- The other Canadians...
- NV40 has a new architecture
- MRT in action
- Interesting Imageon 2300 Info
- Points out Smart Shader Competition results to everyone.
- To add even more to the NV40 Cesspool..222 trannies..
- The Inquirer 6800U pic
- NV40 Test samples, pics inside
- Intel 2700G: A threat to Nvidia and ATI?
- PowerVR5 to be unveiled within the next month?
- Intel 915G chipset 'quite impressive'
- PS 3.0 position register
- Anyone from IMG Tech care to tell us if
- Legitimizing shader replacement.
- Hey! It's the 13th. I want my juicy info!!
- MaxPC on R420
- So does anyone know when the info actaully goes up?
- NEW ASUS NV40 Concept Pictures off angle shot shows height
- R420 and R423 details from HardOCP
- close look of NV40
- Discuss NV40's shader unit architecture
- Some not-so-new stuff about Bitboys...
- Isn't buying a NV40 or R420 a dumb idea?
- what will the released NV45 improve over NV40?
- What s up with FarCry and 6800?
- Leaked info Come and see.
- article on wsj on nalu and ruby
- report from event
- Ultra Shadow 2 = Full of it??
- GeForce FX 6800Ultra -previews thread
- Does NV40 support programmable AA patterns?
- NV40 Demos
- Anyone else wondering if 6800 Ultra is really the 6800?
- Any Far Cry PS3.0 pics anywhere?
- Any info on the 6800NU?
- PS2.0 Quality
- So who's thinks their predictions were right about the nV40?
- TMU Pooling in NV40?
- NV40: TMU Pooling and proper filtering?
- Are the VS of the NV40 < VS of the R350 per clock ?
- Does the 6800 Ultra still offer seperate 2d/3d Clock Speeds?
- NV40 IQ
- Dave Orton Questions
- Dave Orton Questions
- Nvidia 6800Ultra price
- FarCry Demo by "BUG" where?
- Cost to Nvidia per NV40 die produced
- Gamma-corrected FSAA - what is it?
- NV40 doesnt support gamma-correct FSAA,does it?
- R420 F-buffer, R-buffer and memory virtualisation
- Check out NV40 on HL2
- NV40: Surprise, disappointment, or just what you expected?
- Nvidia conference / launch video or audio ?
- Low-K process explanation
- The beyond3d review of the nv40 was good, but questions
- buzzwords or not?
- Heat spreaders..
- NV40 scaling
- Here are some PS 3.0 pics in Far Cry
- Why would PS 3.0 pics be so much more detailed than PS 2.0?
- Do you think these are PS2.0 effect?
- Closed FTP
- So.. When can we expect MS to release DX9.0c?
- Everything achieved with SM3.0 can also be done with SM2.0
- a bit newer stuff from Bitboys...
- NV40 Lan Party video
- Inquirer spreading R420 info
- ati and nvidia speed changes before release??
- R420 Hints from people under NDA!
- More games of AA at Nvnews.
- Top or bottom? image quality analysis
- NV40 vs R420 Extreme Pipelines
- Why is NVDA still using impractical 8x AA setting w/ 6800U?
- "Dust Buster" gone - replaced by "Leaf Blower
- 6800U + 512 MB of GDDR3 = larger use of 3D Textures ?
- R420 and fast-14 technology from intrinsity
- ATI spreading FUD ?
- I just found out how bad Ati's angle dependent AF looks
- Wierd NV40 Fillrate results
- suprising results with "new revision" parhelia (8x
- PowerVR Series5
- and now for something completely different...
- What UT2003 demo map used for old B3D reviews?
- Radeon X800PRO will beat NV40 Ultra
- 3DLabs P20 Announced
- AGP vs. PCI-E ? How long?
- Matching CPU, Bus speed and Ram to a Graphics Card
- What would happen PowerVR next PC chips have free FSAA?
- Is Quadro FX 4000 based off NV4x or NV3x?
- Can this be true....475 for the 6800Ultra core now?
- quick price question
- limit of NV4x's instruction count
- Overdraw/shader question
- NV shader "optimizations"
- R420 Performance leaked
- PS2 versus SM3 - Clarification please
- NV to leave IBM?
- New Features???
- Nvidia getting into render appliances.
- 3DLabs OpenGL 2.0 Seminar
- GPU Die size /Transistor count/process technology 99-04
- Results with Radeon 9700Pro and FarCry, whats causing it?
- When does a game become CPU/GPU bound(limited?)
- Current 6800 ultra not a great overclocker?
- Ati claiming to show a revolutionary technical advance
- Next 3DMark
- Ordered data sorting in memory
- Convert SM3.0 to SM2.0?
- Is there any evidence to show NV40 can handle PS3.0 Well?
- Egg on ATI's face?
- Workstation or Consumer Video card?
- Nvidia/ATI Feature philosophy
- A bunch of questions.
- X800 XT Delayed?
- X800pro 50-70% faster than 6800ULTRA Pclabs
- Far Cry uses PS 1.1 with FX cards?
- R420 Performance boost
- ATi unveil R420
- Is it set in stone..
- Graphics in ten years
- The penalty of flow control
- Pixel Shader 2.0 gaming roundup
- 3DC
- 256 bit memory bus in the mid end
- Devs Speak on PS3.0
- Egg on Nvidia's face: 6800U caught cheating?
- Differences in AF quality betwen 6800 Ultra and 9800XT
- How to accurately profile a D3D program?
- Which path will NV40 use in Doom3?
- Some more 3dlabs Realizm details.
- VS3.0 in NV40
- r420 benchmarks (not real..extrapolated results)
- NV40 or ATI
- TWIMTBP/GItG
- Shader compilers within drivers questions
- GPU Global Illumination Renderer
- r420 NDA expiration?
- ATI R420 slips from April to May @ The Register
- Tony Tamasi Interview
- [H]'s take on SM3 pros/cons
- NV40 has 1 TMU? FillRate is not same. (single vs multi)
- XBox2 specs (including graphics part) on Xbit
- Arithmatica's CellMath used in Nvidia to reduce die size
- New D3D FSAA Viewer
- ATI R600
- Automatic web-based script-driven benchmarking
- More Driverheaven fun with GF6800!
- Do you dream in 3D?
- Longhorn DCE
- General Company Performance ATi/Nvidia
- Is this real?
- What exactly is wrong with Nvidias Shader 1.4 Implementation
- R420 Might Support Branching after all.
- How to combine per-pixel/vertex lighting with DM?
- How is FPS calculated?
- CryTek CEO comments on Shader 3.0
- ALU's per quad on future chips
- X800... at Meristation
- R420 - maybe not SM 3.0, but some DX Next features?
- 2 New Hi-Rez Ruby pictures
- R420 on .11?
- ATI at E3
- Pre-order X800 Pro - ?NDA? - 8 extreme / 12 normal PS pipes
- X800XT pictured.
- NVIDIA's Trump Card
- How to derive the 3rd componenet in a normal map?
- R420 NDA Confirmed - 4th May
- nV now owns Tile-based rendering technology (?)
- Gaming Graphics: Road to Revolution
- Will ATi support SM 3.0 before SM 4.0 part ready ?
- first r420 review leak
- NVIDIA 60.72 Fiasco
- New Slide Leaked!!!
- Article on Cinematic rendering
- What are Extreme Pipelines?
- Nvidia Altered its 8xS Sample Pattern with 61.11 drivers
- Limitations of procedural textures?
- Ruby Video - HERE! and 2 STUNNING pics :D
- ATI first to market as usual
- Ruby x800 Real-Time Demo
- Question about the 2D performance of the X800s
- NVIDIA's Last Minute Effort - 6850
- wow, can people give me an explanation to this?
- PS3 - who's really benefitting?
- Posting reviews from other sites
- Interesting RTHDRIBL results @ Hexus
- X800 overclocking?
- FP24 vs FP32 pixel shader precision
- Isn't it high time we abstracted compression methods?
- Any Link for the Ruby Video ? ( not in realtime )
- Wich card is the king of the hill (nv40 or R420)
- Alienware has new "quantum leap" in graphics ?
- Far Cry benchmarking
- When will Nvidia finally get out of the NV30 rut?
- MPEG playback @ X-bit
- X800 Xt has overdrive after all!
- ATI cheating on anisotropic filtering performance
- FP blending in R420?
- Anywhere I can see x800's ps2.0 vs 6800's ps3.0?
- 3Dc
- noob question
- Is there an FSAA mode...
- FP32 will make NV40 slow?
- HL2 40% faster on X800 compared to NV40?
- ATI & NVidia's vertex processors
- Single MOST important Question about Nv40 & R420...
- What level of af is Nvidia using on texture stages 1-7?
- What if you AA'ed by......
- NV40 and programmable tile sizes
- instructions/operations per clk
- NV45?
- So, does R420 feature brilinear?
- another Dave Orton interview
- Features the R420 should have had
- Procedural Materials in real time with Pixel Shader 3.0?
- r480 this year
- X600?
- Unreal 3 Engine and SM 3.0
- r420 may beat nv40 in doom3 with anti-aliasing
- Temporal AA with SSAA
- no 6800ultra Extreme, still the same 6800ultra
- Spatial AA vs. Temporal AA
- ShaderMark NV40 vs R420
- Nvidia lowering power supply requirements?
- Slides from my video card data mining presentation
- weird result concerning R300's shader unit
- Can you tell me Where to download this tester?
- Do you think R480 will have VS3.0?
- Do you think R480 will have VS3.0?
- PCI Express SLI by Alienware!
- very informative interview on nVIDIA
- Bob Colwell (chief Intel x86 architect) talk.
- Wondering how to get a grasp on...
- X800Pro mod to X800XT
- Tune in here for live commentary by Sweeney on UnrealEngine3
- Carry bits in GPUs?
- Serious Engine 2 early build results for x800&6800
- FC performance on ps3.0
- ATi is ch**t**g in Filtering
- Whats the X800s max texture size?
- Is this a good summarization of shader model 3?
- Tim Sweeny interview over @ BeyondUnreal
- r420 efficiency
- Can a 9600 and hopefully a x800 user please run this for me?
- So, Any Questions You'd like to ask ATI about Filtering?
- MXM
- ati's new card.
- Does SM 3.0 Far Cry use true displacement mapping?
- Articles on "understanding graphic cards and the techno
- SM3.0, Far Cry and Opengl.