- PCI Express performance versus AGP 8x in 3d gaming ?
- DirectX Next
- benchmarkin info
- Where is DeltaChrome?
- NVIDIA may announce NV 40 tomorrow
- Does P.S. run multiple times under super sampling AA?
- New demo
- Sun's description of Multisampling
- Which Future Hardware?
- Next gen graphics chips approach - were's the software?
- Half Life 2 DirectX Class Feature usage
- Question about PPP
- Crunch Time
- Are the recent titles CPU limited?
- DX7 GFX CAN MATCH DX9 GFX LEVEL GRAPHICS!!
- tomb raider benchmarks
- ATI Filter tricks at 3Dcenter
- what is the current state of NV50 ?
- Game Load Time
- 1024*768 is faster than 640*480
- 'New' Benchmark
- Benchmarking Trouble
- ATI RS300 / ATI IXP200 in stock at Newegg
- Tim's thoughts
- David E. Orton's talk
- Question About Cell Shading
- A Semiconductor is for Ever...
- ASIC/SoC Conference presentations online
- '8 rendering pipelines' + '4 Pixel Shaders' = Volari V8?
- Question about 3DMark 2001 SE Vertex + Pixel Shading.
- Chipworks Reverse Engineer RV360
- What are the key tradeoffs ATi may be considering with R420?
- Will PCIE video cards be 'the right way up'?
- what exactly is polybump?
- rubbish shader removed by Catalyst?
- New demo
- ATI - Entire family of products in first half 2004
- dual (or more) channel memory in graphics?
- Another demo
- Gamma Correction of Line AA - Does ATI support it?
- AF quality of an upcoming card - what do you think?
- "ATi & nVidia Anti-Aliasing Performance"
- Question about Texture Look-ups in Vertex Shaders
- How to combat filtering test app detection?
- ATI supersampling as a smartshader option
- Volari Duo V8 Benchmarks&impressions
- Questions on video playback.
- Strange problem in PS2 with Volari
- New GLSL demo
- MaxPC on R420/NV40 Precision
- AF-comparison between ATi and Nvidia
- FP16 and market support
- A new OpenGL BenchMark ?
- December Update
- New cloth simulation demo
- Deltachrome S8: First look by techreport
- Will next generation h/w be alot harder to review?
- Thesis on Softshadows
- Is 24bit FP a recognized standard?
- Soft shadows in real time using penumbra...
- curious about manufacturing cost of GPUs
- Magnification Filters
- New pipeline design for r420?
- Blurb about general C code on GPUs at Ace's Hardware...
- Valve on future HW
- Question on Anti-Aliasing and Full Screen Anti-Aliasing
- Interesting R3x0 information from ati-news.de
- Board and Chip Comparison Tables
- mipmapping vs bilinear and anisotropic
- NeoMagic On-Chip 3D Acceleration
- How does the unspecific date of DX10 effect future hardware?
- Mobile 9700 in a month- the Inq.
- Aniso+tri vs Aniso+bi..
- NVIDIA Bridging It (PCI-Express)
- Offset Mapping
- NV40 taped out in late December?
- ATI Technologies Accelerates FIRE GL Products
- GDDR-3 will appear when? Balancing GPU vs memory capability
- The OpenGL ARB meeting notes
- Self shadowing bumpmapping demo updated with offset mapping
- DX 9.1 True?
- 0.11um suddenly got very, very popular
- HWHunpage: Table of Graphics Chips
- Carbonado
- Anand Hops on the R420 FP32 Bandwagon
- nV40 info w/ benchmarks
- L'Inq on R420 and NV40 pacing
- When is hardware accelerated Opengl NOT acelerated ?
- RE: Humus's Demos and Motive
- Offset Mapping
- 24bit Z-Buffer or 32 bit Z-Buffer ?
- Question about DX9
- Pixels..
- Thoughts on Self Shadowing Parallax Mapping Improvements....
- R420 to support 3 types of memory interface?
- GDDR3 soon?
- About Shader Model 3.0
- Dany - Shader 3.0 and Branching
- About PCI-E
- New (3D) GoForce at GDC 2004?
- mobile Radeon 9700 available now
- Lots 'o Embedded DRAM on R500
- DX compatibility
- New demo
- NV40: 6x2/12x1/8x2/16x1? Meh. Summary of what I believe
- ATI licenses Fast14 tech for 'dynamic logic' from Intrinsity
- (Multisampling) antialiasing explained?
- Mr Baumann - If you would please
- ATI: R420 "Huge Leap" in Performance
- ATi's roadmap for 2004
- Power VR Series 5 "specs"
- Software Per-Pixel Lighting
- D3D RightMark Beta 4
- Nvidia's new family of PCI Express 3D chips...
- Any thoughts on Grantsdale ?
- OpenGL 2.0
- TI OMAP2 announced with MBX inside
- NVIDIA TSMC's 0.11 Micron Technology
- 512MB cards from ATI this year?
- NVIDIA Unveils AR10 - The World's First Programmable 3D Core
- A bad trend?
- Patent. Filled 2001, Registered Feb / 2004
- R420 to be faster than the 9800XT !!!
- New texture format for compressed normal maps??
- did AA eat fillrate on the SGI visualization systems ?
- R420 chip = Loki - R420 card = Skateboard ?
- Dynamic Range and the Human Eye
- NV40 = NV45?
- Pixels and texels
- Confused by all the different types of 'lights'
- Fast stencil shadowing...
- New ways to do texture filtering?
- Next generation card prices?
- New demo
- Series 5, Parhelia 2...guys where are they?
- 420XT at the inq
- 3GSM Khronos Presentations...
- ever heard of a nextgen GPU called 'Destination Films' ?
- nVidia does GDDR3
- Toshiba TC35285XBG
- Shader competition
- Will R420 Support 3D Glasses ?!
- Alternate pixel center
- Graphics Cards using advanced Curved Surface techniques?
- Testing memory bandwidth?
- 9600XT vertex performance
- Need input to a GPU programming book.
- ATI + XGI???
- DirectX JIT compiler
- R420 soon
- DeltaChrome nitro
- Shader Perf panel of NVIDIA FX Composer 1.0
- OpenGL FSAA viewer?
- How to capture shaders?
- AGP 4x, 8x, and PCI Express Performance
- "Not conventional pipes"
- R500 and NV50 to sport PS/VS 4.0 ??
- Multi-processing
- RV380/new 5700 @ CeBit?
- Deano's multi-processing post and Sweeney's comments
- Samsung GDDR3 RAM advertisement
- Eastman Kodak announces stereoscopic 3D display
- R420 to sport 12 pipelines
- Can PS2.0(2.x) work with VS3.0 fluently?
- Inq: Nvidia drops the NV40 and readies the NV45
- Power of Processores (CELL) Edited
- XGI denies ATI will buy it out
- SEGA and Imagination Technologies Announce ...
- Cebit 2004 - So what's happening?
- GammaChrome in Q3 2004
- Guess The Next-Generation Antialiasing
- UnrealEngine3 Interview
- ATI's R420 at GDC?
- Inquirer: We Have NV40 Sample...
- 3 full next-generation hardware screenshots
- April 13th it is.
- ATi R420 = Radeon X800?
- nv40 speculation of release date
- NV40 poll
- R420 Poll
- Is opengl 2.0 important?
- Sorry for such a "upfront" question -
- First photographs from NV40
- Fuad of The Inq, trying to explain NV40 ... AGAIN
- R420 passed over for ATI's new boards, R480 to ship instead?
- Maximum PC Promo
- bumpmapping and per-pixeling question ..
- 3D support for spheres
- ATI to launch at same time as nvidia?
- The Rumor Roundup
- GDC Presentation Suggests No VS 3.0 Support for R420
- PowerVR® Shows Off its Curves at GDC 2004
- GDC2004 Nvida Presentations
- MS announces "XNA"
- Unreal 3 engine & Nv40 at GDC2004
- The cost of a chip?
- NV40 to support FP24?
- New Form of Chip Cooling...
- UnrealEngine3/Tim Sweeney Interview : Questions Welcomed
- John Carmack talked @ GDC
- Serious Sam 2 Tech Demo on ATI Rxxx (DirectX & Ati booth
- NV40 is 16x1/32x0?
- GDC News: Intel Marathon - new Intel handheld 3D gfx chip
- A new benchmarking tool...
- Looks like XGI is bridging as well
- NV50 specs?
- NV40 floating point performance?
- Unreal Engine 3 on R420 at GDC
- Pros and Cons to use dynamic flow control in shaders
- ATi unveil new GPU Radeon 9550!
- New DirectX driver mode?
- Fuad's musings on HSI bridge chip costs
- pipeline architecture
- GLSL & PSS demo, feedback appreciated
- And another one : Philips Licenses Img Tech MBX
- Mystery Card Running Unreal 3 Revealed
- UnrealEngine3 and not Unreal 3 Engine
- DirectX Next - Longhorn only !?
- CeBIT 2004
- UnrealEngine3 GDC Video
- Project Looking Glass screenshots
- Josh on NV40 & R420
- ATi presentation on future GPU design
- New 3dlabs graphics chip/cards.
- NV40 Pixel shader = Checkbox or Useable?
- Prototype Shots and Movies
- Another license for PowerVR MBX
- Nvidia Release NV40 effects videos
- HL2/Source, and Radiosity Normal Mapping
- 3 new GDC presentations from NVidia
- New NV40 pics & performance number
- Things to ask?
- ATI GDC 2004 Presentations.
- Unreal 3 engine - a first video
- PCI-e and backward compatability
- some more info about NVIDIA AR10 ("GoForce3D")
- How is this done?!
- NV40 3DMark 2003 scores revealed -theinquirer
- Outstanding performance of the NV40 = old school 3dfx mojo?
- R420, NV40 launch info at Anand's
- PS 2.0, FX Cards, & FarCry
- NV40 San Jose briefing
- R420 = R300
- nvidia shader compiler details
- New demo
- Shader Model 3.0 / 2.0 ?
- Whatever happened to Nivida's "Cg" programing?
- benchmarking Far Cry
- Question about .dll found in Cat 4.4
- D3D AF-Tester 1.3