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  1. Newb Question: Direct 3d and OpenGL - How are they diffrent?
  2. Ati shows 9700 with ddr2 on techtv?
  3. PC Gamer cover story on Doom3
  4. 9500, 9700 Pro/non Pro benchmarks and specs.
  5. FAO Developers and Kyro 2
  6. ATI Memory Speeds...can anyone explain?
  7. Forcing 4x supersampling on GF4?
  8. Polygons vs Triangles: which is the correct term?
  9. What happens to NURBS at the hardware stage?
  10. IMRs and temporal coherency
  11. Nvidia 5G = NV30?...
  12. ATi LinuX Driver
  13. What happened to the P10
  14. Radeon 9500 where is it?
  15. R 9700Pro : Q about Framebuffer and Z-Buffer compression
  16. DX9 might not come out this year
  17. One last time, does Ut2 utilize vertex shaders in any way?
  18. If NV30 uses tile-based rendering, will Ati convert too?
  19. What are the advantages of multi-chip cards?
  20. Another patent by Nvidia...
  21. Radeon 9700 w/ DDR2 announced
  22. A bit of NV30 speculation from Xbit...
  23. Have Palettes become obsolete?
  24. RadeOn 8500, ARB vertex & fragment programs
  25. Are you ready
  26. Radeon9500 O/Cing o_O
  27. Nvidia chips to make tardy debut
  28. Deferred Shading article+ Demo
  29. Former Dimension3d.com Posters...?
  30. NV30 OGL Extensions
  31. Just a question!
  32. Senior DX guru leaves MS for ATI
  33. Thank you guys...
  34. NVIDIA's take on GDDR-3
  35. My site is up again and with a new volumetric fogging demo
  36. Matrox on the verge of collapse?
  37. AA or AF?
  38. Complex multipass shaders on R9700/NV30 (Stanford numbers)
  39. Any feedback from the Iron developers conference?
  40. DirectX 8.2??
  41. OY!
  42. nv30 vs r300 article
  43. New are you ready video
  44. Vulpine GLmark????
  45. you think ATI R400 will double the transistor count again?
  46. 3D Graphics Cards Forum?
  47. Drivers & Multithreading
  48. Latest NV30 Info
  49. Low poly counts and Doom 3
  50. Final Fantasy & NV30
  51. NV30 has 125 million transistors
  52. Geforce4 Ti 4800!
  53. NV35 correction
  54. nVidia YAP
  55. Nokia/Sega's new handheld
  56. NV30 in February? Yes, that would be a screwup
  57. NITRO!?!
  58. NV30 arbitrarily executes 2 Alu instructions per cycle?
  59. Just a refresher on NV AA
  60. The 2econd gpu...
  61. Who's going to Comdex?
  62. Motion blur and Depth of field in NV30?
  63. AGP-4x vs AGP-8x
  64. Would (pseudo)analytic AA be practical in HW ?
  65. NV30 delayed - Official
  66. Can the R300 issue a 4-component vector operation in its PS?
  67. R300 presskit
  68. Something to bring your Radeon 9700 to it's knees.
  69. Are you ready ? (Nv 30 256 bit bus ?)
  70. Will we see Nv30 benchmarks on November 18th?
  71. Mandelbrot
  72. New Cards - more complexity - longer wait for game adoption?
  73. Hercules 9700 Extreme Overclocking - BS?
  74. memory req. for SMOOTHVISION 2.0
  75. Another patent post..
  76. Bitboys became Khronos contributor member.
  77. Nov. 18th at the Bellagio Hotel, Las Vegas!
  78. State your questions about the R300:
  79. Some interesting slides from nVs mania day.
  80. Directx 9 release Canidiate 1 is out
  81. DirectX 9.0 RC0 v308.3 is leaked again
  82. David Kirk
  83. 7 years of graphics
  84. I can hardly wait for the NV30!
  85. 3dfx Rampage ;)
  86. Video 4: Scary Graphics
  87. SIS Xaber II, PowerVR Series 5(Kyro??), S3 Columbia?
  88. What's cool about DX9: HLSL, PS 2.0
  89. NV30=GeforceFX? Guess we'll find out on Monday..
  90. DirectX GDC - Europe Slides Download
  91. GF4 4200Go
  92. Triplex Xabre 600 Details
  93. Another one.....{Nv. video}
  94. NV30 - last chance to speculate - reactorcritcal specs
  95. Process technology woes (general)
  96. Is Z compression the same as frame/color compression?
  97. Radeon 9100
  98. Only consumer of DDR2 until 2004 ?
  99. Sorry for this but...
  100. Time to bore you with another demo
  101. ATI M10
  102. Are you ready Password Login Bottom Right Corner anyone?
  103. NV30 only as tech preview Monday...
  104. It is GeforceFX
  105. New NVIDIA video: Talking with Tim Sweeny
  106. Motherboard with embedded Xabre grahpics
  107. NV30 volume possibly earlier...
  108. Post your breaking NV30 news links here!
  109. Discrepancies in Anandtech's tech preview?
  110. My notes from Las Vegas Launch Event
  111. How Close to 500MHz has NV got?
  112. So, what might NV34 be?
  113. Vertex Shader performance
  114. NV30 vs. NV2A
  115. Dissappointed : No NEW features introduced with nV30
  116. Geforce FX has MOJO
  117. just saw GeForce FX on Techtv
  118. my GOD i think i figured something about NV30....
  119. GeForceFX and displacement mapping?
  120. incredible! Parhelia is STILL champ as far as number of TMUs
  121. Color compression, is it this simple?
  122. GeforceFX - what will be the best way to benchmark it?
  123. Rampage Texture Computer?
  124. SIS Strikes Back... at someone...
  125. Does have NV30 now 4x RGMSAA?
  126. GeForceFX fan from hell.....a reason why?
  127. Nvidia not the only one using extreme cooling...
  128. NV30 in a multi-chip / board configuration...
  129. Information from the interview
  130. Possible reason for Nv30 delay?
  131. The elusive nVidia - Tim Sweeney Video
  132. Question: Where does Nvidia go from here?
  133. ATi vs. nVidia
  134. NV30 in-depth block diagram in digit-life article
  135. Tech-Report blasts GeForce FX
  136. Apple going to announce something about 3D?
  137. Some Thoughts
  138. GF FX performance?
  139. Pixel shaders... Nv specific titles on the way?
  140. Does the R300 have a complete, internal HOS processor?
  141. How do R300 and NV30 resolve integer arithmetic on fp units?
  142. What type of vliw pixel processing format does NV30 use?
  143. Nappe1 does it again: OY!
  144. GeForce FX at 64 GB/s Bandwidth???!!
  145. Nvidia Roadmapfor NV31/34/35?
  146. 64Bit UT2K3 (saw this over at nvnews)
  147. NVIDIA's Plan for 1H 2003
  148. On FP16 and FP32 performance...
  149. Will GeForce FX have RGSS FSAA?
  150. Is this true?
  151. what technology made it into gffx from 3dfx?
  152. Lives and Death of Moore's Law
  153. eyebrow raising speculation on NV30-NV35
  154. finnish Talouselämä -magazine article about Bitboys.
  155. ATI responses about GeforceFX in firingsquad
  156. Ati moving to 0.13 faster than I thought?
  157. Toshiba Exposes Future 3D Screen Technology
  158. Dawn... does she have a sister??? Surely someone remembers?
  159. A couple of questions about DDR-II
  160. ati 9500
  161. Recent Tapeouts
  162. What on Earth is the R350?
  163. No NV30 till April?
  164. first PC 3D cards
  165. Some Details on SiS Xabre II (xbitlabs)
  166. Will DX 9 games be faster than equivalent DX 8 games?
  167. Nv30 / R300 - The mighty are totally dependent on the weak!
  168. How long before we see ...
  169. NV30 Upclose and personal
  170. 3dMark2001SE - Nature test with AA
  171. Help with BGA Memory modules
  172. NV30- the fan will last how long, we must dust it how often?
  173. Xabre600 review
  174. Where is Revenge ? (3dfx related)
  175. Put Your GeForce FX Questions here...
  176. What other hardware/Technology is on the horizon?
  177. Difference between Bumpmapping and Normal mapping?
  178. Metagence
  179. ATi claims 174.6 GB/s for Radeon 9700 Pro
  180. Anand's retail Radeon 9500 Pro review - much faster!!!....
  181. 1280x1024 fov question
  182. Hrm interesting stuff- GeforceFX at 600MHz+
  183. how does anti-aliasing get done on SGI R.E. and I.R. ?
  184. gffx benchies?
  185. intergrated graphics taking over
  186. Any news/reviews on 3DLabs VP560?
  187. FSAA to take a fillrate hit and not a bandwidth hit
  188. Average effectiveness of LMA on GF3
  189. I simply had to forward this thread from rage3d
  190. Digit Life states Radeon 9500 128 MB uses 256 bit bus!!!
  191. R9000 support scentil buffer?
  192. 3d hardware specs summary .html
  193. NV30's first Public demo to take place at Winter CPL
  194. AGP 3.0 (8x) errata found in Intel chipsets...
  195. Linux demo galore
  196. Geforce fx = Geforce 4600 ultra?
  197. Does a VLIW command count as 1 instruction?
  198. To Read and Learn: New term: 'Curse of fortune teller'
  199. Interesting Info from COO of ATI
  200. Dave Orton Verifies R350...
  201. Battle of three HLSL : OpenGL 2.0 / DX9 / Cg
  202. GeForce FX Digit-Life tidbits
  203. UT Linux OpenGL Renderer
  204. Trident's back in the game!
  205. ATI to show Nvidia no mercy!!
  206. Are there any PDA's with an integrated MBX core?
  207. How were the RV250's pipelines improved over the R200's?
  208. vector + scalar PS OP on R300
  209. Possible reason for PVR Series 4 cancellation?
  210. real flight simulators - update/frame rates
  211. 3DLabs P20?
  212. DX9 RC0 Tests
  213. ATi CEO Interview
  214. What's the real reason why the GFFX is delayed?
  215. Have a look at what i found in my room (OLD)
  216. Real time subsurface scattering software demo.
  217. Did NV fix DXT1 problem in NV30 ?
  218. Nv30 Physical Size Issues ??
  219. Inq reports that RV350 & R350 taped out
  220. 9700 Pro Fillrate / Memory bandwidth balance
  221. FutureMark --> MadOnion --> FutureMark
  222. David Kirk Interview
  223. Xbit on R350: they say 16 TMUs + DDRII
  224. Planned volume production of RV350 by end of month
  225. New demo
  226. FSAA mode?
  227. VSA100 ?
  228. Multiple R300
  229. Dissecting The ATI RADEON 9700 PRO @ FiringSquad
  230. eta on test nv30 test boards
  231. R400 by the end of this year? Surely a mistake (?)
  232. so, we are closing in on the 1/2 billion vertex mark, no?
  233. Whats the possibility that.....
  234. S3's DX9 Deferred Renderer
  235. About Texture Cache
  236. Smart Vsync, would it be possible?
  237. LCDs and 10bit (30bit) output
  238. Microsoft postpones DirectX 9 for a week
  239. Very Large Terrain Demo
  240. Geforce FX will cost $450
  241. NV30 executes 2 integers alongside an fp instruction/clock?
  242. ATI Turns a profit...and Q1 conference call
  243. The higher resolution the higher framerate we need?
  244. GF FX demo videos now online
  245. Interview with Eoin Leyden of Creative Graphics
  246. Nvidia in 2003
  247. 9700 pro - the limiting factor?
  248. specialized HW is fast, but new CPUs are fast as well...
  249. DX9 Delayed until Q1 '03?
  250. btw.. DirectX 9 is out