24 month each generation
- Handsets to go 3D - TI licenses MBX
- photon mapping in halo 2?
- The Matrix Reloaded
- Need to know memory requirements for videocard settings
- Software Rendering Demo
- Any good online references for NURBS?
- Ati tecnologies
- "Turn every pixel into a polgyon"-renderer
- Since no one on nVnews knows...
- ATI's MSAA algorithm: Does it calculate Z per-sample?
- Some info on Det42.74 AA modes
- Full NV35 official feature list inside
- Is there anything in 3d graphics that isn't patented?
- Could someone with both an 5800 and a R350 try this ?
- DX9 Shader Version Differences
- 9600pro preview is out,what do you think?
- [H]OCP does the 9600Pro... nVidia's in even more trouble!
- 'Balanced', 'Application' and GeForce 3/4
- Radeon 9600 PRO Overclocking
- How to toast a GF FX5800 with a screensaver...!
- Any definite or official figure of RV350 Transistors?
- difference bewteen NV Application, Quality and Performace !
- Fragment shaders on the geforce fx
- Do R3XX and NV3X have a "command processor"?
- ILM says they have 'realtime CGI'
- 5600 non-Ultra clock speeds
- DirectX 10 working specs?
- Futuremark policy? (@ worm)
- When is 4X FSAA Not 4X FSAA?
- Article by commitee...
- Multisample Masking and R300 based hardware
- Recommended review settings
- GFFX exposes no FP-Textures???
- FSAA - NV3x vs R3xx
- Attn Dave: Can I see benched
- "Ray-tracing would not overtake rasterization" -Ku
- Sharp or soft shadows
- nVidia Application mode slow because of "debugging"
- UT2003 visuals only on NVIDIA?
- New P-series cards from Matrox
- Can anyone come to a conclusion about these questions?
- Does this Antialiasing algorithm make sense?
- DDR and DDR
- NV35 confirmed launch at E3.
- I bought myself a new videocard
- NV35 confirmed to have 8 pipes or not?
- Playable framerates...
- is there a way to disable the P.S. 1.4 support of NV3X?
- nVidia's CEO admits NV30 failed
- DVI-VGA cable on CRT monitors really provide higher IQ?
- Power Render X Movies / stencil shadows
- over its lifetime
- Jittered, rotated and skewed grid AA
- 9 out of 10 Nvidiots and ATi Fanboi's Agree!
- 3DMark2003 patch v320
- FX5800Ultra vs. 9800Pro at Aces
- Worlds first DirectX 10 Video Card!
- First Post
- Is this an insane amount of polys?
- Will Computex being cancelled affect NV35's launch?
- NV36, NV39 "confirmed" ?
- IBM to make a new desktop GPU in Q2 not NV35
- Software renderer beating Radeon/GeForce
- Rightmark3D
- Future complexities of chips and the side effects
- Can ClearType-ish techniques be applied to 3D AA?
- most officient way to represent a wireframe?
- Let's describe architectures better
- a driverheaven look inside ati's hq @ DH
- Chip Comparison Chart
- New demo
- Texture overflow
- Outlandish NV40 specs appear from Russian site
- Fast writes, they are actually useful!?!
- modern GPUs and on-chip caches ?
- First Post
- Introduction
- Specification of the NV35
- batch benchmarking